compute-runtime/shared/test/common/libult/ult_command_stream_receiver.h

628 lines
28 KiB
C++

/*
* Copyright (C) 2018-2024 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/command_stream/aub_subcapture_status.h"
#include "shared/source/command_stream/command_stream_receiver_hw.h"
#include "shared/source/command_stream/submissions_aggregator.h"
#include "shared/source/command_stream/wait_status.h"
#include "shared/source/direct_submission/direct_submission_hw.h"
#include "shared/source/helpers/blit_properties.h"
#include "shared/source/memory_manager/graphics_allocation.h"
#include "shared/source/memory_manager/surface.h"
#include "shared/source/os_interface/os_context.h"
#include "shared/test/common/helpers/dispatch_flags_helper.h"
#include "shared/test/common/helpers/ult_hw_config.h"
#include <map>
#include <optional>
namespace NEO {
class GmmPageTableMngr;
struct WaitUserFenceParams {
uint64_t latestWaitedAddress = 0;
uint64_t latestWaitedValue = 0;
int64_t latestWaitedTimeout = 0;
uint32_t callCount = 0;
uint32_t externalInterruptId = NEO::InterruptId::notUsed;
GraphicsAllocation *latestAllocForInterruptWait = nullptr;
bool userInterrupt = false;
bool forceRetStatusEnabled = false;
bool forceRetStatusValue = true;
};
struct WriteMemoryParams {
GraphicsAllocation *latestGfxAllocation = nullptr;
uint64_t latestGpuVaChunkOffset = 0;
size_t latestChunkSize = 0;
uint32_t totalCallCount = 0;
uint32_t chunkWriteCallCount = 0;
bool latestChunkedMode = false;
};
template <typename GfxFamily>
class UltCommandStreamReceiver : public CommandStreamReceiverHw<GfxFamily>, public NonCopyableOrMovableClass {
using BaseClass = CommandStreamReceiverHw<GfxFamily>;
public:
using BaseClass::addPipeControlBefore3dState;
using BaseClass::bcsRelaxedOrderingAllowed;
using BaseClass::blitterDirectSubmission;
using BaseClass::checkPlatformSupportsGpuIdleImplicitFlush;
using BaseClass::checkPlatformSupportsNewResourceImplicitFlush;
using BaseClass::createScratchSpaceController;
using BaseClass::csrSizeRequestFlags;
using BaseClass::dcFlushSupport;
using BaseClass::directSubmission;
using BaseClass::dshState;
using BaseClass::getCmdSizeForHeaplessPrologue;
using BaseClass::getCmdSizeForPrologue;
using BaseClass::getScratchPatchAddress;
using BaseClass::getScratchSpaceController;
using BaseClass::handleAllocationsResidencyForHeaplessProlog;
using BaseClass::handleFrontEndStateTransition;
using BaseClass::handleImmediateFlushStatelessAllocationsResidency;
using BaseClass::handlePipelineSelectStateTransition;
using BaseClass::handleStateBaseAddressStateTransition;
using BaseClass::heapStorageRequiresRecyclingTag;
using BaseClass::indirectHeap;
using BaseClass::iohState;
using BaseClass::isBlitterDirectSubmissionEnabled;
using BaseClass::isDirectSubmissionEnabled;
using BaseClass::isPerDssBackedBufferSent;
using BaseClass::makeResident;
using BaseClass::pageTableManagerInitialized;
using BaseClass::perDssBackedBuffer;
using BaseClass::pollForCompletion;
using BaseClass::postInitFlagsSetup;
using BaseClass::primaryCsr;
using BaseClass::programActivePartitionConfig;
using BaseClass::programEnginePrologue;
using BaseClass::programPerDssBackedBuffer;
using BaseClass::programPreamble;
using BaseClass::programStallingCommandsForBarrier;
using BaseClass::programStallingNoPostSyncCommandsForBarrier;
using BaseClass::programStallingPostSyncCommandsForBarrier;
using BaseClass::programStateSip;
using BaseClass::programVFEState;
using BaseClass::requiresInstructionCacheFlush;
using BaseClass::rootDeviceIndex;
using BaseClass::sshState;
using BaseClass::staticWorkPartitioningEnabled;
using BaseClass::streamProperties;
