compute-runtime/shared/source/gen8
Jim Snow 2acc0fb3f6 Add memory backed buffer allocation for L0 ray tracing.
This allocates the buffer on a per-device basis and enables ray
tracing on devices that support it when given a kernel with ray
tracing calls.

Signed-off-by: Jim Snow <jim.m.snow@intel.com>
2021-07-02 11:56:18 +02:00
..
linux Copyright header update 2021-05-17 20:38:19 +02:00
windows Copyright header update 2021-05-17 20:38:19 +02:00
aub_mapper.h Copyright header update 2021-05-17 20:38:19 +02:00
command_encoder_gen8.cpp Add memory backed buffer allocation for L0 ray tracing. 2021-07-02 11:56:18 +02:00
command_stream_receiver_hw_gen8.cpp Revert "Program border color once per dsh" 2021-05-18 12:26:58 +02:00
enable_family_full_core_gen8.cpp Copyright header update 2021-05-17 20:38:19 +02:00
enable_gen8.cpp Copyright header update 2021-05-17 20:38:19 +02:00
enable_hw_info_config_gen8.cpp Copyright header update 2021-05-17 20:38:19 +02:00
hw_cmds.h Copyright header update 2021-05-17 20:38:19 +02:00
hw_cmds_base.h Revert "Program border color once per dsh" 2021-05-18 12:26:58 +02:00
hw_cmds_bdw.h Add absolute include paths 2020-02-23 23:49:12 +01:00
hw_helper_gen8.cpp Copyright header update 2021-05-17 20:38:19 +02:00
hw_info.h Copyright header update 2021-05-17 20:38:19 +02:00
hw_info_bdw.h Reorganization directory structure [3/n] 2020-02-23 23:48:28 +01:00
hw_info_gen8.h Copyright header update 2021-05-17 20:38:19 +02:00
image_core_gen8.cpp Add absolute include paths 2020-02-23 23:49:12 +01:00
preamble_gen8.cpp Update programVFEState function 2021-04-07 09:45:13 +02:00
preemption_gen8.cpp Add State Sip end WA 2021-02-01 19:15:57 +01:00
reg_configs.h Copyright header update 2021-05-17 20:38:19 +02:00
state_base_address_gen8.cpp Copyright header update 2021-05-17 20:38:19 +02:00