106 lines
2.6 KiB
C++
106 lines
2.6 KiB
C++
/*
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* Copyright (c) 2017, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "unit_tests/fixtures/image_fixture.h"
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#include "unit_tests/mocks/mock_context.h"
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using OCLRT::MockContext;
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static const size_t imageWidth = 7;
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static const size_t imageHeight = 9;
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static const size_t imageDepth = 11;
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static const size_t imageArray = imageDepth;
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const cl_image_format Image1dDefaults::imageFormat = {
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CL_R,
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CL_FLOAT};
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const cl_image_format LuminanceImage::imageFormat = {
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CL_LUMINANCE,
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CL_FLOAT};
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const cl_image_desc Image1dDefaults::imageDesc = {
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CL_MEM_OBJECT_IMAGE1D,
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imageWidth,
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1,
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1,
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1,
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0,
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0,
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0,
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0,
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{nullptr}};
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const cl_image_desc Image2dDefaults::imageDesc = {
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CL_MEM_OBJECT_IMAGE2D,
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imageWidth,
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imageHeight,
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1,
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1,
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0,
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0,
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0,
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0,
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{nullptr}};
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const cl_image_desc Image3dDefaults::imageDesc = {
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CL_MEM_OBJECT_IMAGE3D,
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imageWidth,
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imageHeight,
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imageDepth,
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1,
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0,
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0,
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0,
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0,
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{nullptr}};
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const cl_image_desc Image2dArrayDefaults::imageDesc = {
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CL_MEM_OBJECT_IMAGE2D_ARRAY,
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imageWidth,
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imageHeight,
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0,
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imageArray,
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0,
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0,
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0,
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0,
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{nullptr}};
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const cl_image_desc Image1dArrayDefaults::imageDesc = {
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CL_MEM_OBJECT_IMAGE1D_ARRAY,
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imageWidth,
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0,
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0,
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imageArray,
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0,
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0,
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0,
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0,
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{nullptr}};
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static float imageMemory[imageWidth * imageHeight * imageDepth] = {};
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void *Image1dDefaults::hostPtr = imageMemory;
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OCLRT::Context *Image1dDefaults::context = nullptr;
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