compute-runtime/shared/source/kernel
Mateusz Jablonski b697d75695 Correct dimension order in local ids generated for implicit args
when local ids are generated by HW, use same dim order for runtime generation
move common logic to separated file

Related-To: NEO-5081
Signed-off-by: Mateusz Jablonski <mateusz.jablonski@intel.com>
2022-02-04 12:46:59 +01:00
..
CMakeLists.txt Correct dimension order in local ids generated for implicit args 2022-02-04 12:46:59 +01:00
debug_data.h Introducing kernel descriptor 2020-02-25 00:03:15 +01:00
dispatch_kernel_encoder_interface.h Add support for implicit args in L0 2021-09-15 11:12:23 +02:00
grf_config.h Partial support for XE_HP_SDV 2021-06-24 18:35:54 +02:00
implicit_args.h Correct dimension order in local ids generated for implicit args 2022-02-04 12:46:59 +01:00
implicit_args_helper.cpp Correct dimension order in local ids generated for implicit args 2022-02-04 12:46:59 +01:00
kernel_arg_descriptor.h Patch image descriptor fields with dword width 2021-12-27 17:55:42 +01:00
kernel_arg_descriptor_extended_device_side_enqueue.h Adding kernel descriptor initialization 2020-02-26 20:02:01 +01:00
kernel_arg_descriptor_extended_vme.h Adding kernel descriptor initialization 2020-02-26 20:02:01 +01:00
kernel_arg_metadata.h Copyright header update 2021-05-17 20:38:19 +02:00
kernel_descriptor.cpp Add memory backed buffer allocation for L0 ray tracing. 2021-07-02 11:56:18 +02:00
kernel_descriptor.h Revert "Check IndirectStatelessCount from igc" 2022-02-04 12:15:37 +01:00
kernel_descriptor_from_patchtokens.cpp Remove device enqueue part 8 2022-01-19 11:16:35 +01:00
kernel_descriptor_from_patchtokens.h Add RTDispatchGlobals allocation for ray tracing 2021-12-08 09:44:13 +01:00
kernel_descriptor_from_patchtokens_extended.cpp Add RTDispatchGlobals allocation for ray tracing 2021-12-08 09:44:13 +01:00
kernel_execution_type.h move common files to shared/ 2021-09-27 11:10:20 +02:00
kernel_properties.h L0: Add xe_hp_core unit tests 2021-07-23 17:57:10 +02:00
read_extended_info.cpp Add memory backed buffer allocation for L0 ray tracing. 2021-07-02 11:56:18 +02:00
read_extended_info.h Add memory backed buffer allocation for L0 ray tracing. 2021-07-02 11:56:18 +02:00