Files
compute-runtime/shared/source/gen12lp/reg_configs.h
Barreyra, Bruno R d1b29496fa Enable GPU debugging in TGL
Change-Id: Ic61afef84cf361c2ffd298edcdae0f8ca6e800db
2020-03-19 12:44:32 +01:00

35 lines
699 B
C++

/*
* Copyright (C) 2019-2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/helpers/preamble.h"
namespace NEO {
struct TGLLPFamily;
template <>
struct L3CNTLREGConfig<IGFX_TIGERLAKE_LP> {
static const uint32_t valueForSLM = 0xD0000020u;
static const uint32_t valueForNoSLM = 0xD0000020u;
};
template <>
struct L3CNTLRegisterOffset<TGLLPFamily> {
static const uint32_t registerOffset = 0xB134;
static const uint32_t registerOffsetCCS = 0xB234;
};
template <>
struct DebugModeRegisterOffset<TGLLPFamily> {
enum {
registerOffset = 0x20d8,
debugEnabledValue = (1 << 5) | (1 << 21)
};
};
} // namespace NEO