275 lines
13 KiB
C++
275 lines
13 KiB
C++
/*
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* Copyright (C) 2017-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "runtime/execution_environment/execution_environment.h"
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#include "runtime/gmm_helper/gmm.h"
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#include "runtime/gmm_helper/gmm_helper.h"
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#include "runtime/gmm_helper/resource_info.h"
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#include "runtime/helpers/aligned_memory.h"
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#include "runtime/helpers/surface_formats.h"
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#include "runtime/mem_obj/image.h"
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#include "hw_cmds.h"
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namespace NEO {
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union SURFACE_STATE_BUFFER_LENGTH {
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uint32_t Length;
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struct SurfaceState {
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uint32_t Width : BITFIELD_RANGE(0, 6);
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uint32_t Height : BITFIELD_RANGE(7, 20);
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uint32_t Depth : BITFIELD_RANGE(21, 31);
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} SurfaceState;
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};
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::setImageArg(void *memory, bool setAsMediaBlockImage, uint32_t mipLevel) {
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using SURFACE_FORMAT = typename RENDER_SURFACE_STATE::SURFACE_FORMAT;
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auto surfaceState = reinterpret_cast<RENDER_SURFACE_STATE *>(memory);
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auto gmm = getGraphicsAllocation()->getDefaultGmm();
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auto gmmHelper = executionEnvironment->getGmmHelper();
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auto imageCount = std::max(getImageDesc().image_depth, getImageDesc().image_array_size);
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if (imageCount == 0) {
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imageCount = 1;
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}
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bool isImageArray = getImageDesc().image_array_size > 1 &&
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(getImageDesc().image_type == CL_MEM_OBJECT_IMAGE2D_ARRAY ||
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getImageDesc().image_type == CL_MEM_OBJECT_IMAGE1D_ARRAY);
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uint32_t renderTargetViewExtent = static_cast<uint32_t>(imageCount);
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uint32_t minimumArrayElement = 0;
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auto hAlign = RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT_HALIGN_4;
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auto vAlign = RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT_VALIGN_4;
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if (gmm) {
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hAlign = static_cast<typename RENDER_SURFACE_STATE::SURFACE_HORIZONTAL_ALIGNMENT>(gmm->getRenderHAlignment());
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vAlign = static_cast<typename RENDER_SURFACE_STATE::SURFACE_VERTICAL_ALIGNMENT>(gmm->getRenderVAlignment());
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}
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if (cubeFaceIndex != __GMM_NO_CUBE_MAP) {
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isImageArray = true;
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imageCount = __GMM_MAX_CUBE_FACE - cubeFaceIndex;
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renderTargetViewExtent = 1;
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minimumArrayElement = cubeFaceIndex;
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}
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auto imageHeight = getImageDesc().image_height;
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if (imageHeight == 0) {
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imageHeight = 1;
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}
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surfaceState->setAuxiliarySurfaceMode(AUXILIARY_SURFACE_MODE::AUXILIARY_SURFACE_MODE_AUX_NONE);
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surfaceState->setAuxiliarySurfacePitch(1u);
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surfaceState->setAuxiliarySurfaceQpitch(0u);
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surfaceState->setAuxiliarySurfaceBaseAddress(0u);
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if (getImageDesc().image_type == CL_MEM_OBJECT_IMAGE1D_BUFFER) {
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// image1d_buffer is image1d created from buffer. The length of buffer could be larger
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// than the maximal image width. Mock image1d_buffer with SURFACE_TYPE_SURFTYPE_BUFFER.