using BaseClass::wasSubmittedToSingleSubdevice;
using BaseClass::CommandStreamReceiver::activePartitions;
using BaseClass::CommandStreamReceiver::activePartitionsConfig;
using BaseClass::CommandStreamReceiver::baseWaitFunction;
using BaseClass::CommandStreamReceiver::bindingTableBaseAddressRequired;
using BaseClass::CommandStreamReceiver::checkForNewResources;
using BaseClass::CommandStreamReceiver::checkImplicitFlushForGpuIdle;
using BaseClass::CommandStreamReceiver::cleanupResources;
using BaseClass::CommandStreamReceiver::clearColorAllocation;
using BaseClass::CommandStreamReceiver::commandStream;
using BaseClass::CommandStreamReceiver::debugConfirmationFunction;
using BaseClass::CommandStreamReceiver::debugPauseStateAddress;
using BaseClass::CommandStreamReceiver::debugSurface;
using BaseClass::CommandStreamReceiver::deviceBitfield;
using BaseClass::CommandStreamReceiver::dispatchMode;
using BaseClass::CommandStreamReceiver::doubleSbaWa;
using BaseClass::CommandStreamReceiver::downloadAllocationImpl;
using BaseClass::CommandStreamReceiver::executionEnvironment;
using BaseClass::CommandStreamReceiver::feSupportFlags;
using BaseClass::CommandStreamReceiver::flushBcsTask;
using BaseClass::CommandStreamReceiver::flushStamp;
using BaseClass::CommandStreamReceiver::globalFenceAllocation;
using BaseClass::CommandStreamReceiver::globalStatelessHeapAllocation;
using BaseClass::CommandStreamReceiver::gpuHangCheckPeriod;
using BaseClass::CommandStreamReceiver::gsbaFor32BitProgrammed;
using BaseClass::CommandStreamReceiver::heaplessModeEnabled;
using BaseClass::CommandStreamReceiver::heaplessStateInitialized;
using BaseClass::CommandStreamReceiver::immWritePostSyncWriteOffset;
using BaseClass::CommandStreamReceiver::initDirectSubmission;
using BaseClass::CommandStreamReceiver::internalAllocationStorage;
using BaseClass::CommandStreamReceiver::isBlitterDirectSubmissionEnabled;
using BaseClass::CommandStreamReceiver::isDirectSubmissionEnabled;
using BaseClass::CommandStreamReceiver::isEnginePrologueSent;
using BaseClass::CommandStreamReceiver::isPreambleSent;
using BaseClass::CommandStreamReceiver::isStateSipSent;
using BaseClass::CommandStreamReceiver::lastAdditionalKernelExecInfo;
using BaseClass::CommandStreamReceiver::lastKernelExecutionType;
using BaseClass::CommandStreamReceiver::lastMediaSamplerConfig;
using BaseClass::CommandStreamReceiver::lastMemoryCompressionState;
using BaseClass::CommandStreamReceiver::lastPreemptionMode;
using BaseClass::CommandStreamReceiver::lastSentL3Config;
using BaseClass::CommandStreamReceiver::lastSystolicPipelineSelectMode;
using BaseClass::CommandStreamReceiver::lastVmeSubslicesConfig;
using BaseClass::CommandStreamReceiver::latestFlushedTaskCount;
using BaseClass::CommandStreamReceiver::latestSentStatelessMocsConfig;
using BaseClass::CommandStreamReceiver::latestSentTaskCount;
using BaseClass::CommandStreamReceiver::mediaVfeStateDirty;
using BaseClass::CommandStreamReceiver::newResources;
using BaseClass::CommandStreamReceiver::osContext;
using BaseClass::CommandStreamReceiver::ownershipMutex;
using BaseClass::CommandStreamReceiver::perfCounterAllocator;
using BaseClass::CommandStreamReceiver::pipelineSupportFlags;
using BaseClass::CommandStreamReceiver::preemptionAllocation;
using BaseClass::CommandStreamReceiver::profilingTimeStampAllocator;
using BaseClass::CommandStreamReceiver::requestedPreallocationsAmount;
using BaseClass::CommandStreamReceiver::requiredScratchSlot0Size;
using BaseClass::CommandStreamReceiver::requiredScratchSlot1Size;
using BaseClass::CommandStreamReceiver::resourcesInitialized;
using BaseClass::CommandStreamReceiver::samplerCacheFlushRequired;
