compute-runtime/shared/source/memory_manager/graphics_allocation.cpp

105 lines
3.4 KiB
C++

/*
* Copyright (C) 2018-2021 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "graphics_allocation.h"
#include "shared/source/gmm_helper/gmm.h"
#include "shared/source/helpers/aligned_memory.h"
#include "shared/source/memory_manager/memory_manager.h"
#include "opencl/source/utilities/logger.h"
namespace NEO {
void GraphicsAllocation::setAllocationType(AllocationType allocationType) {
this->allocationType = allocationType;
FileLoggerInstance().logAllocation(this);
}
GraphicsAllocation::GraphicsAllocation(uint32_t rootDeviceIndex, size_t numGmms, AllocationType allocationType, void *cpuPtrIn, uint64_t gpuAddress,
uint64_t baseAddress, size_t sizeIn, MemoryPool::Type pool, size_t maxOsContextCount)
: rootDeviceIndex(rootDeviceIndex),
gpuBaseAddress(baseAddress),
gpuAddress(gpuAddress),
size(sizeIn),
cpuPtr(cpuPtrIn),
memoryPool(pool),
allocationType(allocationType),
usageInfos(maxOsContextCount) {
gmms.resize(numGmms);
}
GraphicsAllocation::GraphicsAllocation(uint32_t rootDeviceIndex, size_t numGmms, AllocationType allocationType, void *cpuPtrIn, size_t sizeIn,
osHandle sharedHandleIn, MemoryPool::Type pool, size_t maxOsContextCount)
: rootDeviceIndex(rootDeviceIndex),
gpuAddress(castToUint64(cpuPtrIn)),
size(sizeIn),
cpuPtr(cpuPtrIn),
memoryPool(pool),
allocationType(allocationType),
usageInfos(maxOsContextCount) {
sharingInfo.sharedHandle = sharedHandleIn;
gmms.resize(numGmms);
}
GraphicsAllocation::~GraphicsAllocation() = default;
void GraphicsAllocation::updateTaskCount(uint32_t newTaskCount, uint32_t contextId) {
if (usageInfos[contextId].taskCount == objectNotUsed) {
registeredContextsNum++;
}
if (newTaskCount == objectNotUsed) {
registeredContextsNum--;
}
usageInfos[contextId].taskCount = newTaskCount;
}
std::string GraphicsAllocation::getAllocationInfoString() const {
return "";
}
uint32_t GraphicsAllocation::getUsedPageSize() const {
switch (this->memoryPool) {
case MemoryPool::System64KBPages:
case MemoryPool::System64KBPagesWith32BitGpuAddressing:
case MemoryPool::LocalMemory:
return MemoryConstants::pageSize64k;
default:
return MemoryConstants::pageSize;
}
}
bool GraphicsAllocation::isAllocationLockable() const {
auto gmm = getDefaultGmm();
if (!gmm) {
return true;
}
return 0 == gmm->resourceParams.Flags.Info.NotLockable;
}
void GraphicsAllocation::setAubWritable(bool writable, uint32_t banks) {
UNRECOVERABLE_IF(banks == 0);
aubInfo.aubWritable = static_cast<uint32_t>(setBits(aubInfo.aubWritable, writable, banks));
}
bool GraphicsAllocation::isAubWritable(uint32_t banks) const {
return isAnyBitSet(aubInfo.aubWritable, banks);
}
void GraphicsAllocation::setTbxWritable(bool writable, uint32_t banks) {
UNRECOVERABLE_IF(banks == 0);
aubInfo.tbxWritable = static_cast<uint32_t>(setBits(aubInfo.tbxWritable, writable, banks));
}
bool GraphicsAllocation::isTbxWritable(uint32_t banks) const {
return isAnyBitSet(aubInfo.tbxWritable, banks);
}
constexpr uint32_t GraphicsAllocation::objectNotUsed;
constexpr uint32_t GraphicsAllocation::objectNotResident;
constexpr uint32_t GraphicsAllocation::objectAlwaysResident;
} // namespace NEO