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SURFACE_STATE_BUFFER_LENGTH Length = {0};
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Length.Length = static_cast<uint32_t>(getImageDesc().image_width - 1);
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surfaceState->setWidth(static_cast<uint32_t>(Length.SurfaceState.Width + 1));
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surfaceState->setHeight(static_cast<uint32_t>(Length.SurfaceState.Height + 1));
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surfaceState->setDepth(static_cast<uint32_t>(Length.SurfaceState.Depth + 1));
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surfaceState->setSurfacePitch(static_cast<uint32_t>(getSurfaceFormatInfo().ImageElementSizeInBytes));
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surfaceState->setSurfaceType(RENDER_SURFACE_STATE::SURFACE_TYPE_SURFTYPE_BUFFER);
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} else {
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if (setAsMediaBlockImage) {
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uint32_t elSize = static_cast<uint32_t>(getSurfaceFormatInfo().ImageElementSizeInBytes);
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surfaceState->setWidth(static_cast<uint32_t>((getImageDesc().image_width * elSize) / sizeof(uint32_t)));
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} else {
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surfaceState->setWidth(static_cast<uint32_t>(getImageDesc().image_width));
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}
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surfaceState->setHeight(static_cast<uint32_t>(imageHeight));
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surfaceState->setDepth(static_cast<uint32_t>(imageCount));
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surfaceState->setSurfacePitch(static_cast<uint32_t>(getImageDesc().image_row_pitch));
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surfaceState->setSurfaceType(surfaceType);
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}
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surfaceState->setSurfaceBaseAddress(getGraphicsAllocation()->getGpuAddress() + this->surfaceOffsets.offset);
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surfaceState->setRenderTargetViewExtent(renderTargetViewExtent);
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surfaceState->setMinimumArrayElement(minimumArrayElement);
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surfaceState->setSurfaceMinLod(this->baseMipLevel + mipLevel);
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surfaceState->setMipCountLod((this->mipCount > 0) ? (this->mipCount - 1) : 0);
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// SurfaceQpitch is in rows but must be a multiple of VALIGN
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surfaceState->setSurfaceQpitch(qPitch);
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surfaceState->setSurfaceFormat(static_cast<SURFACE_FORMAT>(getSurfaceFormatInfo().GenxSurfaceFormat));
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surfaceState->setSurfaceArray(isImageArray);
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cl_channel_order imgChannelOrder = getSurfaceFormatInfo().OCLImageFormat.image_channel_order;
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int shaderChannelValue = ImageHw<GfxFamily>::getShaderChannelValue(RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_RED_RED, imgChannelOrder);
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surfaceState->setShaderChannelSelectRed(static_cast<typename RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_RED>(shaderChannelValue));
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if (imgChannelOrder == CL_LUMINANCE) {
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surfaceState->setShaderChannelSelectGreen(RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_GREEN_RED);
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surfaceState->setShaderChannelSelectBlue(RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_BLUE_RED);
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} else {
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shaderChannelValue = ImageHw<GfxFamily>::getShaderChannelValue(RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_GREEN_GREEN, imgChannelOrder);
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surfaceState->setShaderChannelSelectGreen(static_cast<typename RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_GREEN>(shaderChannelValue));
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shaderChannelValue = ImageHw<GfxFamily>::getShaderChannelValue(RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_BLUE_BLUE, imgChannelOrder);
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surfaceState->setShaderChannelSelectBlue(static_cast<typename RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_BLUE>(shaderChannelValue));
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}
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if (IsNV12Image(&this->getImageFormat())) {
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surfaceState->setShaderChannelSelectAlpha(RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ALPHA_ONE);
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} else {
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surfaceState->setShaderChannelSelectAlpha(RENDER_SURFACE_STATE::SHADER_CHANNEL_SELECT_ALPHA_ALPHA);
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}
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surfaceState->setSurfaceHorizontalAlignment(hAlign);
