798 lines
36 KiB
C++
798 lines
36 KiB
C++
/*
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* Copyright (C) 2021-2025 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "level_zero/tools/source/debug/windows/debug_session.h"
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#include "shared/source/device/device.h"
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#include "shared/source/execution_environment/root_device_environment.h"
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#include "shared/source/gmm_helper/gmm_helper.h"
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#include "shared/source/helpers/hw_info.h"
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#include "shared/source/helpers/register_offsets.h"
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#include "shared/source/os_interface/windows/wddm/wddm.h"
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#include "shared/source/os_interface/windows/wddm_debug.h"
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#include "level_zero/core/source/gfx_core_helpers/l0_gfx_core_helper.h"
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#include "common/StateSaveAreaHeader.h"
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namespace L0 {
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DebugSession *createDebugSessionHelper(const zet_debug_config_t &config, Device *device, int debugFd, void *params);
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DebugSessionWindows::~DebugSessionWindows() {
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closeAsyncThread();
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}
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DebugSession *DebugSession::create(const zet_debug_config_t &config, Device *device, ze_result_t &result, bool isRootAttach) {
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if (!device->getOsInterface()->isDebugAttachAvailable() || !isRootAttach) {
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result = ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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return nullptr;
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}
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auto debugSession = createDebugSessionHelper(config, device, 0, nullptr);
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debugSession->setAttachMode(isRootAttach);
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if (debugSession->getTopologyMap().count(0) == 0) {
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result = ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
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PRINT_DEBUGGER_ERROR_LOG("Topology map not valid, debug session cannot be created\n");
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delete debugSession;
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debugSession = nullptr;
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return debugSession;
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}
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result = debugSession->initialize();
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if (result != ZE_RESULT_SUCCESS) {
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debugSession->closeConnection();
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delete debugSession;
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debugSession = nullptr;
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} else {
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debugSession->startAsyncThread();
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}
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return debugSession;
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}
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ze_result_t DebugSessionWindows::initialize() {
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wddm = connectedDevice->getOsInterface()->getDriverModel()->as<NEO::Wddm>();
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UNRECOVERABLE_IF(wddm == nullptr);
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KM_ESCAPE_INFO escapeInfo = {};
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escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_ATTACH_DEBUGGER;
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escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.hAdapter = wddm->getAdapter();
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escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.ProcessId = processId;
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auto status = runEscape(escapeInfo);
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if (STATUS_SUCCESS != status) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_ATTACH_DEBUGGER: Failed - ProcessId: %d Status: 0x%llX EscapeReturnStatus: %d\n", processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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return DebugSessionWindows::translateNtStatusToZeResult(status);
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}
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if (DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_ATTACH_DEBUGGER: Failed - ProcessId: %d Status: 0x%llX EscapeReturnStatus: %d\n", processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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}
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debugHandle = escapeInfo.KmEuDbgL0EscapeInfo.AttachDebuggerParams.hDebugHandle;
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_ATTACH_DEBUGGER: SUCCESS - ProcessId: %d DebugHandle: 0x%llX\n", processId, debugHandle);
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auto result = ZE_RESULT_SUCCESS;
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do {
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result = readAndHandleEvent(100);
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} while (result == ZE_RESULT_SUCCESS && !moduleDebugAreaCaptured);
