155 lines
9.3 KiB
C++
155 lines
9.3 KiB
C++
/*
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* Copyright (C) 2018-2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/memory_manager/memory_manager.h"
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#include <limits>
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#include <map>
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#include <sys/mman.h>
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#include <unistd.h>
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namespace NEO {
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class BufferObject;
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class Drm;
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class DrmGemCloseWorker;
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class DrmAllocation;
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enum class gemCloseWorkerMode;
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class DrmMemoryManager : public MemoryManager {
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public:
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DrmMemoryManager(gemCloseWorkerMode mode,
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bool forcePinAllowed,
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bool validateHostPtrMemory,
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ExecutionEnvironment &executionEnvironment);
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~DrmMemoryManager() override;
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void initialize(gemCloseWorkerMode mode);
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void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override;
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void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override;
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void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override;
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void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation, bool isImportedAllocation) override;
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void handleFenceCompletion(GraphicsAllocation *allocation) override;
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GraphicsAllocation *createGraphicsAllocationFromExistingStorage(AllocationProperties &properties, void *ptr, MultiGraphicsAllocation &multiGraphicsAllocation) override;
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GraphicsAllocation *createGraphicsAllocationFromMultipleSharedHandles(const std::vector<osHandle> &handles, AllocationProperties &properties, bool requireSpecificBitness, bool isHostIpcAllocation) override;
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GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool requireSpecificBitness, bool isHostIpcAllocation) override;
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void closeSharedHandle(GraphicsAllocation *gfxAllocation) override;
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GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle, uint32_t rootDeviceIndex, AllocationType allocType) override { return nullptr; }
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uint64_t getSystemSharedMemory(uint32_t rootDeviceIndex) override;
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uint64_t getLocalMemorySize(uint32_t rootDeviceIndex, uint32_t deviceBitfield) override;
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double getPercentOfGlobalMemoryAvailable(uint32_t rootDeviceIndex) override;
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AllocationStatus populateOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override;
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void cleanOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override;
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void commonCleanup() override;
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// drm/i915 ioctl wrappers
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MOCKABLE_VIRTUAL uint32_t unreference(BufferObject *bo, bool synchronousDestroy);
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bool isValidateHostMemoryEnabled() const {
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return validateHostPtrMemory;
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}
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DrmGemCloseWorker *peekGemCloseWorker() const { return this->gemCloseWorker.get(); }
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bool copyMemoryToAllocation(GraphicsAllocation *graphicsAllocation, size_t destinationOffset, const void *memoryToCopy, size_t sizeToCopy) override;
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bool copyMemoryToAllocationBanks(GraphicsAllocation *graphicsAllocation, size_t destinationOffset, const void *memoryToCopy, size_t sizeToCopy, DeviceBitfield handleMask) override;
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MOCKABLE_VIRTUAL int obtainFdFromHandle(int boHandle, uint32_t rootDeviceindex);
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AddressRange reserveGpuAddress(size_t size, uint32_t rootDeviceIndex) override;
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void freeGpuAddress(AddressRange addressRange, uint32_t rootDeviceIndex) override;
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MOCKABLE_VIRTUAL BufferObject *createBufferObjectInMemoryRegion(Drm *drm, Gmm *gmm, AllocationType allocationType, uint64_t gpuAddress, size_t size,
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uint32_t memoryBanks, size_t maxOsContextCount, int32_t pairHandle);
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bool isKmdMigrationAvailable(uint32_t rootDeviceIndex) override;
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bool setMemAdvise(GraphicsAllocation *gfxAllocation, MemAdviseFlags flags, uint32_t rootDeviceIndex) override;
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bool setMemPrefetch(GraphicsAllocation *gfxAllocation, uint32_t subDeviceId, uint32_t rootDeviceIndex) override;
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[[nodiscard]] std::unique_lock<std::mutex> acquireAllocLock();
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std::vector<GraphicsAllocation *> &getSysMemAllocs();
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std::vector<GraphicsAllocation *> &getLocalMemAllocs(uint32_t rootDeviceIndex);
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void registerSysMemAlloc(GraphicsAllocation *allocation) override;
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void registerLocalMemAlloc(GraphicsAllocation *allocation, uint32_t rootDeviceIndex) override;
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void unregisterAllocation(GraphicsAllocation *allocation);
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static std::unique_ptr<MemoryManager> create(ExecutionEnvironment &executionEnvironment);
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DrmAllocation *createUSMHostAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool hasMappedPtr);
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void releaseDeviceSpecificMemResources(uint32_t rootDeviceIndex) override;
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void createDeviceSpecificMemResources(uint32_t rootDeviceIndex) override;
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bool allowIndirectAllocationsAsPack(uint32_t rootDeviceIndex) override;
