compute-runtime/runtime/memory_manager/internal_allocation_storage...

98 lines
4.2 KiB
C++

/*
* Copyright (C) 2018 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/command_stream/command_stream_receiver.h"
#include "runtime/memory_manager/internal_allocation_storage.h"
#include "runtime/memory_manager/memory_manager.h"
namespace OCLRT {
InternalAllocationStorage::InternalAllocationStorage(CommandStreamReceiver &commandStreamReceiver) : commandStreamReceiver(commandStreamReceiver), contextId(commandStreamReceiver.getDeviceIndex()){};
void InternalAllocationStorage::storeAllocation(std::unique_ptr<GraphicsAllocation> gfxAllocation, uint32_t allocationUsage) {
uint32_t taskCount = gfxAllocation->getTaskCount(contextId);
if (allocationUsage == REUSABLE_ALLOCATION) {
taskCount = commandStreamReceiver.peekTaskCount();
}
storeAllocationWithTaskCount(std::move(gfxAllocation), allocationUsage, taskCount);
}
void InternalAllocationStorage::storeAllocationWithTaskCount(std::unique_ptr<GraphicsAllocation> gfxAllocation, uint32_t allocationUsage, uint32_t taskCount) {
if (allocationUsage == REUSABLE_ALLOCATION) {
if (DebugManager.flags.DisableResourceRecycling.get()) {
commandStreamReceiver.getMemoryManager()->freeGraphicsMemory(gfxAllocation.release());
return;
}
}
auto &allocationsList = (allocationUsage == TEMPORARY_ALLOCATION) ? temporaryAllocations : allocationsForReuse;
gfxAllocation->updateTaskCount(taskCount, contextId);
allocationsList.pushTailOne(*gfxAllocation.release());
}
void InternalAllocationStorage::cleanAllocationList(uint32_t waitTaskCount, uint32_t allocationUsage) {
freeAllocationsList(waitTaskCount, (allocationUsage == TEMPORARY_ALLOCATION) ? temporaryAllocations : allocationsForReuse);
}
void InternalAllocationStorage::freeAllocationsList(uint32_t waitTaskCount, AllocationsList &allocationsList) {
auto memoryManager = commandStreamReceiver.getMemoryManager();
GraphicsAllocation *curr = allocationsList.detachNodes();
IDList<GraphicsAllocation, false, true> allocationsLeft;
while (curr != nullptr) {
auto *next = curr->next;
if (curr->getTaskCount(contextId) <= waitTaskCount) {
memoryManager->freeGraphicsMemory(curr);
} else {
allocationsLeft.pushTailOne(*curr);
}
curr = next;
}
if (allocationsLeft.peekIsEmpty() == false) {
allocationsList.splice(*allocationsLeft.detachNodes());
}
}
std::unique_ptr<GraphicsAllocation> InternalAllocationStorage::obtainReusableAllocation(size_t requiredSize, bool internalAllocation) {
auto allocation = allocationsForReuse.detachAllocation(requiredSize, commandStreamReceiver, internalAllocation);
return allocation;
}
struct ReusableAllocationRequirements {
size_t requiredMinimalSize;
volatile uint32_t *csrTagAddress;
bool internalAllocationRequired;
uint32_t contextId;
};
std::unique_ptr<GraphicsAllocation> AllocationsList::detachAllocation(size_t requiredMinimalSize, CommandStreamReceiver &commandStreamReceiver, bool internalAllocationRequired) {
ReusableAllocationRequirements req;
req.requiredMinimalSize = requiredMinimalSize;
req.csrTagAddress = commandStreamReceiver.getTagAddress();
req.internalAllocationRequired = internalAllocationRequired;
req.contextId = commandStreamReceiver.getDeviceIndex();
GraphicsAllocation *a = nullptr;
GraphicsAllocation *retAlloc = processLocked<AllocationsList, &AllocationsList::detachAllocationImpl>(a, static_cast<void *>(&req));
return std::unique_ptr<GraphicsAllocation>(retAlloc);
}
GraphicsAllocation *AllocationsList::detachAllocationImpl(GraphicsAllocation *, void *data) {
ReusableAllocationRequirements *req = static_cast<ReusableAllocationRequirements *>(data);
auto *curr = head;
while (curr != nullptr) {
auto currentTagValue = *req->csrTagAddress;
if ((req->internalAllocationRequired == curr->is32BitAllocation) &&
(curr->getUnderlyingBufferSize() >= req->requiredMinimalSize) &&
((currentTagValue > curr->getTaskCount(req->contextId)) || (curr->getTaskCount(req->contextId) == 0))) {
return removeOneImpl(curr, nullptr);
}
curr = curr->next;
}
return nullptr;
}
} // namespace OCLRT