compute-runtime/shared/source/command_stream/definitions/stream_properties.inl

127 lines
4.3 KiB
C++

/*
* Copyright (C) 2021-2023 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_stream/preemption_mode.h"
#include "shared/source/command_stream/stream_property.h"
#include "shared/source/helpers/hw_info.h"
namespace NEO {
struct RootDeviceEnvironment;
struct StateComputeModePropertiesSupport {
bool coherencyRequired = false;
bool largeGrfMode = false;
bool zPassAsyncComputeThreadLimit = false;
bool pixelAsyncComputeThreadLimit = false;
bool threadArbitrationPolicy = false;
bool devicePreemptionMode = false;
};
struct StateComputeModeProperties {
StreamProperty isCoherencyRequired{};
StreamProperty largeGrfMode{};
StreamProperty zPassAsyncComputeThreadLimit{};
StreamProperty pixelAsyncComputeThreadLimit{};
StreamProperty threadArbitrationPolicy{};
StreamProperty devicePreemptionMode{};
void setProperties(bool requiresCoherency, uint32_t numGrfRequired, int32_t threadArbitrationPolicy, PreemptionMode devicePreemptionMode, const RootDeviceEnvironment &rootDeviceEnvironment);
void setProperties(const StateComputeModeProperties &properties);
bool isDirty() const;
protected:
void clearIsDirty();
bool isDirtyExtra() const;
void setPropertiesExtra();
void setPropertiesExtra(const StateComputeModeProperties &properties);
void clearIsDirtyExtra();
StateComputeModePropertiesSupport scmPropertiesSupport = {};
bool propertiesSupportLoaded = false;
};
struct FrontEndPropertiesSupport {
bool computeDispatchAllWalker = false;
bool disableEuFusion = false;
bool disableOverdispatch = false;
bool singleSliceDispatchCcsMode = false;
};
struct FrontEndProperties {
StreamProperty computeDispatchAllWalkerEnable{};
StreamProperty disableEUFusion{};
StreamProperty disableOverdispatch{};
StreamProperty singleSliceDispatchCcsMode{};
void setProperties(bool isCooperativeKernel, bool disableEUFusion, bool disableOverdispatch, int32_t engineInstancedDevice, const RootDeviceEnvironment &rootDeviceEnvironment);
void setProperties(const FrontEndProperties &properties);
void setPropertySingleSliceDispatchCcsMode(int32_t engineInstancedDevice, const HardwareInfo &hwInfo);
bool isDirty() const;
protected:
void clearIsDirty();
FrontEndPropertiesSupport frontEndPropertiesSupport = {};
bool propertiesSupportLoaded = false;
};
struct PipelineSelectPropertiesSupport {
bool modeSelected = false;
bool mediaSamplerDopClockGate = false;
bool systolicMode = false;
};
struct PipelineSelectProperties {
StreamProperty modeSelected{};
StreamProperty mediaSamplerDopClockGate{};
StreamProperty systolicMode{};
void setProperties(bool modeSelected, bool mediaSamplerDopClockGate, bool systolicMode, const HardwareInfo &hwInfo);
void setProperties(const PipelineSelectProperties &properties);
bool isDirty() const;
protected:
void clearIsDirty();
PipelineSelectPropertiesSupport pipelineSelectPropertiesSupport = {};
bool propertiesSupportLoaded = false;
};
struct StateBaseAddressPropertiesSupport {
bool globalAtomics = false;
bool statelessMocs = false;
bool bindingTablePoolBaseAddress = false;
};
struct StateBaseAddressProperties {
StreamProperty64 bindingTablePoolBaseAddress{};
StreamProperty64 surfaceStateBaseAddress{};
StreamProperty64 dynamicStateBaseAddress{};
StreamProperty64 indirectObjectBaseAddress{};
StreamPropertySizeT surfaceStateSize{};
StreamPropertySizeT dynamicStateSize{};
StreamPropertySizeT indirectObjectSize{};
StreamProperty globalAtomics{};
StreamProperty statelessMocs{};
void setProperties(bool globalAtomics, int32_t statelessMocs, int64_t bindingTablePoolBaseAddress,
int64_t surfaceStateBaseAddress, size_t surfaceStateSize,
int64_t dynamicStateBaseAddress, size_t dynamicStateSize,
int64_t indirectObjectBaseAddress, size_t indirectObjectSize, const HardwareInfo &hwInfo);
void setProperties(const StateBaseAddressProperties &properties);
bool isDirty() const;
protected:
void clearIsDirty();
StateBaseAddressPropertiesSupport stateBaseAddressPropertiesSupport = {};
bool propertiesSupportLoaded = false;
};
} // namespace NEO