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surfaceState->setSurfaceVerticalAlignment(vAlign);
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uint32_t tileMode = gmm ? gmm->gmmResourceInfo->getTileModeSurfaceState()
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: static_cast<uint32_t>(RENDER_SURFACE_STATE::TILE_MODE_LINEAR);
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surfaceState->setTileMode(static_cast<typename RENDER_SURFACE_STATE::TILE_MODE>(tileMode));
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surfaceState->setMemoryObjectControlState(gmmHelper->getMOCS(GMM_RESOURCE_USAGE_OCL_IMAGE));
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surfaceState->setXOffset(this->surfaceOffsets.xOffset);
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surfaceState->setYOffset(this->surfaceOffsets.yOffset);
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if (IsNV12Image(&this->getImageFormat())) {
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surfaceState->setYOffsetForUOrUvPlane(this->surfaceOffsets.yOffsetForUVplane);
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surfaceState->setXOffsetForUOrUvPlane(this->surfaceOffsets.xOffset);
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} else {
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surfaceState->setYOffsetForUOrUvPlane(0);
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surfaceState->setXOffsetForUOrUvPlane(0);
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}
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surfaceState->setNumberOfMultisamples((typename RENDER_SURFACE_STATE::NUMBER_OF_MULTISAMPLES)mcsSurfaceInfo.multisampleCount);
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surfaceState->setMultisampledSurfaceStorageFormat(RENDER_SURFACE_STATE::MULTISAMPLED_SURFACE_STORAGE_FORMAT::MULTISAMPLED_SURFACE_STORAGE_FORMAT_MSS);
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if (imageDesc.num_samples > 1) {
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setAuxParamsForMultisamples(surfaceState);
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} else if (gmm && gmm->isRenderCompressed) {
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setAuxParamsForCCS(surfaceState, gmm);
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}
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appendSurfaceStateParams(surfaceState);
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::setAuxParamsForMultisamples(RENDER_SURFACE_STATE *surfaceState) {
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using SURFACE_FORMAT = typename RENDER_SURFACE_STATE::SURFACE_FORMAT;
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if (getMcsAllocation()) {
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auto mcsGmm = getMcsAllocation()->getDefaultGmm();
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if (mcsGmm->unifiedAuxTranslationCapable() && mcsGmm->hasMultisampleControlSurface()) {
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setAuxParamsForMCSCCS(surfaceState, mcsGmm);
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surfaceState->setAuxiliarySurfacePitch(mcsGmm->getUnifiedAuxPitchTiles());
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surfaceState->setAuxiliarySurfaceQpitch(mcsGmm->getAuxQPitch());
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setClearColorParams(surfaceState, mcsGmm);
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setUnifiedAuxBaseAddress(surfaceState, mcsGmm);
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} else if (mcsGmm->unifiedAuxTranslationCapable()) {
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setAuxParamsForCCS(surfaceState, mcsGmm);
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} else {
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surfaceState->setAuxiliarySurfaceMode((typename RENDER_SURFACE_STATE::AUXILIARY_SURFACE_MODE)1);
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surfaceState->setAuxiliarySurfacePitch(mcsSurfaceInfo.pitch);
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surfaceState->setAuxiliarySurfaceQpitch(mcsSurfaceInfo.qPitch);
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surfaceState->setAuxiliarySurfaceBaseAddress(mcsAllocation->getGpuAddress());
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}
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} else if (isDepthFormat(imageFormat) && surfaceState->getSurfaceFormat() != SURFACE_FORMAT::SURFACE_FORMAT_R32_FLOAT_X8X24_TYPELESS) {
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surfaceState->setMultisampledSurfaceStorageFormat(RENDER_SURFACE_STATE::MULTISAMPLED_SURFACE_STORAGE_FORMAT::MULTISAMPLED_SURFACE_STORAGE_FORMAT_DEPTH_STENCIL);
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}
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::setAuxParamsForCCS(RENDER_SURFACE_STATE *surfaceState, Gmm *gmm) {
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// Its expected to not program pitch/qpitch/baseAddress for Aux surface in CCS scenarios
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surfaceState->setAuxiliarySurfaceMode(AUXILIARY_SURFACE_MODE::AUXILIARY_SURFACE_MODE_AUX_CCS_E);
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setClearColorParams(surfaceState, gmm);
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setUnifiedAuxBaseAddress(surfaceState, gmm);
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::setUnifiedAuxBaseAddress(RENDER_SURFACE_STATE *surfaceState, const Gmm *gmm) {
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uint64_t baseAddress = surfaceState->getSurfaceBaseAddress() +
