compute-runtime/runtime/os_interface/windows/wddm_memory_manager.h

125 lines
5.4 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "runtime/helpers/aligned_memory.h"
#include "runtime/memory_manager/memory_manager.h"
#include "runtime/os_interface/windows/wddm_allocation.h"
#include "runtime/os_interface/windows/windows_wrapper.h"
#include <d3dkmthk.h>
#include <map>
#include <mutex>
#include <vector>
namespace OCLRT {
class Gmm;
class Wddm;
class WddmMemoryManager : public MemoryManager {
public:
using MemoryManager::allocateGraphicsMemory;
using MemoryManager::createGraphicsAllocationFromSharedHandle;
~WddmMemoryManager();
WddmMemoryManager(bool enable64kbPages, Wddm *wddm);
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override;
GraphicsAllocation *allocateGraphicsMemory64kb(size_t size, size_t alignment, bool forcePin) override;
GraphicsAllocation *allocateGraphicsMemory(size_t size, size_t alignment, bool forcePin, bool uncacheable) override;
GraphicsAllocation *allocateGraphicsMemory(size_t size, const void *ptr) override;
GraphicsAllocation *allocate32BitGraphicsMemory(size_t size, void *ptr) override;
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness, bool reuseBO) override;
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle) override;
GraphicsAllocation *allocateGraphicsMemoryForImage(ImageInfo &imgInfo, Gmm *gmm) override;
void *lockResource(GraphicsAllocation *graphicsAllocation) override;
void unlockResource(GraphicsAllocation *graphicsAllocation) override;
bool makeResidentResidencyAllocations(ResidencyContainer *allocationsForResidency);
void makeNonResidentEvictionAllocations();
bool populateOsHandles(OsHandleStorage &handleStorage) override;
void cleanOsHandles(OsHandleStorage &handleStorage) override;
GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, size_t hostPtrSize, const void *hostPtr) override;
static const D3DGPU_VIRTUAL_ADDRESS minimumAddress = static_cast<D3DGPU_VIRTUAL_ADDRESS>(0x0);
static const D3DGPU_VIRTUAL_ADDRESS maximumAddress = static_cast<D3DGPU_VIRTUAL_ADDRESS>((sizeof(size_t) == 8) ? 0x7ffffffffff : (D3DGPU_VIRTUAL_ADDRESS)0xffffffff);
uint64_t getSystemSharedMemory() override;
uint64_t getMaxApplicationAddress() override;
static void APIENTRY trimCallback(_Inout_ D3DKMT_TRIMNOTIFICATION *trimNotification);
void acquireResidencyLock() {
bool previousLockValue = false;
while (!residencyLock.compare_exchange_weak(previousLockValue, true))
previousLockValue = false;
}
void releaseResidencyLock() {
residencyLock = false;
}
bool tryDeferDeletions(D3DKMT_HANDLE *handles, uint32_t allocationCount, uint64_t lastFenceValue, D3DKMT_HANDLE resourceHandle);
bool isMemoryBudgetExhausted() const override { return memoryBudgetExhausted; }
bool mapAuxGpuVA(GraphicsAllocation *graphicsAllocation) override;
AlignedMallocRestrictions *getAlignedMallocRestrictions() override;
protected:
GraphicsAllocation *createAllocationFromHandle(osHandle handle, bool requireSpecificBitness, bool ntHandle);
WddmAllocation *getTrimCandidateHead() {
uint32_t i = 0;
size_t size = trimCandidateList.size();
if (size == 0) {
return nullptr;
}
while ((trimCandidateList[i] == nullptr) && (i < size))
i++;
return (WddmAllocation *)trimCandidateList[i];
}
void removeFromTrimCandidateList(GraphicsAllocation *allocation, bool compactList = false);
void addToTrimCandidateList(GraphicsAllocation *allocation);
void compactTrimCandidateList();
void trimResidency(D3DDDI_TRIMRESIDENCYSET_FLAGS flags, uint64_t bytes);
bool trimResidencyToBudget(uint64_t bytes);
static bool validateAllocation(WddmAllocation *alloc);
bool checkTrimCandidateListCompaction();
void checkTrimCandidateCount();
bool createWddmAllocation(WddmAllocation *allocation);
ResidencyContainer trimCandidateList;
std::mutex trimCandidateListMutex;
std::atomic<bool> residencyLock;
uint64_t lastPeriodicTrimFenceValue = 0;
uint32_t trimCandidatesCount = 0;
bool memoryBudgetExhausted = false;
AlignedMallocRestrictions mallocRestrictions;
private:
Wddm *wddm;
};
} // namespace OCLRT