Files
compute-runtime/runtime/os_interface/windows/os_interface.h
Mrozek, Michal ae9134233d OsInterface cleanup.
- OsInterface is now a part of execution environment
- it is created when getDevice is being called
- move ownership of wddm from Wddm Memory manager to OSInterface
- reuse osInterface on Linux in Command Stream Receiver
- currently OsInterface is not reused upon command stream receiver creation
on Windows this will change in further commits.
- make enumAdapters non static function

Change-Id: I10f36c01e6729f48653e3b5c11cbc32e811ce754
2018-08-10 14:25:53 +02:00

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2.0 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "runtime/os_interface/os_interface.h"
#include "runtime/os_interface/windows/windows_wrapper.h"
#include <d3dkmthk.h>
#include <memory>
#include "profileapi.h"
#include "umKmInc/sharedata.h"
namespace OCLRT {
class Wddm;
class OSInterface::OSInterfaceImpl {
public:
OSInterfaceImpl();
virtual ~OSInterfaceImpl() = default;
Wddm *getWddm() const;
void setWddm(Wddm *wddm);
D3DKMT_HANDLE getAdapterHandle() const;
D3DKMT_HANDLE getDeviceHandle() const;
PFND3DKMT_ESCAPE getEscapeHandle() const;
uint32_t getHwContextId() const;
MOCKABLE_VIRTUAL HANDLE createEvent(LPSECURITY_ATTRIBUTES lpEventAttributes, BOOL bManualReset, BOOL bInitialState,
LPCSTR lpName);
MOCKABLE_VIRTUAL BOOL closeHandle(HANDLE hObject);
protected:
std::unique_ptr<Wddm> wddm;
};
} // namespace OCLRT