using BaseClass::CommandStreamReceiver::sbaSupportFlags;
using BaseClass::CommandStreamReceiver::scratchSpaceController;
using BaseClass::CommandStreamReceiver::stateComputeModeDirty;
using BaseClass::CommandStreamReceiver::submissionAggregator;
using BaseClass::CommandStreamReceiver::tagAddress;
using BaseClass::CommandStreamReceiver::tagAllocation;
using BaseClass::CommandStreamReceiver::taskCount;
using BaseClass::CommandStreamReceiver::taskLevel;
using BaseClass::CommandStreamReceiver::timestampPacketAllocator;
using BaseClass::CommandStreamReceiver::timestampPacketWriteEnabled;
using BaseClass::CommandStreamReceiver::timeStampPostSyncWriteOffset;
using BaseClass::CommandStreamReceiver::use4GbHeaps;
using BaseClass::CommandStreamReceiver::useGpuIdleImplicitFlush;
using BaseClass::CommandStreamReceiver::useNewResourceImplicitFlush;
using BaseClass::CommandStreamReceiver::useNotifyEnableForPostSync;
using BaseClass::CommandStreamReceiver::userPauseConfirmation;
using BaseClass::CommandStreamReceiver::waitForTaskCountAndCleanAllocationList;
using BaseClass::CommandStreamReceiver::workPartitionAllocation;
UltCommandStreamReceiver(ExecutionEnvironment &executionEnvironment,
uint32_t rootDeviceIndex,
const DeviceBitfield deviceBitfield)
: BaseClass(executionEnvironment, rootDeviceIndex, deviceBitfield), recursiveLockCounter(0),
recordedDispatchFlags(DispatchFlagsHelper::createDefaultDispatchFlags()) {
this->downloadAllocationImpl = [this](GraphicsAllocation &graphicsAllocation) {
this->downloadAllocationUlt(graphicsAllocation);
};
gpuHangCheckPeriod = {};
}
~UltCommandStreamReceiver() override {
this->downloadAllocationImpl = nullptr;
}
static CommandStreamReceiver *create(bool withAubDump,
ExecutionEnvironment &executionEnvironment,
uint32_t rootDeviceIndex,
const DeviceBitfield deviceBitfield) {
return new UltCommandStreamReceiver<GfxFamily>(executionEnvironment, rootDeviceIndex, deviceBitfield);
}
GmmPageTableMngr *createPageTableManager() override {
createPageTableManagerCalled = true;
return nullptr;
}
void makeSurfacePackNonResident(ResidencyContainer &allocationsForResidency, bool clearAllocations) override {
makeSurfacePackNonResidentCalled++;
BaseClass::makeSurfacePackNonResident(allocationsForResidency, clearAllocations);
}
NEO::SubmissionStatus flush(BatchBuffer &batchBuffer, ResidencyContainer &allocationsForResidency) override {
if (flushReturnValue) {
return *flushReturnValue;
}
if (recordFlushedBatchBuffer) {
latestFlushedBatchBuffer = batchBuffer;
}
latestSentTaskCountValueDuringFlush = latestSentTaskCount;
return BaseClass::flush(batchBuffer, allocationsForResidency);
}
CompletionStamp flushTask(LinearStream &commandStream, size_t commandStreamStart,
const IndirectHeap *dsh, const IndirectHeap *ioh, const IndirectHeap *ssh,
TaskCountType taskLevel, DispatchFlags &dispatchFlags, Device &device) override {
recordedDispatchFlags = dispatchFlags;
recordedSsh = ssh;
this->lastFlushedCommandStream = &commandStream;
return BaseClass::flushTask(commandStream, commandStreamStart, dsh, ioh, ssh, taskLevel, dispatchFlags, device);
}
CompletionStamp flushTaskStateless(LinearStream &commandStream, size_t commandStreamStart,
const IndirectHeap *dsh, const IndirectHeap *ioh, const IndirectHeap *ssh,
TaskCountType taskLevel, DispatchFlags &dispatchFlags, Device &device) override {
recordedDispatchFlags = dispatchFlags;
recordedSsh = ssh;
this->lastFlushedCommandStream = &commandStream;
return BaseClass::flushTaskStateless(commandStream, commandStreamStart, dsh, ioh, ssh, taskLevel, dispatchFlags, device);
}
CompletionStamp flushImmediateTask(LinearStream &immediateCommandStream,