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if (moduleDebugAreaCaptured) {
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readModuleDebugArea();
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return ZE_RESULT_SUCCESS;
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}
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return result;
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}
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bool DebugSessionWindows::closeConnection() {
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if (debugHandle == invalidHandle) {
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return false;
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}
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closeAsyncThread();
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KM_ESCAPE_INFO escapeInfo = {};
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escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_DETACH_DEBUGGER;
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escapeInfo.KmEuDbgL0EscapeInfo.DetachDebuggerParams.ProcessID = processId;
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auto status = runEscape(escapeInfo);
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if (STATUS_SUCCESS != status) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_DETACH_DEBUGGER: Failed - ProcessId: %d Status: 0x%llX\n", processId, status);
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return false;
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}
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_DETACH_DEBUGGER: SUCCESS\n");
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return true;
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}
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void DebugSessionWindows::startAsyncThread() {
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asyncThread.thread = NEO::Thread::createFunc(asyncThreadFunction, reinterpret_cast<void *>(this));
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}
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void DebugSessionWindows::closeAsyncThread() {
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asyncThread.close();
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}
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void *DebugSessionWindows::asyncThreadFunction(void *arg) {
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DebugSessionWindows *self = reinterpret_cast<DebugSessionWindows *>(arg);
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PRINT_DEBUGGER_INFO_LOG("Debugger async thread start\n", "");
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while (self->asyncThread.threadActive) {
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self->readAndHandleEvent(100);
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self->pollFifo();
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self->generateEventsAndResumeStoppedThreads();
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self->sendInterrupts();
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}
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PRINT_DEBUGGER_INFO_LOG("Debugger async thread closing\n", "");
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return nullptr;
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}
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NTSTATUS DebugSessionWindows::runEscape(KM_ESCAPE_INFO &escapeInfo) {
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D3DKMT_ESCAPE escapeCommand = {};
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escapeInfo.Header.EscapeCode = GFX_ESCAPE_KMD;
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escapeInfo.Header.Size = sizeof(escapeInfo) - sizeof(escapeInfo.Header);
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escapeInfo.EscapeOperation = KM_ESCAPE_EUDBG_L0_DBGUMD_HANDLER;
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escapeInfo.KmEuDbgL0EscapeInfo.hDebugHandle = debugHandle;
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escapeCommand.Flags.HardwareAccess = 0;
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escapeCommand.Flags.Reserved = 0;
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escapeCommand.hAdapter = wddm->getAdapter();
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escapeCommand.hContext = (D3DKMT_HANDLE)0;
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escapeCommand.hDevice = wddm->getDeviceHandle();
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escapeCommand.pPrivateDriverData = &escapeInfo;
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escapeCommand.PrivateDriverDataSize = sizeof(escapeInfo);
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escapeCommand.Type = D3DKMT_ESCAPE_DRIVERPRIVATE;
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return wddm->escape(escapeCommand);
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}
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ze_result_t DebugSessionWindows::readAndHandleEvent(uint64_t timeoutMs) {
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KM_ESCAPE_INFO escapeInfo = {};
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union {
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READ_EVENT_PARAMS_BUFFER eventParamsBuffer;
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uint8_t rawBytes[8 * READ_EVENT_PARAMS_BUFFER_MIN_SIZE_BYTES] = {};
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} eventParamsBuffer;
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escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_READ_EVENT;
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escapeInfo.KmEuDbgL0EscapeInfo.ReadEventParams.TimeoutMs = timeoutMs;
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escapeInfo.KmEuDbgL0EscapeInfo.ReadEventParams.EventParamsBufferSize = sizeof(eventParamsBuffer);
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escapeInfo.KmEuDbgL0EscapeInfo.ReadEventParams.EventParamBufferPtr = reinterpret_cast<uint64_t>(&eventParamsBuffer);
