compute-runtime/shared/source/memory_manager/prefetch_manager.cpp

39 lines
1.1 KiB
C++

/*
* Copyright (C) 2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/memory_manager/prefetch_manager.h"
#include "shared/source/device/device.h"
#include "shared/source/memory_manager/unified_memory_manager.h"
namespace NEO {
std::unique_ptr<PrefetchManager> PrefetchManager::create() {
return std::make_unique<PrefetchManager>();
}
void PrefetchManager::insertAllocation(PrefetchContext &context, SvmAllocationData &svmData) {
std::unique_lock<SpinLock> lock{context.lock};
if (svmData.memoryType == InternalMemoryType::SHARED_UNIFIED_MEMORY) {
context.allocations.push_back(svmData);
}
}
void PrefetchManager::migrateAllocationsToGpu(PrefetchContext &context, SVMAllocsManager &unifiedMemoryManager, Device &device, CommandStreamReceiver &csr) {
std::unique_lock<SpinLock> lock{context.lock};
for (auto allocData : context.allocations) {
unifiedMemoryManager.prefetchMemory(device, csr, allocData);
}
}
void PrefetchManager::removeAllocations(PrefetchContext &context) {
std::unique_lock<SpinLock> lock{context.lock};
context.allocations.clear();
}
} // namespace NEO