size_t immediateCommandStreamStart,
ImmediateDispatchFlags &dispatchFlags,
Device &device) override {
recordedImmediateDispatchFlags = dispatchFlags;
this->lastFlushedCommandStream = &commandStream;
return BaseClass::flushImmediateTask(immediateCommandStream, immediateCommandStreamStart, dispatchFlags, device);
}
CompletionStamp flushImmediateTaskStateless(LinearStream &immediateCommandStream,
size_t immediateCommandStreamStart,
ImmediateDispatchFlags &dispatchFlags,
Device &device) override {
recordedImmediateDispatchFlags = dispatchFlags;
this->lastFlushedCommandStream = &commandStream;
return BaseClass::flushImmediateTaskStateless(immediateCommandStream, immediateCommandStreamStart, dispatchFlags, device);
}
SubmissionStatus initializeDeviceWithFirstSubmission(Device &device) override {
initializeDeviceWithFirstSubmissionCalled++;
return BaseClass::initializeDeviceWithFirstSubmission(device);
}
void programHeaplessStateProlog(Device &device, LinearStream &commandStream) override {
this->commandStreamHeaplessStateInit = &commandStream;
return BaseClass::programHeaplessStateProlog(device, commandStream);
}
bool writeMemory(GraphicsAllocation &gfxAllocation, bool isChunkCopy, uint64_t gpuVaChunkOffset, size_t chunkSize) override {
writeMemoryParams.totalCallCount++;
if (isChunkCopy) {
writeMemoryParams.chunkWriteCallCount++;
}
writeMemoryParams.latestGfxAllocation = &gfxAllocation;
writeMemoryParams.latestChunkedMode = isChunkCopy;
writeMemoryParams.latestGpuVaChunkOffset = gpuVaChunkOffset;
writeMemoryParams.latestChunkSize = chunkSize;
return BaseClass::writeMemory(gfxAllocation, isChunkCopy, gpuVaChunkOffset, chunkSize);
}
size_t getPreferredTagPoolSize() const override {
return BaseClass::getPreferredTagPoolSize() + 1;
}
void setPreemptionAllocation(GraphicsAllocation *allocation) { this->preemptionAllocation = allocation; }
void downloadAllocations(bool blockingWait, TaskCountType taskCount) override {
downloadAllocationsCalledCount++;
latestDownloadAllocationsBlocking = blockingWait;
}
void downloadAllocationUlt(GraphicsAllocation &gfxAllocation) {
downloadAllocationCalled = true;
}
bool checkDcFlushRequiredForDcMitigationAndReset() override {
this->registeredDcFlushForDcFlushMitigation = this->requiresDcFlush;
return BaseClass::checkDcFlushRequiredForDcMitigationAndReset();
}
WaitStatus waitForCompletionWithTimeout(const WaitParams &params, TaskCountType taskCountToWait) override {
std::lock_guard<std::mutex> guard(mutex);
latestWaitForCompletionWithTimeoutTaskCount.store(taskCountToWait);
latestWaitForCompletionWithTimeoutWaitParams = params;
waitForCompletionWithTimeoutTaskCountCalled++;
if (callBaseWaitForCompletionWithTimeout) {
return BaseClass::waitForCompletionWithTimeout(params, taskCountToWait);
}
return returnWaitForCompletionWithTimeout;
}
void fillReusableAllocationsList() override {
fillReusableAllocationsListCalled++;
if (callBaseFillReusableAllocationsList) {
return BaseClass::fillReusableAllocationsList();
}
}
WaitStatus waitForCompletionWithTimeout(bool enableTimeout, int64_t timeoutMicroseconds, TaskCountType taskCountToWait) {
return waitForCompletionWithTimeout(WaitParams{false, enableTimeout, false, timeoutMicroseconds}, taskCountToWait);
}
WaitStatus waitForTaskCountWithKmdNotifyFallback(TaskCountType taskCountToWait, FlushStamp flushStampToWait, bool useQuickKmdSleep, QueueThrottle throttle) override {
if (waitForTaskCountWithKmdNotifyFallbackReturnValue.has_value()) {
return *waitForTaskCountWithKmdNotifyFallbackReturnValue;
}
return BaseClass::waitForTaskCountWithKmdNotifyFallback(taskCountToWait, flushStampToWait, useQuickKmdSleep, throttle);
