compute-runtime/shared/test/common/mock_gdi/mock_gdi.cpp

591 lines
21 KiB
C++

/*
* Copyright (C) 2018-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/test/common/mock_gdi/mock_gdi.h"
#include "shared/source/helpers/constants.h"
ADAPTER_INFO gAdapterInfo = {0};
D3DDDI_MAPGPUVIRTUALADDRESS gLastCallMapGpuVaArg = {0};
D3DDDI_RESERVEGPUVIRTUALADDRESS gLastCallReserveGpuVaArg = {0};
uint32_t gMapGpuVaFailConfigCount = 0;
uint32_t gMapGpuVaFailConfigMax = 0;
uint64_t gGpuAddressSpace = 0ull;
uint32_t gLastPriority = 0ull;
ADAPTER_BDF gAdapterBDF{};
#ifdef __cplusplus // If used by C++ code,
extern "C" { // we need to export the C interface
#endif
BOOLEAN WINAPI DllMain(IN HINSTANCE hDllHandle,
IN DWORD nReason,
IN LPVOID Reserved) {
return TRUE;
}
NTSTATUS __stdcall D3DKMTEscape(IN CONST D3DKMT_ESCAPE *pData) {
static int PerfTicks = 0;
++PerfTicks;
((NEO::TimeStampDataHeader *)pData->pPrivateDriverData)->m_Data.m_Out.RetCode = NEO::GTDI_RET_OK;
((NEO::TimeStampDataHeader *)pData->pPrivateDriverData)->m_Data.m_Out.gpuPerfTicks = ++PerfTicks;
((NEO::TimeStampDataHeader *)pData->pPrivateDriverData)->m_Data.m_Out.cpuPerfTicks = PerfTicks;
((NEO::TimeStampDataHeader *)pData->pPrivateDriverData)->m_Data.m_Out.gpuPerfFreq = 1;
((NEO::TimeStampDataHeader *)pData->pPrivateDriverData)->m_Data.m_Out.cpuPerfFreq = 1;
return STATUS_SUCCESS;
}
DECL_FUNCTIONS()
UINT64 PagingFence = 0;
void __stdcall MockSetAdapterInfo(const void *pGfxPlatform, const void *pGTSystemInfo, uint64_t gpuAddressSpace) {
if (pGfxPlatform != NULL) {
gAdapterInfo.GfxPlatform = *(PLATFORM *)pGfxPlatform;
}
if (pGTSystemInfo != NULL) {
gAdapterInfo.SystemInfo = *(GT_SYSTEM_INFO *)pGTSystemInfo;
}
gGpuAddressSpace = gpuAddressSpace;
InitGfxPartition();
}
NTSTATUS __stdcall D3DKMTOpenAdapterFromLuid(IN OUT CONST D3DKMT_OPENADAPTERFROMLUID *openAdapter) {
if (openAdapter == nullptr || (openAdapter->AdapterLuid.HighPart == 0 && openAdapter->AdapterLuid.LowPart == 0)) {
return STATUS_INVALID_PARAMETER;
}
D3DKMT_OPENADAPTERFROMLUID *openAdapterNonConst = const_cast<D3DKMT_OPENADAPTERFROMLUID *>(openAdapter);
if (openAdapter->AdapterLuid.HighPart == 0xdd) {
openAdapterNonConst->hAdapter = SHADOW_ADAPTER_HANDLE;
} else {
openAdapterNonConst->hAdapter = ADAPTER_HANDLE;
}
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTCreateDevice(IN OUT D3DKMT_CREATEDEVICE *createDevice) {
if (createDevice == nullptr || createDevice->hAdapter != ADAPTER_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
createDevice->hDevice = DEVICE_HANDLE;
SetMockCreateDeviceParams(*createDevice);
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTDestroyDevice(IN CONST D3DKMT_DESTROYDEVICE *destoryDevice) {
if (destoryDevice == nullptr || destoryDevice->hDevice != DEVICE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTCreatePagingQueue(IN OUT D3DKMT_CREATEPAGINGQUEUE *createQueue) {
if (createQueue == nullptr || (createQueue->hDevice != DEVICE_HANDLE)) {
return STATUS_INVALID_PARAMETER;
}
createQueue->hPagingQueue = PAGINGQUEUE_HANDLE;
createQueue->hSyncObject = PAGINGQUEUE_SYNCOBJECT_HANDLE;
createQueue->FenceValueCPUVirtualAddress = &PagingFence;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTDestroyPagingQueue(IN OUT D3DDDI_DESTROYPAGINGQUEUE *destoryQueue) {
