compute-runtime/shared/source/command_stream/scratch_space_controller.h

93 lines
3.8 KiB
C++

/*
* Copyright (C) 2018-2024 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/helpers/bindless_heaps_helper.h"
#include "shared/source/helpers/non_copyable_or_moveable.h"
#include "shared/source/indirect_heap/indirect_heap.h"
#include <cstddef>
#include <cstdint>
namespace NEO {
class Device;
class ExecutionEnvironment;
class GraphicsAllocation;
class InternalAllocationStorage;
class MemoryManager;
struct HardwareInfo;
class OsContext;
class CommandStreamReceiver;
namespace ScratchSpaceConstants {
inline constexpr size_t scratchSpaceOffsetFor64Bit = 4096u;
}
using ResidencyContainer = std::vector<GraphicsAllocation *>;
class ScratchSpaceController : NonCopyableOrMovableClass {
public:
ScratchSpaceController(uint32_t rootDeviceIndex, ExecutionEnvironment &environment, InternalAllocationStorage &allocationStorage);
virtual ~ScratchSpaceController();
MOCKABLE_VIRTUAL GraphicsAllocation *getScratchSpaceSlot0Allocation() {
return scratchSlot0Allocation;
}
GraphicsAllocation *getScratchSpaceSlot1Allocation() {
return scratchSlot1Allocation;
}
virtual void setRequiredScratchSpace(void *sshBaseAddress,
uint32_t scratchSlot,
uint32_t requiredPerThreadScratchSizeSlot0,
uint32_t requiredPerThreadScratchSizeSlot1,
TaskCountType currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty) = 0;
virtual uint64_t calculateNewGSH() = 0;
virtual uint64_t getScratchPatchAddress() = 0;
inline uint32_t getPerThreadScratchSpaceSizeSlot0() {
return static_cast<uint32_t>(scratchSlot0SizeInBytes / computeUnitsUsedForScratch);
}
inline uint32_t getPerThreadScratchSizeSlot1() {
return static_cast<uint32_t>(scratchSlot1SizeInBytes / computeUnitsUsedForScratch);
}
virtual void reserveHeap(IndirectHeap::Type heapType, IndirectHeap *&indirectHeap) = 0;
virtual void programHeaps(HeapContainer &heapContainer,
uint32_t scratchSlot,
uint32_t requiredPerThreadScratchSizeSlot0,
uint32_t requiredPerThreadScratchSizeSlot1,
TaskCountType currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty) = 0;
virtual void programBindlessSurfaceStateForScratch(BindlessHeapsHelper *heapsHelper,
uint32_t requiredPerThreadScratchSizeSlot0,
uint32_t requiredPerThreadScratchSizeSlot1,
TaskCountType currentTaskCount,
OsContext &osContext,
bool &stateBaseAddressDirty,
bool &vfeStateDirty,
CommandStreamReceiver *csr) = 0;
protected:
MemoryManager *getMemoryManager() const;
const uint32_t rootDeviceIndex;
ExecutionEnvironment &executionEnvironment;
GraphicsAllocation *scratchSlot0Allocation = nullptr;
GraphicsAllocation *scratchSlot1Allocation = nullptr;
InternalAllocationStorage &csrAllocationStorage;
size_t scratchSlot0SizeInBytes = 0;
size_t scratchSlot1SizeInBytes = 0;
bool force32BitAllocation = false;
uint32_t computeUnitsUsedForScratch = 0;
};
} // namespace NEO