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auto status = runEscape(escapeInfo);
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if (STATUS_SUCCESS != status) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_EVENT: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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return DebugSessionWindows::translateNtStatusToZeResult(status);
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}
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if (DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
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if (DBGUMD_RETURN_READ_EVENT_TIMEOUT_EXPIRED != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_EVENT: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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}
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return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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}
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auto seqNo = escapeInfo.KmEuDbgL0EscapeInfo.ReadEventParams.EventSeqNo;
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switch (escapeInfo.KmEuDbgL0EscapeInfo.ReadEventParams.ReadEventType) {
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case DBGUMD_READ_EVENT_MODULE_CREATE_NOTIFICATION:
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return handleModuleCreateEvent(seqNo, eventParamsBuffer.eventParamsBuffer.ModuleCreateEventParams);
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case DBGUMD_READ_EVENT_EU_ATTN_BIT_SET:
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return handleEuAttentionBitsEvent(eventParamsBuffer.eventParamsBuffer.EuBitSetEventParams);
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case DBGUMD_READ_EVENT_ALLOCATION_DATA_INFO:
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return handleAllocationDataEvent(seqNo, eventParamsBuffer.eventParamsBuffer.ReadAdditionalAllocDataParams);
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case DBGUMD_READ_EVENT_CONTEXT_CREATE_DESTROY:
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return handleContextCreateDestroyEvent(eventParamsBuffer.eventParamsBuffer.ContextCreateDestroyEventParams);
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case DBGUMD_READ_EVENT_DEVICE_CREATE_DESTROY:
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return handleDeviceCreateDestroyEvent(eventParamsBuffer.eventParamsBuffer.DeviceCreateDestroyEventParams);
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case DBGUMD_READ_EVENT_CREATE_DEBUG_DATA:
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return handleCreateDebugDataEvent(eventParamsBuffer.eventParamsBuffer.ReadCreateDebugDataParams);
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case DBGUMD_READ_EVENT_SYNC_HOST:
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return handleSyncHostEvent(eventParamsBuffer.eventParamsBuffer.SyncHostDataParams);
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default:
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break;
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}
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_EVENT: Unknown ReadEventType returned: %d\n", escapeInfo.KmEuDbgL0EscapeInfo.ReadEventParams.ReadEventType);
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return ZE_RESULT_ERROR_UNKNOWN;
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}
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ze_result_t DebugSessionWindows::handleModuleCreateEvent(uint32_t seqNo, DBGUMD_READ_EVENT_MODULE_CREATE_EVENT_PARAMS &moduleCreateParams) {
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_READ_EVENT_MODULE_CREATE_EVENT_PARAMS: hElfAddressPtr=0x%llX IsModuleCreate=%d LoadAddress=0x%llX ElfModuleSize=%d\n",
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moduleCreateParams.hElfAddressPtr, moduleCreateParams.IsModuleCreate, moduleCreateParams.LoadAddress, moduleCreateParams.ElfModulesize);
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{
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std::unique_lock<std::mutex> lock(asyncThreadMutex);
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if (moduleCreateParams.IsModuleCreate) {
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Module module = {};
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module.cpuAddress = moduleCreateParams.hElfAddressPtr;
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module.gpuAddress = moduleCreateParams.LoadAddress;
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module.size = moduleCreateParams.ElfModulesize;
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allModules.push_back(module);
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} else {
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auto it = std::find_if(allModules.begin(), allModules.end(), [&](auto &m) { return m.gpuAddress == moduleCreateParams.LoadAddress; });
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if (it != allModules.end()) {
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moduleCreateParams.hElfAddressPtr = it->cpuAddress;
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moduleCreateParams.ElfModulesize = it->size;
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allModules.erase(it);
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}
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}
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}
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zet_debug_event_t debugEvent = {};
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debugEvent.type = moduleCreateParams.IsModuleCreate ? ZET_DEBUG_EVENT_TYPE_MODULE_LOAD : ZET_DEBUG_EVENT_TYPE_MODULE_UNLOAD;
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debugEvent.flags = moduleCreateParams.IsModuleCreate ? ZET_DEBUG_EVENT_FLAG_NEED_ACK : 0;