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protected:
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MOCKABLE_VIRTUAL BufferObject *findAndReferenceSharedBufferObject(int boHandle, uint32_t rootDeviceIndex);
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void eraseSharedBufferObject(BufferObject *bo);
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void pushSharedBufferObject(BufferObject *bo);
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BufferObject *allocUserptr(uintptr_t address, size_t size, uint32_t rootDeviceIndex);
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bool setDomainCpu(GraphicsAllocation &graphicsAllocation, bool writeEnable);
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uint64_t acquireGpuRange(size_t &size, uint32_t rootDeviceIndex, HeapIndex heapIndex);
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MOCKABLE_VIRTUAL void releaseGpuRange(void *address, size_t size, uint32_t rootDeviceIndex);
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void emitPinningRequest(BufferObject *bo, const AllocationData &allocationData) const;
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uint32_t getDefaultDrmContextId(uint32_t rootDeviceIndex) const;
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size_t getUserptrAlignment();
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GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) override;
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GraphicsAllocation *allocateGraphicsMemoryForNonSvmHostPtr(const AllocationData &allocationData) override;
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GraphicsAllocation *allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) override;
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DrmAllocation *allocateGraphicsMemoryWithAlignmentImpl(const AllocationData &allocationData);
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DrmAllocation *createAllocWithAlignmentFromUserptr(const AllocationData &allocationData, size_t size, size_t alignment, size_t alignedSVMSize, uint64_t gpuAddress);
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DrmAllocation *createAllocWithAlignment(const AllocationData &allocationData, size_t size, size_t alignment, size_t alignedSize, uint64_t gpuAddress);
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DrmAllocation *createMultiHostAllocation(const AllocationData &allocationData);
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void obtainGpuAddress(const AllocationData &allocationData, BufferObject *bo, uint64_t gpuAddress);
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GraphicsAllocation *allocateUSMHostGraphicsMemory(const AllocationData &allocationData) override;
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GraphicsAllocation *allocateGraphicsMemoryWithHostPtr(const AllocationData &allocationData) override;
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GraphicsAllocation *allocateGraphicsMemory64kb(const AllocationData &allocationData) override;
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GraphicsAllocation *allocateMemoryByKMD(const AllocationData &allocationData) override;
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GraphicsAllocation *allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr<Gmm> gmm) override;
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GraphicsAllocation *allocateGraphicsMemoryWithGpuVa(const AllocationData &allocationData) override;
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GraphicsAllocation *createSharedUnifiedMemoryAllocationLegacy(const AllocationData &allocationData);
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GraphicsAllocation *createSharedUnifiedMemoryAllocation(const AllocationData &allocationData);
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void *lockResourceImpl(GraphicsAllocation &graphicsAllocation) override;
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MOCKABLE_VIRTUAL void *lockBufferObject(BufferObject *bo);
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MOCKABLE_VIRTUAL void unlockBufferObject(BufferObject *bo);
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void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override;
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GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData, bool useLocalMemory) override;
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void cleanupBeforeReturn(const AllocationData &allocationData, GfxPartition *gfxPartition, DrmAllocation *drmAllocation, GraphicsAllocation *graphicsAllocation, uint64_t &gpuAddress, size_t &sizeAllocated);
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GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
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bool createDrmAllocation(Drm *drm, DrmAllocation *allocation, uint64_t gpuAddress, size_t maxOsContextCount);
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void registerAllocationInOs(GraphicsAllocation *allocation) override;
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void waitOnCompletionFence(GraphicsAllocation *allocation);
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bool allocationTypeForCompletionFence(AllocationType allocationType);
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void makeAllocationResident(GraphicsAllocation *allocation);
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Drm &getDrm(uint32_t rootDeviceIndex) const;
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uint32_t getRootDeviceIndex(const Drm *drm);
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BufferObject *createRootDeviceBufferObject(uint32_t rootDeviceIndex);
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void releaseBufferObject(uint32_t rootDeviceIndex);
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bool retrieveMmapOffsetForBufferObject(uint32_t rootDeviceIndex, BufferObject &bo, uint64_t flags, uint64_t &offset);
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std::vector<BufferObject *> pinBBs;
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std::vector<void *> memoryForPinBBs;
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size_t pinThreshold = 8 * 1024 * 1024;
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bool forcePinEnabled = false;
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const bool validateHostPtrMemory;
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std::unique_ptr<DrmGemCloseWorker> gemCloseWorker;
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decltype(&mmap) mmapFunction = mmap;
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decltype(&munmap) munmapFunction = munmap;
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decltype(&lseek) lseekFunction = lseek;
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decltype(&close) closeFunction = close;
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std::vector<BufferObject *> sharingBufferObjects;
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std::mutex mtx;
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std::vector<std::vector<GraphicsAllocation *>> localMemAllocs;
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std::vector<GraphicsAllocation *> sysMemAllocs;
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std::mutex allocMutex;
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};
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} // namespace NEO
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