Files
compute-runtime/unit_tests/gen10/windows/wddm_mapper_tests_gen10.cpp
Jacek Danecki c238a4d31e Add support for Cannon Lake (Gen10) platform
Change-Id: I0e63960887cdae9ba74c1ba91ad27101e22b458a
2018-06-25 15:48:12 +02:00

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1.9 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "unit_tests/helpers/gtest_helpers.h"
#include "test.h"
#include "hw_cmds.h"
#include "runtime/os_interface/windows/wddm_engine_mapper.h"
using namespace OCLRT;
using namespace std;
struct WddmMapperTestsGen10 : public ::testing::Test {
void SetUp() override {}
void TearDown() override {}
};
GEN10TEST_F(WddmMapperTestsGen10, engineNodeMapPass) {
GPUNODE_ORDINAL gpuNode = GPUNODE_MAX;
bool ret = WddmEngineMapper<CNLFamily>::engineNodeMap(EngineType::ENGINE_RCS, gpuNode);
EXPECT_TRUE(ret);
EXPECT_EQ(GPUNODE_3D, gpuNode);
}
GEN10TEST_F(WddmMapperTestsGen10, engineNodeMapNegative) {
GPUNODE_ORDINAL gpuNode = GPUNODE_MAX;
bool ret = WddmEngineMapper<CNLFamily>::engineNodeMap(EngineType::ENGINE_BCS, gpuNode);
EXPECT_FALSE(ret);
}