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debugEvent.info.module.format = ZET_MODULE_DEBUG_INFO_FORMAT_ELF_DWARF;
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debugEvent.info.module.load = moduleCreateParams.LoadAddress;
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debugEvent.info.module.moduleBegin = moduleCreateParams.hElfAddressPtr;
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debugEvent.info.module.moduleEnd = moduleCreateParams.hElfAddressPtr + moduleCreateParams.ElfModulesize;
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pushApiEvent(debugEvent, seqNo, DBGUMD_READ_EVENT_MODULE_CREATE_NOTIFICATION);
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return ZE_RESULT_SUCCESS;
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}
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ze_result_t DebugSessionWindows::handleEuAttentionBitsEvent(DBGUMD_READ_EVENT_EU_ATTN_BIT_SET_PARAMS &euAttentionBitsParams) {
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_READ_EVENT_EU_ATTN_BIT_SET_PARAMS: hContextHandle=0x%llX LRCA=%d BitMaskSizeInBytes=%d BitmaskArrayPtr=0x%llX\n",
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euAttentionBitsParams.hContextHandle, euAttentionBitsParams.LRCA,
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euAttentionBitsParams.BitMaskSizeInBytes, &euAttentionBitsParams.BitmaskArrayPtr);
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std::vector<EuThread::ThreadId> threadsWithAttention;
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newAttentionRaised();
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AttentionEventFields attentionEventFields;
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attentionEventFields.bitmask = reinterpret_cast<uint8_t *>(&euAttentionBitsParams.BitmaskArrayPtr);
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attentionEventFields.bitmaskSize = euAttentionBitsParams.BitMaskSizeInBytes;
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attentionEventFields.contextHandle = euAttentionBitsParams.hContextHandle;
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attentionEventFields.lrcHandle = euAttentionBitsParams.LRCA;
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return updateStoppedThreadsAndCheckTriggerEvents(attentionEventFields, 0, threadsWithAttention);
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}
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ze_result_t DebugSessionWindows::handleAllocationDataEvent(uint32_t seqNo, DBGUMD_READ_EVENT_READ_ALLOCATION_DATA_PARAMS &allocationDataParams) {
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auto allocationDebugData = reinterpret_cast<GFX_ALLOCATION_DEBUG_DATA_INFO *>(&allocationDataParams.DebugDataBufferPtr);
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UNRECOVERABLE_IF(nullptr == allocationDebugData);
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for (uint32_t i = 0; i < allocationDataParams.NumOfDebugData; ++i) {
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auto dataType = allocationDebugData[i].DataType;
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_READ_ALLOCATION_DATA: DataType=%d DataSize=%d DataPointer=%p\n", dataType, allocationDebugData[i].DataSize, allocationDebugData[i].DataPointer);
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NEO::WddmAllocation::RegistrationData registrationData = {};
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auto result = readAllocationDebugData(seqNo, allocationDebugData[i].DataPointer, ®istrationData, sizeof(registrationData));
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if (result != ZE_RESULT_SUCCESS) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_ALLOCATION_DATA - Fail!\n");
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return result;
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}
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if (allocationDebugData->DataType == MODULE_HEAP_DEBUG_AREA) {
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DEBUG_BREAK_IF(moduleDebugAreaCaptured && (registrationData.gpuVirtualAddress != this->debugAreaVA));
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moduleDebugAreaCaptured = true;
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this->debugAreaVA = registrationData.gpuVirtualAddress;
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} else if (allocationDebugData->DataType == SIP_CONTEXT_SAVE_AREA) {
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DEBUG_BREAK_IF(stateSaveAreaCaptured && (registrationData.gpuVirtualAddress != this->stateSaveAreaVA.load()));
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stateSaveAreaVA.store(registrationData.gpuVirtualAddress);
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stateSaveAreaSize.store(registrationData.size);
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stateSaveAreaCaptured = true;
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}
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_READ_ALLOCATION_DATA - Success - gpuVA=0x%llX Size=0x%X\n", registrationData.gpuVirtualAddress, registrationData.size);
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}
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return ZE_RESULT_SUCCESS;
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}
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ze_result_t DebugSessionWindows::handleContextCreateDestroyEvent(DBGUMD_READ_EVENT_CONTEXT_CREATE_DESTROY_EVENT_PARAMS &contextCreateDestroyParams) {
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_READ_EVENT_CONTEXT_CREATE_DESTROY_EVENT_PARAMS: hContextHandle: 0x%llX IsCreated: %d SIPInstalled: %d\n", contextCreateDestroyParams.hContextHandle, contextCreateDestroyParams.IsCreated, contextCreateDestroyParams.IsSIPInstalled);
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if (!contextCreateDestroyParams.IsSIPInstalled) {
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return ZE_RESULT_SUCCESS;
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}
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{