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gmm->gmmResourceInfo->getUnifiedAuxSurfaceOffset(GMM_UNIFIED_AUX_TYPE::GMM_AUX_SURF);
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surfaceState->setAuxiliarySurfaceBaseAddress(baseAddress);
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::appendSurfaceStateParams(RENDER_SURFACE_STATE *surfaceState) {
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::setMediaImageArg(void *memory) {
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using MEDIA_SURFACE_STATE = typename GfxFamily::MEDIA_SURFACE_STATE;
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using SURFACE_FORMAT = typename MEDIA_SURFACE_STATE::SURFACE_FORMAT;
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SURFACE_FORMAT surfaceFormat = MEDIA_SURFACE_STATE::SURFACE_FORMAT_Y8_UNORM_VA;
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auto gmmHelper = executionEnvironment->getGmmHelper();
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auto surfaceState = reinterpret_cast<MEDIA_SURFACE_STATE *>(memory);
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*surfaceState = GfxFamily::cmdInitMediaSurfaceState;
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setMediaSurfaceRotation(reinterpret_cast<void *>(surfaceState));
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DEBUG_BREAK_IF(surfaceFormat == MEDIA_SURFACE_STATE::SURFACE_FORMAT_Y1_UNORM);
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surfaceState->setWidth(static_cast<uint32_t>(getImageDesc().image_width));
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surfaceState->setHeight(static_cast<uint32_t>(getImageDesc().image_height));
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surfaceState->setPictureStructure(MEDIA_SURFACE_STATE::PICTURE_STRUCTURE_FRAME_PICTURE);
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surfaceState->setTileMode(MEDIA_SURFACE_STATE::TILE_MODE_TILEMODE_YMAJOR);
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surfaceState->setSurfacePitch(static_cast<uint32_t>(getImageDesc().image_row_pitch));
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surfaceState->setSurfaceFormat(surfaceFormat);
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surfaceState->setHalfPitchForChroma(false);
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surfaceState->setInterleaveChroma(false);
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surfaceState->setXOffsetForUCb(0);
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surfaceState->setYOffsetForUCb(0);
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surfaceState->setXOffsetForVCr(0);
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surfaceState->setYOffsetForVCr(0);
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setSurfaceMemoryObjectControlStateIndexToMocsTable(
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reinterpret_cast<void *>(surfaceState),
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gmmHelper->getMOCS(GMM_RESOURCE_USAGE_OCL_IMAGE));
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if (IsNV12Image(&this->getImageFormat())) {
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surfaceState->setInterleaveChroma(true);
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surfaceState->setYOffsetForUCb(this->surfaceOffsets.yOffsetForUVplane);
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}
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surfaceState->setVerticalLineStride(0);
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surfaceState->setVerticalLineStrideOffset(0);
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surfaceState->setSurfaceBaseAddress(getGraphicsAllocation()->getGpuAddress() + this->surfaceOffsets.offset);
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::transformImage2dArrayTo3d(void *memory) {
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DEBUG_BREAK_IF(imageDesc.image_type != CL_MEM_OBJECT_IMAGE3D);
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using SURFACE_TYPE = typename RENDER_SURFACE_STATE::SURFACE_TYPE;
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auto surfaceState = reinterpret_cast<RENDER_SURFACE_STATE *>(memory);
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surfaceState->setSurfaceType(SURFACE_TYPE::SURFACE_TYPE_SURFTYPE_3D);
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surfaceState->setSurfaceArray(false);
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::transformImage3dTo2dArray(void *memory) {
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DEBUG_BREAK_IF(imageDesc.image_type != CL_MEM_OBJECT_IMAGE3D);
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using SURFACE_TYPE = typename RENDER_SURFACE_STATE::SURFACE_TYPE;
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auto surfaceState = reinterpret_cast<RENDER_SURFACE_STATE *>(memory);
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surfaceState->setSurfaceType(SURFACE_TYPE::SURFACE_TYPE_SURFTYPE_2D);
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surfaceState->setSurfaceArray(true);
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::setClearColorParams(RENDER_SURFACE_STATE *surfaceState, const Gmm *gmm) {
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}
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template <typename GfxFamily>
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void ImageHw<GfxFamily>::setAuxParamsForMCSCCS(RENDER_SURFACE_STATE *surfaceState, Gmm *gmm) {
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}
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} // namespace NEO
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