}
void overrideCsrSizeReqFlags(CsrSizeRequestFlags &flags) { this->csrSizeRequestFlags = flags; }
GraphicsAllocation *getPreemptionAllocation() const { return this->preemptionAllocation; }
void makeResident(GraphicsAllocation &gfxAllocation) override {
makeResidentCalledTimes++;
if (storeMakeResidentAllocations) {
std::map<GraphicsAllocation *, uint32_t>::iterator it = makeResidentAllocations.find(&gfxAllocation);
if (it == makeResidentAllocations.end()) {
std::pair<std::map<GraphicsAllocation *, uint32_t>::iterator, bool> result;
result = makeResidentAllocations.insert(std::pair<GraphicsAllocation *, uint32_t>(&gfxAllocation, 1));
DEBUG_BREAK_IF(!result.second);
} else {
makeResidentAllocations[&gfxAllocation]++;
}
}
BaseClass::makeResident(gfxAllocation);
}
bool isMadeResident(GraphicsAllocation *graphicsAllocation) const {
return makeResidentAllocations.find(graphicsAllocation) != makeResidentAllocations.end();
}
bool isMadeResident(GraphicsAllocation *graphicsAllocation, TaskCountType taskCount) const {
auto it = makeResidentAllocations.find(graphicsAllocation);
if (it == makeResidentAllocations.end()) {
return false;
}
return (it->first->getTaskCount(osContext->getContextId()) == taskCount);
}
bool isMadeResident(GraphicsAllocation *graphicsAllocation, uint32_t residentCount) const {
auto it = makeResidentAllocations.find(graphicsAllocation);
if (it == makeResidentAllocations.end()) {
return false;
}
return it->second == residentCount;
}
std::map<GraphicsAllocation *, uint32_t> makeResidentAllocations;
bool storeMakeResidentAllocations = false;
AubSubCaptureStatus checkAndActivateAubSubCapture(const std::string &kernelName) override {
auto status = CommandStreamReceiverHw<GfxFamily>::checkAndActivateAubSubCapture(kernelName);
checkAndActivateAubSubCaptureCalled = true;
return status;
}
void addAubComment(const char *message) override {
CommandStreamReceiverHw<GfxFamily>::addAubComment(message);
aubCommentMessages.push_back(message);
addAubCommentCalled = true;
}
bool flushBatchedSubmissions() override {
auto commandStreamReceieverOwnership = this->obtainUniqueOwnership();
flushBatchedSubmissionsCalled = true;
if (shouldFailFlushBatchedSubmissions) {
return false;
}
if (shouldFlushBatchedSubmissionsReturnSuccess) {
return true;
}
return CommandStreamReceiverHw<GfxFamily>::flushBatchedSubmissions();
}
SubmissionStatus flushTagUpdate() override {
flushTagUpdateCalled = true;
auto ret = SubmissionStatus::success;
if (this->callFlushTagUpdate) {
ret = CommandStreamReceiverHw<GfxFamily>::flushTagUpdate();
}
return ret;
}
void initProgrammingFlags() override {
CommandStreamReceiverHw<GfxFamily>::initProgrammingFlags();
initProgrammingFlagsCalled = true;
}
std::unique_lock<CommandStreamReceiver::MutexType> obtainUniqueOwnership() override {
recursiveLockCounter++;
return CommandStreamReceiverHw<GfxFamily>::obtainUniqueOwnership();
}
TaskCountType flushBcsTask(const BlitPropertiesContainer &blitPropertiesContainer, bool blocking, bool profilingEnabled, Device &device) override {
blitBufferCalled++;
receivedBlitProperties = blitPropertiesContainer;
if (callBaseFlushBcsTask) {
return CommandStreamReceiverHw<GfxFamily>::flushBcsTask(blitPropertiesContainer, blocking, profilingEnabled, device);
} else {
return flushBcsTaskReturnValue;
}
}
bool createPerDssBackedBuffer(Device &device) override {
createPerDssBackedBufferCalled++;
return BaseClass::createPerDssBackedBuffer(device);
}
bool isMultiOsContextCapable() const override {
if (callBaseIsMultiOsContextCapable) {
return BaseClass::isMultiOsContextCapable();
}
return multiOsContextCapable;
}
bool initDirectSubmission() override {