if (destoryQueue == nullptr || destoryQueue->hPagingQueue != PAGINGQUEUE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
return STATUS_SUCCESS;
}
static D3DKMT_CREATECONTEXTVIRTUAL createContextData = {0};
static CREATECONTEXT_PVTDATA createContextPrivateData = {{0}};
NTSTATUS __stdcall D3DKMTCreateContextVirtual(IN D3DKMT_CREATECONTEXTVIRTUAL *createContext) {
if (createContext == nullptr || createContext->hDevice != DEVICE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
createContextData = *createContext;
if (createContext->pPrivateDriverData) {
createContextPrivateData = *((CREATECONTEXT_PVTDATA *)createContext->pPrivateDriverData);
createContextData.pPrivateDriverData = &createContextPrivateData;
}
if ((createContext->PrivateDriverDataSize != 0 && createContext->pPrivateDriverData == nullptr) ||
(createContext->PrivateDriverDataSize == 0 && createContext->pPrivateDriverData != nullptr)) {
return STATUS_INVALID_PARAMETER;
}
createContext->hContext = CONTEXT_HANDLE;
return STATUS_SUCCESS;
}
static bool failOnSetContextSchedulingPriority = false;
static D3DKMT_SETCONTEXTSCHEDULINGPRIORITY setContextSchedulingPriorityData = {};
NTSTATUS __stdcall D3DKMTSetContextSchedulingPriority(_In_ CONST D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *setContextSchedulingPriority) {
setContextSchedulingPriorityData = *setContextSchedulingPriority;
if (failOnSetContextSchedulingPriority) {
return STATUS_INVALID_PARAMETER;
}
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTDestroyContext(IN CONST D3DKMT_DESTROYCONTEXT *destroyContext) {
if (destroyContext == nullptr || destroyContext->hContext != CONTEXT_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
return STATUS_SUCCESS;
}
static D3DKMT_CREATEALLOCATION pallocation{};
NTSTATUS __stdcall D3DKMTCreateAllocation(IN OUT D3DKMT_CREATEALLOCATION *allocation) {
return STATUS_INVALID_PARAMETER;
}
NTSTATUS __stdcall D3DKMTCreateAllocation2(IN OUT D3DKMT_CREATEALLOCATION *allocation) {
D3DDDI_ALLOCATIONINFO2 *allocationInfo;
int numOfAllocations;
bool createResource;
bool globalShare;
if (allocation == nullptr || allocation->hDevice != DEVICE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
pallocation = *allocation;
allocationInfo = allocation->pAllocationInfo2;
if (allocationInfo == NULL) {
return STATUS_INVALID_PARAMETER;
}
numOfAllocations = allocation->NumAllocations;
createResource = allocation->Flags.CreateResource;
globalShare = allocation->Flags.CreateShared;
if (createResource) {
allocation->hResource = RESOURCE_HANDLE;
}
if (globalShare) {
allocation->hGlobalShare = RESOURCE_HANDLE;
}
for (int i = 0; i < numOfAllocations; ++i) {
if (allocationInfo != NULL) {
allocationInfo->hAllocation = ALLOCATION_HANDLE;
}
allocationInfo++;
}
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTShareObjects(UINT cObjects, const D3DKMT_HANDLE *hObjects, POBJECT_ATTRIBUTES pObjectAttributes, DWORD dwDesiredAccess, HANDLE *phSharedNtHandle) {
*phSharedNtHandle = reinterpret_cast<HANDLE>(reinterpret_cast<void *>(reinterpret_cast<uintptr_t *>(0x123)));
return STATUS_SUCCESS;
}
static unsigned int DestroyAllocationWithResourceHandleCalled = 0u;
static D3DKMT_DESTROYALLOCATION2 destroyalloc2 = {0};
static D3DKMT_HANDLE LastDestroyedResourceHandle = 0;
static D3DKMT_CREATEDEVICE CreateDeviceParams = {{0}};
