53 lines
1.2 KiB
C++
53 lines
1.2 KiB
C++
/*
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* Copyright (C) 2019-2023 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/os_interface/windows/wddm/wddm_defs.h"
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#include "shared/source/os_interface/windows/windows_defs.h"
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#include <vector>
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namespace NEO {
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namespace WddmMockHelpers {
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struct CallResult {
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uint32_t called = 0;
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uint64_t uint64ParamPassed = -1;
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bool success = false;
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void *cpuPtrPassed = nullptr;
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};
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struct MakeResidentCall : CallResult {
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std::vector<D3DKMT_HANDLE> handlePack;
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uint32_t handleCount = 0;
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bool cantTrimFurther{};
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size_t totalSize{};
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};
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struct KmDafLockCall : CallResult {
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std::vector<D3DKMT_HANDLE> lockedAllocations;
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};
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struct WaitFromCpuResult : CallResult {
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const MonitoredFence *monitoredFence = nullptr;
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};
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struct FreeGpuVirtualAddressCall : CallResult {
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uint64_t sizePassed = -1;
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};
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struct MemoryOperationResult : CallResult {
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MemoryOperationsStatus operationSuccess = MemoryOperationsStatus::unsupported;
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};
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struct SubmitResult : CallResult {
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uint64_t commandBufferSubmitted = 0ull;
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void *commandHeaderSubmitted = nullptr;
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size_t size = 0u;
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WddmSubmitArguments submitArgs = {0};
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};
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} // namespace WddmMockHelpers
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} // namespace NEO
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