compute-runtime/runtime/memory_manager/internal_allocation_storage...

71 lines
2.9 KiB
C++

/*
* Copyright (C) 2018 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/command_stream/command_stream_receiver.h"
#include "runtime/memory_manager/internal_allocation_storage.h"
#include "runtime/memory_manager/memory_manager.h"
namespace OCLRT {
InternalAllocationStorage::InternalAllocationStorage(CommandStreamReceiver &commandStreamReceiver) : commandStreamReceiver(commandStreamReceiver){};
void InternalAllocationStorage::storeAllocation(std::unique_ptr<GraphicsAllocation> gfxAllocation, uint32_t allocationUsage) {
std::lock_guard<decltype(mutex)> lock(mutex);
uint32_t taskCount = gfxAllocation->taskCount;
if (allocationUsage == REUSABLE_ALLOCATION) {
taskCount = commandStreamReceiver.peekTaskCount();
}
storeAllocationWithTaskCount(std::move(gfxAllocation), allocationUsage, taskCount);
}
void InternalAllocationStorage::storeAllocationWithTaskCount(std::unique_ptr<GraphicsAllocation> gfxAllocation, uint32_t allocationUsage, uint32_t taskCount) {
std::lock_guard<decltype(mutex)> lock(mutex);
if (allocationUsage == REUSABLE_ALLOCATION) {
if (DebugManager.flags.DisableResourceRecycling.get()) {
commandStreamReceiver.getMemoryManager()->freeGraphicsMemory(gfxAllocation.release());
return;
}
}
auto &allocationsList = (allocationUsage == TEMPORARY_ALLOCATION) ? temporaryAllocations : allocationsForReuse;
gfxAllocation->taskCount = taskCount;
allocationsList.pushTailOne(*gfxAllocation.release());
}
void InternalAllocationStorage::cleanAllocationList(uint32_t waitTaskCount, uint32_t allocationUsage) {
std::lock_guard<decltype(mutex)> lock(mutex);
freeAllocationsList(waitTaskCount, (allocationUsage == TEMPORARY_ALLOCATION) ? temporaryAllocations : allocationsForReuse);
}
void InternalAllocationStorage::freeAllocationsList(uint32_t waitTaskCount, AllocationsList &allocationsList) {
std::lock_guard<decltype(mutex)> lock(mutex);
auto memoryManager = commandStreamReceiver.getMemoryManager();
GraphicsAllocation *curr = allocationsList.detachNodes();
IDList<GraphicsAllocation, false, true> allocationsLeft;
while (curr != nullptr) {
auto *next = curr->next;
if (curr->taskCount <= waitTaskCount) {
memoryManager->freeGraphicsMemory(curr);
} else {
allocationsLeft.pushTailOne(*curr);
}
curr = next;
}
if (allocationsLeft.peekIsEmpty() == false) {
allocationsList.splice(*allocationsLeft.detachNodes());
}
}
std::unique_ptr<GraphicsAllocation> InternalAllocationStorage::obtainReusableAllocation(size_t requiredSize, bool internalAllocation) {
std::lock_guard<decltype(mutex)> lock(mutex);
auto allocation = allocationsForReuse.detachAllocation(requiredSize, commandStreamReceiver.getTagAddress(), internalAllocation);
return allocation;
}
} // namespace OCLRT