60 lines
1.9 KiB
C++
60 lines
1.9 KiB
C++
/*
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* Copyright (C) 2017-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "runtime/helpers/aligned_memory.h"
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#include "runtime/memory_manager/graphics_allocation.h"
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#include "runtime/os_interface/debug_settings_manager.h"
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namespace OCLRT {
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void GraphicsAllocation::setAllocationType(AllocationType allocationType) {
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DebugManager.logAllocation(this);
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this->allocationType = allocationType;
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}
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bool GraphicsAllocation::isL3Capable() {
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auto ptr = ptrOffset(cpuPtr, static_cast<size_t>(this->allocationOffset));
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if (alignUp(ptr, MemoryConstants::cacheLineSize) == ptr && alignUp(this->size, MemoryConstants::cacheLineSize) == this->size) {
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return true;
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}
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return false;
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}
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GraphicsAllocation::GraphicsAllocation(void *cpuPtrIn, uint64_t gpuAddress, uint64_t baseAddress,
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size_t sizeIn, bool multiOsContextCapable)
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: gpuBaseAddress(baseAddress),
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size(sizeIn),
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cpuPtr(cpuPtrIn),
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gpuAddress(gpuAddress),
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multiOsContextCapable(multiOsContextCapable) {}
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GraphicsAllocation::GraphicsAllocation(void *cpuPtrIn, size_t sizeIn, osHandle sharedHandleIn, bool multiOsContextCapable)
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: size(sizeIn),
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cpuPtr(cpuPtrIn),
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gpuAddress(castToUint64(cpuPtrIn)),
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sharedHandle(sharedHandleIn),
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multiOsContextCapable(multiOsContextCapable) {}
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GraphicsAllocation::~GraphicsAllocation() = default;
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void GraphicsAllocation::updateTaskCount(uint32_t newTaskCount, uint32_t contextId) {
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if (usageInfos[contextId].taskCount == objectNotUsed) {
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registeredContextsNum++;
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}
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if (newTaskCount == objectNotUsed) {
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registeredContextsNum--;
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}
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usageInfos[contextId].taskCount = newTaskCount;
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}
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std::string GraphicsAllocation::getAllocationInfoString() const {
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return "";
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}
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constexpr uint32_t GraphicsAllocation::objectNotUsed;
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constexpr uint32_t GraphicsAllocation::objectNotResident;
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} // namespace OCLRT
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