NTSTATUS __stdcall D3DKMTDestroyAllocation2(IN CONST D3DKMT_DESTROYALLOCATION2 *destroyAllocation) {
int numOfAllocations;
const D3DKMT_HANDLE *allocationList;
LastDestroyedResourceHandle = 0;
if (destroyAllocation == nullptr || destroyAllocation->hDevice != DEVICE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
destroyalloc2 = *destroyAllocation;
numOfAllocations = destroyAllocation->AllocationCount;
allocationList = destroyAllocation->phAllocationList;
for (int i = 0; i < numOfAllocations; ++i) {
if (allocationList != NULL) {
if (*allocationList != ALLOCATION_HANDLE) {
return STATUS_UNSUCCESSFUL;
}
}
allocationList++;
}
if (numOfAllocations == 0 && destroyAllocation->hResource == 0u) {
return STATUS_UNSUCCESSFUL;
}
if (destroyAllocation->hResource) {
DestroyAllocationWithResourceHandleCalled = 1;
LastDestroyedResourceHandle = destroyAllocation->hResource;
}
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTMapGpuVirtualAddress(IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *mapGpuVA) {
if (mapGpuVA == nullptr) {
memset(&gLastCallMapGpuVaArg, 0, sizeof(gLastCallMapGpuVaArg));
return STATUS_INVALID_PARAMETER;
}
memcpy(&gLastCallMapGpuVaArg, mapGpuVA, sizeof(gLastCallMapGpuVaArg));
if (mapGpuVA->hPagingQueue != PAGINGQUEUE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
if (mapGpuVA->hAllocation != ALLOCATION_HANDLE && mapGpuVA->hAllocation != NT_ALLOCATION_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
if (mapGpuVA->MinimumAddress != 0) {
if (mapGpuVA->BaseAddress != 0 && mapGpuVA->BaseAddress < mapGpuVA->MinimumAddress) {
return STATUS_INVALID_PARAMETER;
}
}
if (mapGpuVA->MaximumAddress != 0) {
if (mapGpuVA->BaseAddress != 0 && mapGpuVA->BaseAddress > mapGpuVA->MaximumAddress) {
return STATUS_INVALID_PARAMETER;
}
}
if (mapGpuVA->BaseAddress == 0) {
if (mapGpuVA->MinimumAddress) {
mapGpuVA->VirtualAddress = mapGpuVA->MinimumAddress;
} else {
mapGpuVA->VirtualAddress = MemoryConstants::pageSize64k;
}
} else {
mapGpuVA->VirtualAddress = mapGpuVA->BaseAddress;
}
if (gMapGpuVaFailConfigMax != 0) {
if (gMapGpuVaFailConfigMax > gMapGpuVaFailConfigCount) {
gMapGpuVaFailConfigCount++;
return STATUS_UNSUCCESSFUL;
}
}
mapGpuVA->PagingFenceValue = 1;
return STATUS_PENDING;
}
NTSTATUS __stdcall D3DKMTReserveGpuVirtualAddress(IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *reserveGpuVirtualAddress) {
gLastCallReserveGpuVaArg = *reserveGpuVirtualAddress;
reserveGpuVirtualAddress->VirtualAddress = reserveGpuVirtualAddress->MinimumAddress;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTQueryAdapterInfo(IN CONST D3DKMT_QUERYADAPTERINFO *queryAdapterInfo) {
if (queryAdapterInfo == nullptr) {
return STATUS_INVALID_PARAMETER;
}
if (queryAdapterInfo->Type == KMTQAITYPE_UMDRIVERPRIVATE) {
if (queryAdapterInfo->pPrivateDriverData == NULL) {
return STATUS_INVALID_PARAMETER;
}
if (queryAdapterInfo->PrivateDriverDataSize == 0) {
return STATUS_INVALID_PARAMETER;
}
}
if (queryAdapterInfo->Type == KMTQAITYPE_ADAPTERTYPE) {
D3DKMT_ADAPTERTYPE *adapterType = reinterpret_cast<D3DKMT_ADAPTERTYPE *>(queryAdapterInfo->pPrivateDriverData);
if (queryAdapterInfo->hAdapter == ADAPTER_HANDLE) {
adapterType->RenderSupported = 1;
} else if (queryAdapterInfo->hAdapter == SHADOW_ADAPTER_HANDLE) {
adapterType->RenderSupported = 0;