if (ultHwConfig.csrFailInitDirectSubmission) {
return false;
}
initDirectSubmissionCalled++;
return BaseClass::CommandStreamReceiver::initDirectSubmission();
}
bool isDirectSubmissionEnabled() const override {
if (ultHwConfig.csrBaseCallDirectSubmissionAvailable) {
return BaseClass::isDirectSubmissionEnabled();
}
if (ultHwConfig.csrSuperBaseCallDirectSubmissionAvailable) {
return BaseClass::CommandStreamReceiver::isDirectSubmissionEnabled();
}
return directSubmissionAvailable;
}
bool isBlitterDirectSubmissionEnabled() const override {
if (ultHwConfig.csrBaseCallBlitterDirectSubmissionAvailable) {
return BaseClass::isBlitterDirectSubmissionEnabled();
}
if (ultHwConfig.csrSuperBaseCallBlitterDirectSubmissionAvailable) {
return BaseClass::CommandStreamReceiver::isBlitterDirectSubmissionEnabled();
}
return blitterDirectSubmissionAvailable;
}
bool isKmdWaitOnTaskCountAllowed() const override {
if (callBaseIsKmdWaitOnTaskCountAllowed) {
return BaseClass::isKmdWaitOnTaskCountAllowed();
}
return isKmdWaitOnTaskCountAllowedValue;
}
bool createAllocationForHostSurface(HostPtrSurface &surface, bool requiresL3Flush) override {
createAllocationForHostSurfaceCalled++;
cpuCopyForHostPtrSurfaceAllowed = surface.peekIsPtrCopyAllowed();
return BaseClass::createAllocationForHostSurface(surface, requiresL3Flush);
}
void ensureCommandBufferAllocation(LinearStream &commandStream, size_t minimumRequiredSize, size_t additionalAllocationSize) override {
ensureCommandBufferAllocationCalled++;
BaseClass::ensureCommandBufferAllocation(commandStream, minimumRequiredSize, additionalAllocationSize);
}
CommandStreamReceiverType getType() const override {
return commandStreamReceiverType;
}
void pollForCompletion(bool skipTaskCountCheck) override {
pollForCompletionCalled++;
}
void pollForAubCompletion() override {
pollForAubCompletionCalled++;
}
bool checkGpuHangDetected(CommandStreamReceiver::TimeType currentTime, CommandStreamReceiver::TimeType &lastHangCheckTime) const override {
checkGpuHangDetectedCalled++;
if (forceReturnGpuHang) {
return true;
}
return BaseClass::checkGpuHangDetected(currentTime, lastHangCheckTime);
}
SubmissionStatus sendRenderStateCacheFlush() override {
this->renderStateCacheFlushed = true;
this->renderStateCacheDcFlushForced = this->requiresDcFlush;
if (callBaseSendRenderStateCacheFlush) {
return BaseClass::sendRenderStateCacheFlush();
}
return *flushReturnValue;
}
void stopDirectSubmission(bool blocking) override {
stopDirectSubmissionCalled = true;
stopDirectSubmissionCalledBlocking = blocking;
if (this->callBaseStopDirectSubmission) {
BaseClass::stopDirectSubmission(blocking);
}
}
bool waitUserFence(TaskCountType waitValue, uint64_t hostAddress, int64_t timeout, bool userInterrupt, uint32_t externalInterruptId, GraphicsAllocation *allocForInterruptWait) override {
waitUserFenceParams.callCount++;
waitUserFenceParams.latestWaitedAddress = hostAddress;
waitUserFenceParams.latestWaitedValue = waitValue;
waitUserFenceParams.latestWaitedTimeout = timeout;
waitUserFenceParams.userInterrupt = timeout;
waitUserFenceParams.externalInterruptId = externalInterruptId;
waitUserFenceParams.latestAllocForInterruptWait = allocForInterruptWait;
if (waitUserFenceParams.forceRetStatusEnabled) {
return waitUserFenceParams.forceRetStatusValue;
}
return BaseClass::waitUserFence(waitValue, hostAddress, timeout, userInterrupt, externalInterruptId, allocForInterruptWait);
}
bool waitUserFenceSupported() override { return isUserFenceWaitSupported; }
void unblockPagingFenceSemaphore(uint64_t pagingFenceValue) override {
this->pagingFenceValueToUnblock = pagingFenceValue;
BaseClass::unblockPagingFenceSemaphore(pagingFenceValue);
