Files
compute-runtime/unit_tests/fixtures/memory_allocator_fixture.h
Dunajski, Bartosz 8ae7de7b0e Create HardwareContext only when osContext is available
Change-Id: I8bcf2cb20f0e1e6b9da98b477f5be206407a7a57
Signed-off-by: Dunajski, Bartosz <bartosz.dunajski@intel.com>
2019-01-13 15:12:07 +01:00

40 lines
1.3 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "runtime/command_stream/preemption.h"
#include "runtime/execution_environment/execution_environment.h"
#include "runtime/memory_manager/os_agnostic_memory_manager.h"
#include "unit_tests/fixtures/memory_management_fixture.h"
#include "unit_tests/libult/create_command_stream.h"
using namespace OCLRT;
class MemoryAllocatorFixture : public MemoryManagementFixture {
public:
void SetUp() override {
MemoryManagementFixture::SetUp();
executionEnvironment = std::make_unique<ExecutionEnvironment>();
executionEnvironment->initializeCommandStreamReceiver(*platformDevices, 0, 0);
memoryManager = new OsAgnosticMemoryManager(false, false, *executionEnvironment);
executionEnvironment->memoryManager.reset(memoryManager);
csr = memoryManager->getDefaultCommandStreamReceiver(0);
csr->setupContext(*memoryManager->createAndRegisterOsContext(gpgpuEngineInstances[0], PreemptionHelper::getDefaultPreemptionMode(*platformDevices[0])));
}
void TearDown() override {
executionEnvironment.reset();
MemoryManagementFixture::TearDown();
}
protected:
std::unique_ptr<ExecutionEnvironment> executionEnvironment;
MemoryManager *memoryManager;
CommandStreamReceiver *csr;
};