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std::unique_lock<std::mutex> lock(asyncThreadMutex);
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if (contextCreateDestroyParams.IsCreated) {
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allContexts.insert(contextCreateDestroyParams.hContextHandle);
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} else {
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allContexts.erase(contextCreateDestroyParams.hContextHandle);
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}
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}
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return ZE_RESULT_SUCCESS;
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}
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ze_result_t DebugSessionWindows::handleDeviceCreateDestroyEvent(DBGUMD_READ_EVENT_DEVICE_CREATE_DESTROY_EVENT_PARAMS &deviceCreateDestroyParams) {
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PRINT_DEBUGGER_INFO_LOG("DEVICE_CREATE_DESTROY_EVENT: hDeviceContext=0x%llX IsCreated=%d ProcessId=%d\n",
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deviceCreateDestroyParams.hDeviceContext, deviceCreateDestroyParams.IsCreated, deviceCreateDestroyParams.ProcessID);
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return ZE_RESULT_SUCCESS;
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}
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ze_result_t DebugSessionWindows::readAllocationDebugData(uint32_t seqNo, uint64_t umdDataBufferPtr, void *outBuf, size_t outBufSize) {
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KM_ESCAPE_INFO escapeInfo = {};
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escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_READ_ALLOCATION_DATA;
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escapeInfo.KmEuDbgL0EscapeInfo.ReadAdditionalAllocDataParams.EventSeqNo = seqNo;
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escapeInfo.KmEuDbgL0EscapeInfo.ReadAdditionalAllocDataParams.DebugDataAddr = umdDataBufferPtr;
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escapeInfo.KmEuDbgL0EscapeInfo.ReadAdditionalAllocDataParams.OutputBufferSize = static_cast<uint32_t>(outBufSize);
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escapeInfo.KmEuDbgL0EscapeInfo.ReadAdditionalAllocDataParams.OutputBufferPtr = reinterpret_cast<uint64_t>(outBuf);
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auto status = runEscape(escapeInfo);
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if (STATUS_SUCCESS != status) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_ALLOCATION_DATA: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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return DebugSessionWindows::translateNtStatusToZeResult(status);
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}
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if (DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
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PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_ALLOCATION_DATA: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
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}
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return ZE_RESULT_SUCCESS;
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}
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ze_result_t DebugSessionWindows::handleCreateDebugDataEvent(DBGUMD_READ_EVENT_CREATE_DEBUG_DATA_PARAMS &createDebugDataParams) {
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_READ_EVENT_CREATE_DEBUG_DATA_PARAMS: Type: %d BufferPtr: 0x%llX DataSize: 0x%lX\n", createDebugDataParams.DebugDataType, createDebugDataParams.DataBufferPtr, createDebugDataParams.DataSize);
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if (createDebugDataParams.DebugDataType == ELF_BINARY) {
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if (createDebugDataParams.DataBufferPtr && createDebugDataParams.DataSize) {
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std::unique_lock<std::mutex> lock(asyncThreadMutex);
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ElfRange elf = {};
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elf.startVA = createDebugDataParams.DataBufferPtr;
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elf.endVA = elf.startVA + createDebugDataParams.DataSize;
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allElfs.push_back(elf);
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}
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} else if (createDebugDataParams.DebugDataType == static_cast<uint32_t>(NEO::DebugDataType::CMD_QUEUE_CREATED)) {
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zet_debug_event_t debugEvent = {};
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debugEvent.type = ZET_DEBUG_EVENT_TYPE_PROCESS_ENTRY;
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pushApiEvent(debugEvent, 0, 0);
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} else if (createDebugDataParams.DebugDataType == static_cast<uint32_t>(NEO::DebugDataType::CMD_QUEUE_DESTROYED)) {
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zet_debug_event_t debugEvent = {};
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debugEvent.type = ZET_DEBUG_EVENT_TYPE_PROCESS_EXIT;
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pushApiEvent(debugEvent, 0, 0);
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}
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return ZE_RESULT_SUCCESS;
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}
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ze_result_t DebugSessionWindows::handleSyncHostEvent(DBGUMD_READ_EVENT_SYNC_HOST_DATA_PARAMS &readEventSyncHostDataParams) {
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PRINT_DEBUGGER_INFO_LOG("DBGUMD_READ_EVENT_SYNC_HOST: hContextHandle=0x%llX\n",
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readEventSyncHostDataParams.hContextHandle);
