22 lines
336 B
C++
22 lines
336 B
C++
/*
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* Copyright (C) 2017-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "runtime/os_interface/windows/wddm/wddm.h"
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#include "engine_node.h"
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namespace NEO {
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class WddmEngineMapper {
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public:
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static GPUNODE_ORDINAL engineNodeMap(aub_stream::EngineType engineType);
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};
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} // namespace NEO
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