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This change introduces detection of GPU hangs in blocking calls to enqueueHandler() function. Moreover, usages of this function template have been revised and adjusted to check the exit code. Furthermore, enqueueBlit() and dispatchBcsOrGpgpuEnqueue() functions returns value now. ULTs have been added to cover new cases. Signed-off-by: Patryk Wrobel <patryk.wrobel@intel.com> Related-To: NEO-6681
59 lines
1.5 KiB
C++
59 lines
1.5 KiB
C++
/*
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* Copyright (C) 2018-2022 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/built_ins/built_ins.h"
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#include "shared/source/command_stream/command_stream_receiver.h"
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#include "shared/source/helpers/basic_math.h"
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#include "opencl/source/command_queue/command_queue_hw.h"
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#include "opencl/source/helpers/hardware_commands_helper.h"
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#include "opencl/source/mem_obj/image.h"
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#include "opencl/source/memory_manager/mem_obj_surface.h"
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#include <algorithm>
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#include <new>
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namespace NEO {
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template <typename GfxFamily>
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cl_int CommandQueueHw<GfxFamily>::enqueueFillImage(
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Image *image,
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const void *fillColor,
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const size_t *origin,
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const size_t *region,
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cl_uint numEventsInWaitList,
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const cl_event *eventWaitList,
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cl_event *event) {
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auto &builder = BuiltInDispatchBuilderOp::getBuiltinDispatchInfoBuilder(EBuiltInOps::FillImage3d,
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this->getClDevice());
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BuiltInOwnershipWrapper builtInLock(builder, this->context);
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MemObjSurface dstImgSurf(image);
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Surface *surfaces[] = {&dstImgSurf};
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BuiltinOpParams dc;
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dc.srcPtr = const_cast<void *>(fillColor);
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dc.dstMemObj = image;
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dc.srcOffset = {0, 0, 0};
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dc.dstOffset = origin;
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dc.size = region;
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MultiDispatchInfo di(dc);
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builder.buildDispatchInfos(di);
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return enqueueHandler<CL_COMMAND_FILL_IMAGE>(
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surfaces,
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false,
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di,
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numEventsInWaitList,
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eventWaitList,
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event);
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}
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} // namespace NEO
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