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uint64_t memoryHandle = DebugSessionWindows::invalidHandle;
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{
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std::unique_lock<std::mutex> lock(asyncThreadMutex);
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if (allContexts.empty()) {
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return ZE_RESULT_ERROR_UNINITIALIZED;
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}
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memoryHandle = *allContexts.begin();
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}
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AttentionEventFields attentionEventFields = {};
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attentionEventFields.clientHandle = debugHandle;
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attentionEventFields.contextHandle = readEventSyncHostDataParams.hContextHandle;
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attentionEventContext[memoryHandle] = attentionEventFields;
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handleStoppedThreads();
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return ZE_RESULT_SUCCESS;
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}
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|
|
|
ze_result_t DebugSessionWindows::updateStoppedThreadsAndCheckTriggerEvents(const AttentionEventFields &attention, uint32_t tileIndex, std::vector<EuThread::ThreadId> &threadsWithAttention) {
|
|
auto hwInfo = connectedDevice->getHwInfo();
|
|
auto &l0GfxCoreHelper = connectedDevice->getL0GfxCoreHelper();
|
|
|
|
if (threadsWithAttention.size() == 0) {
|
|
threadsWithAttention = l0GfxCoreHelper.getThreadsFromAttentionBitmask(hwInfo, 0u,
|
|
attention.bitmask, attention.bitmaskSize);
|
|
|
|
printBitmask(attention.bitmask, attention.bitmaskSize);
|
|
}
|
|
|
|
PRINT_DEBUGGER_THREAD_LOG("ATTENTION for tile = %d thread count = %d\n", tileIndex, (int)threadsWithAttention.size());
|
|
|
|
if (threadsWithAttention.size() > 0) {
|
|
|
|
uint64_t memoryHandle = DebugSessionWindows::invalidHandle;
|
|
{
|
|
std::unique_lock<std::mutex> lock(asyncThreadMutex);
|
|
if (allContexts.empty()) {
|
|
PRINT_DEBUGGER_ERROR_LOG("No contexts found\n", "");
|
|
return ZE_RESULT_ERROR_UNINITIALIZED;
|
|
}
|
|
memoryHandle = *allContexts.begin();
|
|
}
|
|
|
|
auto gpuVa = getContextStateSaveAreaGpuVa(memoryHandle);
|
|
auto stateSaveAreaSize = getContextStateSaveAreaSize(memoryHandle);
|
|
auto stateSaveReadResult = ZE_RESULT_ERROR_UNKNOWN;
|
|
|
|
std::unique_lock<std::mutex> lock(threadStateMutex);
|
|
|
|
if (gpuVa != 0 && stateSaveAreaSize != 0) {
|
|
std::vector<EuThread::ThreadId> newThreads;
|
|
getNotStoppedThreads(threadsWithAttention, newThreads);
|
|
if (newThreads.size() > 0) {
|
|
allocateStateSaveAreaMemory(stateSaveAreaSize);
|
|
stateSaveReadResult = readGpuMemory(memoryHandle, stateSaveAreaMemory.data(), stateSaveAreaSize, gpuVa);
|
|
}
|
|
} else {
|
|
PRINT_DEBUGGER_ERROR_LOG("Context state save area bind info invalid\n", "");
|
|
DEBUG_BREAK_IF(true);
|
|
}
|
|
|
|
if (stateSaveReadResult == ZE_RESULT_SUCCESS) {
|
|
|
|
for (auto &threadId : threadsWithAttention) {
|
|
PRINT_DEBUGGER_THREAD_LOG("ATTENTION event for thread: %s\n", EuThread::toString(threadId).c_str());
|
|
addThreadToNewlyStoppedFromRaisedAttention(threadId, memoryHandle, stateSaveAreaMemory.data());
|
|
}
|
|
}
|
|
}
|
|
|
|
checkTriggerEventsForAttention();
|
|
return ZE_RESULT_SUCCESS;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::acknowledgeEventImp(uint32_t seqNo, uint32_t eventType) {
|
|
PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_ACKNOWLEDGE_EVENT: seqNo: %d eventType: %d\n", seqNo, eventType);
|
|
KM_ESCAPE_INFO escapeInfo = {};
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_ACKNOWLEDGE_EVENT;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.AckEventParams.EventSeqNo = seqNo;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.AckEventParams.ReadEventType = eventType;
|
|
|
|
auto status = runEscape(escapeInfo);
|
|
if (STATUS_SUCCESS != status) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_ACKNOWLEDGE_EVENT: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return DebugSessionWindows::translateNtStatusToZeResult(status);
|
|
}
|
|
|
|
if (DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_ACKNOWLEDGE_EVENT: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
}
|
|
|
|
PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_ACKNOWLEDGE_EVENT - Success\n");
|
|
return ZE_RESULT_SUCCESS;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::translateNtStatusToZeResult(NTSTATUS status) {
|
|
switch (status) {
|
|
case STATUS_SUCCESS:
|
|
return ZE_RESULT_SUCCESS;
|
|
case STATUS_INVALID_PARAMETER:
|
|
return ZE_RESULT_ERROR_INVALID_ARGUMENT;
|
|
case STATUS_UNSUCCESSFUL:
|
|
return ZE_RESULT_ERROR_UNKNOWN;
|
|
default:
|
|
return ZE_RESULT_ERROR_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::translateEscapeReturnStatusToZeResult(uint32_t escapeReturnStatus) {
|
|
switch (escapeReturnStatus) {
|
|
case DBGUMD_RETURN_ESCAPE_SUCCESS:
|
|
return ZE_RESULT_SUCCESS;
|
|
case DBGUMD_RETURN_DEBUGGER_ATTACH_DEVICE_BUSY:
|
|
case DBGUMD_RETURN_READ_EVENT_TIMEOUT_EXPIRED:
|
|
return ZE_RESULT_ERROR_NOT_AVAILABLE;
|
|
case DBGUMD_RETURN_INVALID_ARGS:
|
|
case DBGUMD_RETURN_INVALID_EVENT_SEQ_NO:
|
|
case DBGUMD_RETURN_NOT_VALID_PROCESS:
|
|
return ZE_RESULT_ERROR_INVALID_ARGUMENT;
|
|
case DBGUMD_RETURN_PERMISSION_DENIED:
|
|
return ZE_RESULT_ERROR_INSUFFICIENT_PERMISSIONS;
|
|
case DBGUMD_RETURN_EU_DEBUG_NOT_SUPPORTED:
|
|
return ZE_RESULT_ERROR_UNSUPPORTED_FEATURE;
|
|
default:
|
|
return ZE_RESULT_ERROR_UNKNOWN;
|
|
}
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::readElfSpace(const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
|
|
|
|
KM_ESCAPE_INFO escapeInfo = {};
