compute-runtime/runtime/indirect_heap/indirect_heap.cpp

36 lines
1.5 KiB
C++

/*
* Copyright (c) 2017 - 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#include "indirect_heap.h"
namespace OCLRT {
IndirectHeap::IndirectHeap(GraphicsAllocation *gfxAllocation) : BaseClass(gfxAllocation) {
}
IndirectHeap::IndirectHeap(GraphicsAllocation *gfxAllocation, bool canBeUtilizedAs4GbHeap) : BaseClass(gfxAllocation), canBeUtilizedAs4GbHeap(canBeUtilizedAs4GbHeap) {
}
IndirectHeap::IndirectHeap(void *buffer, size_t bufferSize) : BaseClass(buffer, bufferSize) {
}
}