} else {
return STATUS_INVALID_PARAMETER;
}
return STATUS_SUCCESS;
}
if (queryAdapterInfo->Type == KMTQAITYPE_UMDRIVERPRIVATE) {
if (queryAdapterInfo->hAdapter != ADAPTER_HANDLE && queryAdapterInfo->hAdapter != SHADOW_ADAPTER_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
ADAPTER_INFO *adapterInfo = reinterpret_cast<ADAPTER_INFO *>(queryAdapterInfo->pPrivateDriverData);
adapterInfo->GfxPlatform = gAdapterInfo.GfxPlatform;
adapterInfo->SystemInfo = gAdapterInfo.SystemInfo;
adapterInfo->SkuTable = gAdapterInfo.SkuTable;
adapterInfo->WaTable = gAdapterInfo.WaTable;
adapterInfo->CacheLineSize = 64;
adapterInfo->MinRenderFreq = 350;
adapterInfo->MaxRenderFreq = 1150;
adapterInfo->SizeOfDmaBuffer = 32768;
adapterInfo->GfxMemorySize = 2181038080;
adapterInfo->SystemSharedMemory = 4249540608;
adapterInfo->SystemVideoMemory = 0;
adapterInfo->GfxTimeStampFreq = 1;
adapterInfo->GfxPartition.Standard.Base = gAdapterInfo.GfxPartition.Standard.Base;
adapterInfo->GfxPartition.Standard.Limit = gAdapterInfo.GfxPartition.Standard.Limit;
adapterInfo->GfxPartition.Standard64KB.Base = gAdapterInfo.GfxPartition.Standard64KB.Base;
adapterInfo->GfxPartition.Standard64KB.Limit = gAdapterInfo.GfxPartition.Standard64KB.Limit;
adapterInfo->GfxPartition.SVM.Base = gAdapterInfo.GfxPartition.SVM.Base;
adapterInfo->GfxPartition.SVM.Limit = gAdapterInfo.GfxPartition.SVM.Limit;
adapterInfo->GfxPartition.Heap32[0].Base = gAdapterInfo.GfxPartition.Heap32[0].Base;
adapterInfo->GfxPartition.Heap32[0].Limit = gAdapterInfo.GfxPartition.Heap32[0].Limit;
adapterInfo->GfxPartition.Heap32[1].Base = gAdapterInfo.GfxPartition.Heap32[1].Base;
adapterInfo->GfxPartition.Heap32[1].Limit = gAdapterInfo.GfxPartition.Heap32[1].Limit;
adapterInfo->GfxPartition.Heap32[2].Base = gAdapterInfo.GfxPartition.Heap32[2].Base;
adapterInfo->GfxPartition.Heap32[2].Limit = gAdapterInfo.GfxPartition.Heap32[2].Limit;
adapterInfo->GfxPartition.Heap32[3].Base = gAdapterInfo.GfxPartition.Heap32[3].Base;
adapterInfo->GfxPartition.Heap32[3].Limit = gAdapterInfo.GfxPartition.Heap32[3].Limit;
adapterInfo->stAdapterBDF.Data = gAdapterBDF.Data;
return STATUS_SUCCESS;
}
return STATUS_INVALID_PARAMETER;
}
NTSTATUS __stdcall D3DKMTMakeResident(IN OUT D3DDDI_MAKERESIDENT *makeResident) {
if (makeResident == nullptr || makeResident->hPagingQueue != PAGINGQUEUE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
makeResident->PagingFenceValue = 0;
return STATUS_PENDING;
}
static UINT totalPrivateSize = 0u;
static UINT gmmSize = 0u;
static void *gmmPtr = nullptr;
static UINT numberOfAllocsToReturn = 0u;
NTSTATUS __stdcall D3DKMTOpenResource(IN OUT D3DKMT_OPENRESOURCE *openResurce) {
openResurce->hResource = RESOURCE_HANDLE;
openResurce->pOpenAllocationInfo[0].hAllocation = ALLOCATION_HANDLE;
openResurce->pOpenAllocationInfo[0].pPrivateDriverData = gmmPtr;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTOpenResourceFromNtHandle(IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *openResurce) {
openResurce->hResource = NT_RESOURCE_HANDLE;
openResurce->pOpenAllocationInfo2[0].hAllocation = NT_ALLOCATION_HANDLE;
openResurce->pOpenAllocationInfo2[0].pPrivateDriverData = gmmPtr;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTQueryResourceInfo(IN OUT D3DKMT_QUERYRESOURCEINFO *queryResourceInfo) {