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_READ_UMD_MEMORY;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadUmdMemoryParams.hElfHandle = desc->address;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadUmdMemoryParams.BufferSize = static_cast<uint32_t>(size);
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadUmdMemoryParams.BufferPtr = reinterpret_cast<uint64_t>(buffer);
|
|
|
|
auto status = runEscape(escapeInfo);
|
|
if (STATUS_SUCCESS != status || DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_UMD_MEMORY: Failed - ProcessId: %d Status: %d EscapeReturnStatus: %d\n", processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
}
|
|
return ZE_RESULT_SUCCESS;
|
|
}
|
|
|
|
bool DebugSessionWindows::isVAElf(const zet_debug_memory_space_desc_t *desc, size_t size) {
|
|
std::unique_lock<std::mutex> lock(asyncThreadMutex);
|
|
for (auto elf : allElfs) {
|
|
if (desc->address >= elf.startVA && desc->address <= elf.endVA) {
|
|
if (desc->address + size > elf.endVA) {
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
|
|
|
|
if (debugHandle == invalidHandle) {
|
|
return ZE_RESULT_ERROR_UNINITIALIZED;
|
|
}
|
|
|
|
ze_result_t status = validateThreadAndDescForMemoryAccess(thread, desc);
|
|
if (status != ZE_RESULT_SUCCESS) {
|
|
return status;
|
|
}
|
|
|
|
if (desc->type == ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT) {
|
|
status = readDefaultMemory(thread, desc, size, buffer);
|
|
} else {
|
|
auto threadId = convertToThreadId(thread);
|
|
status = slmMemoryAccess<void *, false>(threadId, desc, size, buffer);
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::readDefaultMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) {
|
|
|
|
if (isVAElf(desc, size)) {
|
|
return readElfSpace(desc, size, buffer);
|
|
}
|
|
|
|
uint64_t memoryHandle = DebugSessionWindows::invalidHandle;
|
|
|
|
if (DebugSession::isThreadAll(thread)) {
|
|
std::unique_lock<std::mutex> lock(asyncThreadMutex);
|
|
if (allContexts.empty()) {
|
|
return ZE_RESULT_ERROR_UNINITIALIZED;
|
|
}
|
|
memoryHandle = *allContexts.begin();
|
|
} else {
|
|
auto threadId = convertToThreadId(thread);
|
|
memoryHandle = allThreads[threadId]->getMemoryHandle();
|
|
if (memoryHandle == EuThread::invalidHandle) {
|
|
return ZE_RESULT_ERROR_NOT_AVAILABLE;
|
|
}
|
|
}
|
|
return readGpuMemory(memoryHandle, static_cast<char *>(buffer), size, desc->address);
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) {
|
|
|
|
if (debugHandle == invalidHandle) {
|
|
return ZE_RESULT_ERROR_UNINITIALIZED;
|
|
}
|
|
|
|
ze_result_t status = validateThreadAndDescForMemoryAccess(thread, desc);
|
|
if (status != ZE_RESULT_SUCCESS) {
|
|
return status;
|
|
}
|
|
|
|
if (desc->type == ZET_DEBUG_MEMORY_SPACE_TYPE_DEFAULT) {
|
|
status = writeDefaultMemory(thread, desc, size, buffer);
|
|
} else {
|
|
auto threadId = convertToThreadId(thread);
|
|
status = slmMemoryAccess<const void *, true>(threadId, desc, size, buffer);
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::writeDefaultMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) {
|
|
|
|
uint64_t memoryHandle = DebugSessionWindows::invalidHandle;
|
|
|
|
if (DebugSession::isThreadAll(thread)) {
|
|
std::unique_lock<std::mutex> lock(asyncThreadMutex);
|
|
if (allContexts.empty()) {
|
|
return ZE_RESULT_ERROR_UNINITIALIZED;
|
|
}
|
|
memoryHandle = *allContexts.begin();
|
|
} else {
|
|
auto threadId = convertToThreadId(thread);
|
|
memoryHandle = allThreads[threadId]->getMemoryHandle();
|
|
if (memoryHandle == EuThread::invalidHandle) {
|
|
return ZE_RESULT_ERROR_NOT_AVAILABLE;
|
|
}
|
|
}
|
|
|
|
return writeGpuMemory(memoryHandle, static_cast<const char *>(buffer), size, desc->address);
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::acknowledgeEvent(const zet_debug_event_t *event) {
|
|
std::unique_lock<std::mutex> lock(asyncThreadMutex);
|
|
|
|
ze_result_t ret = ZE_RESULT_ERROR_UNKNOWN;
|
|
auto it = std::find_if(eventsToAck.begin(), eventsToAck.end(), [&](auto &e) { return !memcmp(&e, event, sizeof(zet_debug_event_t)); });
|
|
|
|
if (it != eventsToAck.end()) {
|
|
ret = acknowledgeEventImp(it->second.first, it->second.second);
|
|
eventsToAck.erase(it);
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::resumeImp(const std::vector<EuThread::ThreadId> &threads, uint32_t deviceIndex) {
|
|
auto hwInfo = connectedDevice->getHwInfo();
|
|
auto &l0GfxCoreHelper = connectedDevice->getNEODevice()->getRootDeviceEnvironment().getHelper<L0GfxCoreHelper>();
|
|
std::unique_ptr<uint8_t[]> bitmask;
|
|
size_t bitmaskSize = 0;
|
|
l0GfxCoreHelper.getAttentionBitmaskForSingleThreads(threads, hwInfo, bitmask, bitmaskSize);
|
|
printBitmask(bitmask.get(), bitmaskSize);
|
|
|
|
KM_ESCAPE_INFO escapeInfo = {};
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_EU_CONTROL_CLR_ATT_BIT;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EuControlClrAttBitParams.BitmaskArrayPtr = reinterpret_cast<uint64_t>(bitmask.get());
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EuControlClrAttBitParams.BitMaskSizeInBytes = static_cast<uint32_t>(bitmaskSize);
|
|
|
|
auto status = runEscape(escapeInfo);
|
|
if (STATUS_SUCCESS != status) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_EU_CONTROL_CLR_ATT_BIT: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return DebugSessionWindows::translateNtStatusToZeResult(status);
|
|
}
|
|
|
|
if (DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_EU_CONTROL_CLR_ATT_BIT: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
}
|
|
|
|
PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_EU_CONTROL_CLR_ATT_BIT - Success\n");
|
|
return ZE_RESULT_SUCCESS;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::interruptImp(uint32_t deviceIndex) {
|
|
KM_ESCAPE_INFO escapeInfo = {};
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_EU_CONTROL_INT_ALL;
|
|
|
|
auto status = runEscape(escapeInfo);
|
|
if (STATUS_SUCCESS != status) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_EU_CONTROL_INT_ALL: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return ZE_RESULT_ERROR_NOT_AVAILABLE;
|
|
}
|
|
|
|
