53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
/*
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* Copyright (C) 2018 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "runtime/os_interface/os_context.h"
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#include "runtime/os_interface/windows/windows_wrapper.h"
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#include <d3dkmthk.h>
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#include <cstdint>
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#include "runtime/helpers/hw_info.h"
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namespace OCLRT {
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class Gdi;
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class Wddm;
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class WddmResidencyController;
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using OsContextWin = OsContext::OsContextImpl;
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class WddmInterface {
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public:
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WddmInterface(Wddm &wddm) : wddm(wddm){};
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virtual ~WddmInterface() = default;
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WddmInterface() = delete;
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virtual bool createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) = 0;
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virtual void destroyHwQueue(D3DKMT_HANDLE hwQueue) = 0;
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bool createMonitoredFence(WddmResidencyController &residencyController);
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virtual const bool hwQueuesSupported() = 0;
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virtual bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) = 0;
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Wddm &wddm;
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};
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class WddmInterface20 : public WddmInterface {
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public:
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using WddmInterface::WddmInterface;
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bool createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) override;
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void destroyHwQueue(D3DKMT_HANDLE hwQueue) override;
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const bool hwQueuesSupported() override;
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bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) override;
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};
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class WddmInterface23 : public WddmInterface {
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public:
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using WddmInterface::WddmInterface;
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bool createHwQueue(PreemptionMode preemptionMode, OsContextWin &osContext) override;
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void destroyHwQueue(D3DKMT_HANDLE hwQueue) override;
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const bool hwQueuesSupported() override;
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bool submit(uint64_t commandBuffer, size_t size, void *commandHeader, OsContextWin &osContext) override;
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};
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} // namespace OCLRT
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