compute-runtime/shared/source/direct_submission/dispatchers/dispatcher.h

30 lines
682 B
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <cstddef>
#include <cstdint>
namespace NEO {
struct HardwareInfo;
class LinearStream;
template <typename GfxFamily>
class Dispatcher {
public:
static void dispatchStartCommandBuffer(LinearStream &cmdBuffer, uint64_t gpuStartAddress);
static size_t getSizeStartCommandBuffer();
static void dispatchStopCommandBuffer(LinearStream &cmdBuffer);
static size_t getSizeStopCommandBuffer();
static void dispatchStoreDwordCommand(LinearStream &cmdBuffer, uint64_t gpuVa, uint32_t value);
static size_t getSizeStoreDwordCommand();
};
} // namespace NEO