if (DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_EU_CONTROL_INT_ALL: Failed - Status: 0x%llX EscapeReturnStatus: %d\n", status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return ZE_RESULT_ERROR_NOT_AVAILABLE;
|
|
}
|
|
|
|
PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_EU_CONTROL_INT_ALL - Success\n");
|
|
return ZE_RESULT_SUCCESS;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) {
|
|
|
|
auto gmmHelper = connectedDevice->getNEODevice()->getGmmHelper();
|
|
gpuVa = gmmHelper->decanonize(gpuVa);
|
|
|
|
KM_ESCAPE_INFO escapeInfo = {};
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_READ_GFX_MEMORY;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.hContextHandle = memoryHandle;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.GpuVirtualAddr = gpuVa;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferSize = static_cast<uint32_t>(size);
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferPtr = reinterpret_cast<uint64_t>(output);
|
|
|
|
auto status = runEscape(escapeInfo);
|
|
if (STATUS_SUCCESS != status || DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_GFX_MEMORY: Failed - gpuVA: 0x%llx Size: %zu ProcessId: %d Status: %d EscapeReturnStatus: %d\n", gpuVa, size, processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
}
|
|
PRINT_DEBUGGER_MEM_ACCESS_LOG("DBGUMD_ACTION_READ_GFX_MEMORY: Success - gpuVA: 0x%llx Size: %zu ProcessId: %d \n", gpuVa, size, processId);
|
|
return ZE_RESULT_SUCCESS;
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) {
|
|
|
|
auto gmmHelper = connectedDevice->getNEODevice()->getGmmHelper();
|
|
gpuVa = gmmHelper->decanonize(gpuVa);
|
|
|
|
KM_ESCAPE_INFO escapeInfo = {};
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_WRITE_GFX_MEMORY;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.hContextHandle = memoryHandle;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.GpuVirtualAddr = gpuVa;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferSize = static_cast<uint32_t>(size);
|
|
escapeInfo.KmEuDbgL0EscapeInfo.ReadGfxMemoryParams.MemoryBufferPtr = reinterpret_cast<uint64_t>(input);
|
|
|
|
auto status = runEscape(escapeInfo);
|
|
if (STATUS_SUCCESS != status || DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_WRITE_GFX_MEMORY: Failed - gpuVA: 0x%llx size: %zu ProcessId: %d Status: %d EscapeReturnStatus: %d\n", gpuVa, size, processId, status, escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return DebugSessionWindows::translateEscapeReturnStatusToZeResult(escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
}
|
|
PRINT_DEBUGGER_MEM_ACCESS_LOG("DBGUMD_ACTION_WRITE_GFX_MEMORY: Success - gpuVA: 0x%llx Size: %zu ProcessId: %d \n", gpuVa, size, processId);
|
|
return ZE_RESULT_SUCCESS;
|
|
}
|
|
|
|
void DebugSessionWindows::enqueueApiEvent(zet_debug_event_t &debugEvent) {
|
|
pushApiEvent(debugEvent, 0, 0);
|
|
}
|
|
|
|
ze_result_t DebugSessionWindows::readSbaBuffer(EuThread::ThreadId threadId, NEO::SbaTrackedAddresses &sbaBuffer) {
|
|
uint64_t gpuVa = 0;
|
|
getSbaBufferGpuVa(gpuVa);
|
|
if (gpuVa == 0) {
|
|
return ZE_RESULT_ERROR_UNKNOWN;
|
|
}
|
|
|
|
uint64_t memoryHandle = DebugSessionWindows::invalidHandle;
|
|
memoryHandle = allThreads[threadId]->getMemoryHandle();
|
|
if (memoryHandle == EuThread::invalidHandle) {
|
|
return ZE_RESULT_ERROR_NOT_AVAILABLE;
|
|
}
|
|
return readGpuMemory(memoryHandle, reinterpret_cast<char *>(&sbaBuffer), sizeof(sbaBuffer), gpuVa);
|
|
}
|
|
|
|
void DebugSessionWindows::getSbaBufferGpuVa(uint64_t &gpuVa) {
|
|
KM_ESCAPE_INFO escapeInfo = {};
|
|
escapeInfo.KmEuDbgL0EscapeInfo.EscapeActionType = DBGUMD_ACTION_READ_MMIO;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.MmioReadParams.MmioOffset = DebuggerRegisterOffsets::csGprR15;
|
|
escapeInfo.KmEuDbgL0EscapeInfo.MmioReadParams.RegisterOutBufferPtr = reinterpret_cast<uint64_t>(&gpuVa);
|
|
|
|
auto status = runEscape(escapeInfo);
|
|
if (STATUS_SUCCESS != status) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_MMIO: Escape Failed - Status: %d", status);
|
|
return;
|
|
}
|
|
if (DBGUMD_RETURN_ESCAPE_SUCCESS != escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus) {
|
|
PRINT_DEBUGGER_ERROR_LOG("DBGUMD_ACTION_READ_MMIO: Failed - EscapeReturnStatus: %d\n", escapeInfo.KmEuDbgL0EscapeInfo.EscapeReturnStatus);
|
|
return;
|
|
}
|
|
|
|
PRINT_DEBUGGER_INFO_LOG("DBGUMD_ACTION_READ_MMIO: SUCCESS - gpuVa: 0x%llX\n", gpuVa);
|
|
return;
|
|
}
|
|
|
|
bool DebugSessionWindows::readModuleDebugArea() {
|
|
|
|
uint64_t memoryHandle = 0;
|
|
uint64_t gpuVa = this->debugAreaVA;
|
|
if (!moduleDebugAreaCaptured || allContexts.empty()) {
|
|
return false;
|
|
}
|
|
memoryHandle = *allContexts.begin();
|
|
|
|
memset(this->debugArea.magic, 0, sizeof(this->debugArea.magic));
|
|
auto retVal = readGpuMemory(memoryHandle, reinterpret_cast<char *>(&this->debugArea), sizeof(this->debugArea), gpuVa);
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|
|
|
if (retVal != ZE_RESULT_SUCCESS) {
|
|
PRINT_DEBUGGER_ERROR_LOG("Reading Module Debug Area failed, error = %d\n", retVal);
|
|
return false;
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|
}
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|
|
|
if (strncmp(this->debugArea.magic, "dbgarea", sizeof(NEO::DebugAreaHeader::magic)) != 0) {
|
|
PRINT_DEBUGGER_ERROR_LOG("Module Debug Area failed to match magic numbers\n");
|
|
return false;
|
|
}
|
|
|
|
PRINT_DEBUGGER_INFO_LOG("Reading Module Debug Area Passed\n");
|
|
return true;
|
|
}
|
|
|
|
void DebugSessionWindows::readStateSaveAreaHeader() {
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|
|
|
uint64_t memoryHandle = 0;
|
|
uint64_t gpuVa = 0;
|
|
if (!stateSaveAreaCaptured) {
|
|
return;
|
|
}
|
|
gpuVa = this->stateSaveAreaVA.load();
|
|
|
|
{
|
|
std::unique_lock<std::mutex> lock(asyncThreadMutex);
|
|
if (allContexts.empty()) {
|
|
return;
|
|
}
|
|
memoryHandle = *allContexts.begin();
|
|
}
|
|
|
|
validateAndSetStateSaveAreaHeader(memoryHandle, gpuVa);
|
|
}
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|
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} // namespace L0
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