compute-runtime/runtime/memory_manager/os_agnostic_memory_manager.h

90 lines
4.6 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "core/helpers/basic_math.h"
#include "runtime/memory_manager/memory_manager.h"
namespace NEO {
constexpr size_t bigAllocation = 1 * MB;
constexpr uintptr_t dummyAddress = 0xFFFFF000u;
class MemoryAllocation : public GraphicsAllocation {
public:
const unsigned long long id;
size_t sizeToFree = 0;
const bool uncacheable;
void setSharedHandle(osHandle handle) { sharingInfo.sharedHandle = handle; }
MemoryAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *cpuPtrIn, uint64_t gpuAddress, uint64_t baseAddress, size_t sizeIn,
MemoryPool::Type pool)
: GraphicsAllocation(rootDeviceIndex, allocationType, cpuPtrIn, gpuAddress, baseAddress, sizeIn, pool),
id(0), uncacheable(false) {}
MemoryAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *cpuPtrIn, size_t sizeIn, osHandle sharedHandleIn, MemoryPool::Type pool)
: GraphicsAllocation(rootDeviceIndex, allocationType, cpuPtrIn, sizeIn, sharedHandleIn, pool),
id(0), uncacheable(false) {}
MemoryAllocation(uint32_t rootDeviceIndex, AllocationType allocationType, void *driverAllocatedCpuPointer, void *pMem, uint64_t gpuAddress, size_t memSize,
uint64_t count, MemoryPool::Type pool, bool uncacheable, bool flushL3Required)
: GraphicsAllocation(rootDeviceIndex, allocationType, pMem, gpuAddress, 0u, memSize, pool),
id(count), uncacheable(uncacheable) {
this->driverAllocatedCpuPointer = driverAllocatedCpuPointer;
overrideMemoryPool(pool);
allocationInfo.flags.flushL3Required = flushL3Required;
}
void overrideMemoryPool(MemoryPool::Type pool);
};
class OsAgnosticMemoryManager : public MemoryManager {
public:
using MemoryManager::allocateGraphicsMemory;
OsAgnosticMemoryManager(ExecutionEnvironment &executionEnvironment) : OsAgnosticMemoryManager(false, executionEnvironment) {}
OsAgnosticMemoryManager(bool aubUsage, ExecutionEnvironment &executionEnvironment);
~OsAgnosticMemoryManager() override;
GraphicsAllocation *createGraphicsAllocationFromSharedHandle(osHandle handle, const AllocationProperties &properties, bool requireSpecificBitness) override;
GraphicsAllocation *createGraphicsAllocationFromNTHandle(void *handle, uint32_t rootDeviceIndex) override { return nullptr; }
void addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) override;
void freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) override;
AllocationStatus populateOsHandles(OsHandleStorage &handleStorage) override;
void cleanOsHandles(OsHandleStorage &handleStorage, uint32_t rootDeviceIndex) override;
uint64_t getSystemSharedMemory() override;
uint64_t getLocalMemorySize() override;
void turnOnFakingBigAllocations();
void *reserveCpuAddressRange(size_t size) override;
void releaseReservedCpuAddressRange(void *reserved, size_t size) override;
protected:
GraphicsAllocation *createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryForNonSvmHostPtr(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemory64kb(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr<Gmm> gmm) override;
void *lockResourceImpl(GraphicsAllocation &graphicsAllocation) override { return graphicsAllocation.getUnderlyingBuffer(); }
void unlockResourceImpl(GraphicsAllocation &graphicsAllocation) override {}
GraphicsAllocation *allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) override;
GraphicsAllocation *allocateGraphicsMemoryInDevicePool(const AllocationData &allocationData, AllocationStatus &status) override;
MemoryAllocation *createMemoryAllocation(GraphicsAllocation::AllocationType allocationType, void *driverAllocatedCpuPointer, void *pMem, uint64_t gpuAddress, size_t memSize,
uint64_t count, MemoryPool::Type pool, uint32_t rootDeviceIndex, bool uncacheable, bool flushL3Required, bool requireSpecificBitness);
private:
unsigned long long counter = 0;
bool fakeBigAllocations = false;
};
} // namespace NEO