if (queryResourceInfo->hDevice != DEVICE_HANDLE || queryResourceInfo->hGlobalShare == INVALID_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
queryResourceInfo->TotalPrivateDriverDataSize = totalPrivateSize;
queryResourceInfo->PrivateRuntimeDataSize = gmmSize;
queryResourceInfo->NumAllocations = numberOfAllocsToReturn;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTQueryResourceInfoFromNtHandle(IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *queryResourceInfo) {
if (queryResourceInfo->hDevice != DEVICE_HANDLE || queryResourceInfo->hNtHandle == INVALID_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
queryResourceInfo->TotalPrivateDriverDataSize = totalPrivateSize;
queryResourceInfo->PrivateRuntimeDataSize = gmmSize;
queryResourceInfo->NumAllocations = numberOfAllocsToReturn;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTLock2(IN OUT D3DKMT_LOCK2 *lock2) {
if (lock2->hAllocation == 0 || lock2->hDevice == 0) {
return STATUS_INVALID_PARAMETER;
}
lock2->pData = (void *)65536;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTUnlock2(IN CONST D3DKMT_UNLOCK2 *unlock2) {
if (unlock2->hAllocation == 0 || unlock2->hDevice == 0) {
return STATUS_INVALID_PARAMETER;
}
return STATUS_SUCCESS;
}
static size_t cpuFence = 0;
static bool createSynchronizationObject2FailCall = false;
NTSTATUS __stdcall D3DKMTCreateSynchronizationObject2(IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *synchObject) {
if (synchObject == nullptr) {
return STATUS_INVALID_PARAMETER;
}
if (createSynchronizationObject2FailCall) {
return STATUS_INVALID_PARAMETER;
}
synchObject->Info.MonitoredFence.FenceValueCPUVirtualAddress = &cpuFence;
synchObject->Info.MonitoredFence.FenceValueGPUVirtualAddress = 3;
synchObject->hSyncObject = 4;
return STATUS_SUCCESS;
}
NTSTATUS __stdcall D3DKMTSetAllocationPriority(IN CONST D3DKMT_SETALLOCATIONPRIORITY *setAllocationPriority) {
if (setAllocationPriority == nullptr || setAllocationPriority->hDevice != DEVICE_HANDLE) {
return STATUS_INVALID_PARAMETER;
}
if (setAllocationPriority->hResource == NULL && (setAllocationPriority->AllocationCount == 0 || setAllocationPriority->phAllocationList == NULL)) {
return STATUS_INVALID_PARAMETER;
}
if (setAllocationPriority->pPriorities == NULL) {
return STATUS_INVALID_PARAMETER;
}
auto priority = setAllocationPriority->pPriorities[0];
gLastPriority = priority;
for (auto i = 0u; i < setAllocationPriority->AllocationCount; i++) {
if (setAllocationPriority->phAllocationList[i] == 0 || setAllocationPriority->pPriorities[i] != priority) {
return STATUS_INVALID_PARAMETER;
}
}
return STATUS_SUCCESS;
}
static D3DKMT_CREATEHWQUEUE createHwQueueData = {};
NTSTATUS __stdcall D3DKMTCreateHwQueue(IN OUT D3DKMT_CREATEHWQUEUE *createHwQueue) {
createHwQueue->hHwQueueProgressFence = 1;
createHwQueue->HwQueueProgressFenceCPUVirtualAddress = reinterpret_cast<void *>(2);
createHwQueue->HwQueueProgressFenceGPUVirtualAddress = 3;
createHwQueue->hHwQueue = 4;
createHwQueueData = *createHwQueue;
return STATUS_SUCCESS;
}
static D3DKMT_DESTROYHWQUEUE destroyHwQueueData = {};
NTSTATUS __stdcall D3DKMTDestroyHwQueue(IN CONST D3DKMT_DESTROYHWQUEUE *destroyHwQueue) {
destroyHwQueueData = *destroyHwQueue;
return STATUS_SUCCESS;
}
static D3DKMT_SUBMITCOMMANDTOHWQUEUE submitCommandToHwQueueData = {};
