compute-runtime/third_party/aub_stream/headers/hardware_context.h

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978 B
C++

/*
* Copyright (C) 2018-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <cstdint>
#include <cstddef>
namespace aub_stream {
struct HardwareContext {
virtual void initialize() = 0;
virtual void pollForCompletion() = 0;
virtual void submit(uint64_t gfxAddress, const void *batchBuffer, size_t size, uint32_t memoryBanks, size_t pageSize) = 0;
virtual void writeMemory(uint64_t gfxAddress, const void *memory, size_t size, uint32_t memoryBanks, int hint, size_t pageSize) = 0;
virtual void freeMemory(uint64_t gfxAddress, size_t size) = 0;
virtual void expectMemory(uint64_t gfxAddress, const void *memory, size_t size, uint32_t compareOperation) = 0;
virtual void readMemory(uint64_t gfxAddress, void *memory, size_t size, uint32_t memoryBanks, size_t pageSize) = 0;
virtual void dumpBufferBIN(uint64_t gfxAddress, size_t size) = 0;
virtual ~HardwareContext() = default;
};
} // namespace aub_stream