}
void drainPagingFenceQueue() override {
drainPagingFenceQueueCalled++;
BaseClass::drainPagingFenceQueue();
}
SubmissionStatus flushHandler(BatchBuffer &batchBuffer, ResidencyContainer &allocationsForResidency) override {
flushHandlerCalled++;
return BaseClass::flushHandler(batchBuffer, allocationsForResidency);
}
std::vector<std::string> aubCommentMessages;
BatchBuffer latestFlushedBatchBuffer = {};
std::atomic<TaskCountType> latestWaitForCompletionWithTimeoutTaskCount{0};
TaskCountType latestSentTaskCountValueDuringFlush = 0;
WaitParams latestWaitForCompletionWithTimeoutWaitParams{};
WaitUserFenceParams waitUserFenceParams;
WriteMemoryParams writeMemoryParams;
TaskCountType flushBcsTaskReturnValue{};
LinearStream *lastFlushedCommandStream = nullptr;
LinearStream *commandStreamHeaplessStateInit = nullptr;
const IndirectHeap *recordedSsh = nullptr;
std::mutex mutex;
std::atomic<uint32_t> recursiveLockCounter;
std::atomic<uint32_t> waitForCompletionWithTimeoutTaskCountCalled{0};
std::atomic<uint64_t> pagingFenceValueToUnblock{0u};
uint32_t makeResidentCalledTimes = 0;
uint32_t makeSurfacePackNonResidentCalled = false;
uint32_t blitBufferCalled = 0;
uint32_t createPerDssBackedBufferCalled = 0;
uint32_t initDirectSubmissionCalled = 0;
uint32_t fillReusableAllocationsListCalled = 0;
uint32_t pollForCompletionCalled = 0;
uint32_t pollForAubCompletionCalled = 0;
uint32_t initializeDeviceWithFirstSubmissionCalled = 0;
uint32_t drainPagingFenceQueueCalled = 0;
uint32_t flushHandlerCalled = 0;
mutable uint32_t checkGpuHangDetectedCalled = 0;
int ensureCommandBufferAllocationCalled = 0;
DispatchFlags recordedDispatchFlags;
ImmediateDispatchFlags recordedImmediateDispatchFlags = {};
BlitPropertiesContainer receivedBlitProperties = {};
uint32_t createAllocationForHostSurfaceCalled = 0;
WaitStatus returnWaitForCompletionWithTimeout = WaitStatus::ready;
std::optional<WaitStatus> waitForTaskCountWithKmdNotifyFallbackReturnValue{};
std::optional<SubmissionStatus> flushReturnValue{};
CommandStreamReceiverType commandStreamReceiverType = CommandStreamReceiverType::hardware;
std::atomic<uint32_t> downloadAllocationsCalledCount = 0;
std::atomic<bool> latestDownloadAllocationsBlocking = false;
bool renderStateCacheFlushed = false;
bool renderStateCacheDcFlushForced = false;
bool cpuCopyForHostPtrSurfaceAllowed = false;
bool createPageTableManagerCalled = false;
bool recordFlushedBatchBuffer = false;
bool checkAndActivateAubSubCaptureCalled = false;
bool addAubCommentCalled = false;
std::atomic_bool downloadAllocationCalled = false;
std::atomic_bool downloadAllocationsCalled = false;
bool flushBatchedSubmissionsCalled = false;
bool flushTagUpdateCalled = false;
bool callFlushTagUpdate = true;
bool callBaseStopDirectSubmission = true;
bool initProgrammingFlagsCalled = false;
bool multiOsContextCapable = false;
bool memoryCompressionEnabled = false;
bool directSubmissionAvailable = false;
bool blitterDirectSubmissionAvailable = false;
bool callBaseIsMultiOsContextCapable = false;
bool callBaseWaitForCompletionWithTimeout = true;
bool shouldFailFlushBatchedSubmissions = false;
bool shouldFlushBatchedSubmissionsReturnSuccess = false;
bool callBaseFillReusableAllocationsList = false;
bool callBaseFlushBcsTask{true};
bool callBaseSendRenderStateCacheFlush = true;
bool forceReturnGpuHang = false;
bool callBaseIsKmdWaitOnTaskCountAllowed = false;
bool isKmdWaitOnTaskCountAllowedValue = false;
bool stopDirectSubmissionCalled = false;
bool stopDirectSubmissionCalledBlocking = false;
bool registeredDcFlushForDcFlushMitigation = false;
bool isUserFenceWaitSupported = false;
};
} // namespace NEO