NTSTATUS __stdcall D3DKMTSubmitCommandToHwQueue(IN CONST D3DKMT_SUBMITCOMMANDTOHWQUEUE *submitCommandToHwQueue) {
submitCommandToHwQueueData = *submitCommandToHwQueue;
return STATUS_SUCCESS;
}
static D3DKMT_DESTROYSYNCHRONIZATIONOBJECT destroySynchronizationObjectData = {};
NTSTATUS __stdcall D3DKMTDestroySynchronizationObject(IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *destroySynchronizationObject) {
destroySynchronizationObjectData = *destroySynchronizationObject;
return STATUS_SUCCESS;
}
static bool registerTrimNotificationFailCall = false;
NTSTATUS __stdcall D3DKMTRegisterTrimNotification(IN D3DKMT_REGISTERTRIMNOTIFICATION *registerTrimNotification) {
if (registerTrimNotificationFailCall) {
return STATUS_INVALID_PARAMETER;
}
registerTrimNotification->Handle = TRIM_CALLBACK_HANDLE;
return STATUS_SUCCESS;
}
#ifdef __cplusplus
}
#endif
NTSTATUS MockSetSizes(void *inGmmPtr, UINT inNumAllocsToReturn, UINT inGmmSize, UINT inTotalPrivateSize) {
gmmSize = inGmmSize;
gmmPtr = inGmmPtr;
totalPrivateSize = inTotalPrivateSize;
numberOfAllocsToReturn = inNumAllocsToReturn;
return STATUS_SUCCESS;
}
NTSTATUS GetMockSizes(UINT &destroyAlloactionWithResourceHandleCalled, D3DKMT_DESTROYALLOCATION2 *&ptrDestroyAlloc) {
destroyAlloactionWithResourceHandleCalled = DestroyAllocationWithResourceHandleCalled;
ptrDestroyAlloc = &destroyalloc2;
return NTSTATUS();
}
D3DKMT_HANDLE GetMockLastDestroyedResHandle() {
return LastDestroyedResourceHandle;
}
void SetMockLastDestroyedResHandle(D3DKMT_HANDLE handle) {
LastDestroyedResourceHandle = handle;
}
D3DKMT_CREATEDEVICE GetMockCreateDeviceParams() {
return CreateDeviceParams;
}
void SetMockCreateDeviceParams(D3DKMT_CREATEDEVICE params) {
CreateDeviceParams = params;
}
D3DKMT_CREATEALLOCATION *getMockAllocation() {
return &pallocation;
}
ADAPTER_INFO *getAdapterInfoAddress() {
return &gAdapterInfo;
}
D3DDDI_MAPGPUVIRTUALADDRESS *getLastCallMapGpuVaArg() {
return &gLastCallMapGpuVaArg;
}
D3DDDI_RESERVEGPUVIRTUALADDRESS *getLastCallReserveGpuVaArg() {
return &gLastCallReserveGpuVaArg;
}
void setMapGpuVaFailConfig(uint32_t count, uint32_t max) {
gMapGpuVaFailConfigCount = count;
gMapGpuVaFailConfigMax = max;
}
D3DKMT_CREATECONTEXTVIRTUAL *getCreateContextData() {
return &createContextData;
}
D3DKMT_CREATEHWQUEUE *getCreateHwQueueData() {
return &createHwQueueData;
}
D3DKMT_DESTROYHWQUEUE *getDestroyHwQueueData() {
return &destroyHwQueueData;
}
D3DKMT_SUBMITCOMMANDTOHWQUEUE *getSubmitCommandToHwQueueData() {
return &submitCommandToHwQueueData;
}
D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *getDestroySynchronizationObjectData() {
return &destroySynchronizationObjectData;
}
VOID *getMonitorFenceCpuFenceAddress() {
return &cpuFence;
}
bool *getCreateSynchronizationObject2FailCall() {
return &createSynchronizationObject2FailCall;
}
bool *getRegisterTrimNotificationFailCall() {
return &registerTrimNotificationFailCall;
}
uint32_t getLastPriority() {
return gLastPriority;
}
void setAdapterBDF(ADAPTER_BDF &adapterBDF) {
gAdapterBDF = adapterBDF;
}
bool *getFailOnSetContextSchedulingPriorityCall() {
return &failOnSetContextSchedulingPriority;
}
D3DKMT_SETCONTEXTSCHEDULINGPRIORITY *getSetContextSchedulingPriorityDataCall() {
return &setContextSchedulingPriorityData;
}