200 lines
8.9 KiB
C++
200 lines
8.9 KiB
C++
/*
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* Copyright (C) 2019-2021 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/source/memory_manager/gfx_partition.h"
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#include "shared/source/helpers/aligned_memory.h"
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#include "shared/source/helpers/heap_assigner.h"
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#include "shared/source/memory_manager/memory_manager.h"
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#include "shared/source/utilities/cpu_info.h"
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namespace NEO {
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const std::array<HeapIndex, 4> GfxPartition::heap32Names{{HeapIndex::HEAP_INTERNAL_DEVICE_MEMORY,
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HeapIndex::HEAP_INTERNAL,
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HeapIndex::HEAP_EXTERNAL_DEVICE_MEMORY,
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HeapIndex::HEAP_EXTERNAL}};
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const std::array<HeapIndex, 7> GfxPartition::heapNonSvmNames{{HeapIndex::HEAP_INTERNAL_DEVICE_MEMORY,
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HeapIndex::HEAP_INTERNAL,
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HeapIndex::HEAP_EXTERNAL_DEVICE_MEMORY,
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HeapIndex::HEAP_EXTERNAL,
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HeapIndex::HEAP_STANDARD,
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HeapIndex::HEAP_STANDARD64KB,
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HeapIndex::HEAP_EXTENDED}};
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GfxPartition::GfxPartition(OSMemory::ReservedCpuAddressRange &sharedReservedCpuAddressRange) : reservedCpuAddressRange(sharedReservedCpuAddressRange), osMemory(OSMemory::create()) {}
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GfxPartition::~GfxPartition() {
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osMemory->releaseCpuAddressRange(reservedCpuAddressRange);
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reservedCpuAddressRange = {0};
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}
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void GfxPartition::Heap::init(uint64_t base, uint64_t size, size_t allocationAlignment) {
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this->base = base;
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this->size = size;
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// Exclude very first and very last 64K from GPU address range allocation
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if (size > 2 * GfxPartition::heapGranularity) {
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size -= 2 * GfxPartition::heapGranularity;
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}
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alloc = std::make_unique<HeapAllocator>(base + GfxPartition::heapGranularity, size, allocationAlignment);
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}
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void GfxPartition::Heap::initExternalWithFrontWindow(uint64_t base, uint64_t size) {
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this->base = base;
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this->size = size;
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size -= GfxPartition::heapGranularity;
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alloc = std::make_unique<HeapAllocator>(base, size, MemoryConstants::pageSize, 0u);
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}
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void GfxPartition::Heap::initWithFrontWindow(uint64_t base, uint64_t size, uint64_t frontWindowSize) {
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this->base = base;
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this->size = size;
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// Exclude very very last 64K from GPU address range allocation
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size -= GfxPartition::heapGranularity;
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size -= frontWindowSize;
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alloc = std::make_unique<HeapAllocator>(base + frontWindowSize, size, MemoryConstants::pageSize);
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}
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void GfxPartition::Heap::initFrontWindow(uint64_t base, uint64_t size) {
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this->base = base;
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this->size = size;
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alloc = std::make_unique<HeapAllocator>(base, size, MemoryConstants::pageSize, 0u);
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}
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void GfxPartition::freeGpuAddressRange(uint64_t ptr, size_t size) {
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for (auto heapName : GfxPartition::heapNonSvmNames) {
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auto &heap = getHeap(heapName);
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if ((ptr > heap.getBase()) && ((ptr + size) < heap.getLimit())) {
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heap.free(ptr, size);
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break;
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}
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}
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}
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bool GfxPartition::init(uint64_t gpuAddressSpace, size_t cpuAddressRangeSizeToReserve, uint32_t rootDeviceIndex, size_t numRootDevices, bool useExternalFrontWindowPool) {
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/*
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* I. 64-bit builds:
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*
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* 1) 48-bit Full Range SVM gfx layout:
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*
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* SVM H0 H1 H2 H3 STANDARD STANDARD64K
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* |__________________________________|____|____|____|____|________________|______________|
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* | | | | | | | |
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* | gfxBase gfxTop
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* 0x0 0x0000800000000000 0x0000FFFFFFFFFFFF
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*
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*
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* 2) 47-bit Full Range SVM gfx layout:
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*
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* gfxSize = 2^47 / 4 = 0x200000000000
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* ________________________________________________
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* / \
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* SVM / H0 H1 H2 H3 STANDARD STANDARD64K \ SVM
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* |________________|____|____|____|____|________________|______________|_______________|
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* | | | | | | | | |
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* | gfxBase gfxTop |
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* 0x0 reserveCpuAddressRange(gfxSize) 0x00007FFFFFFFFFFF
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* \_____________________________________ SVM _________________________________________/
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*
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*
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*
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* 3) Limited Range gfx layout (no SVM):
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*
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* H0 H1 H2 H3 STANDARD STANDARD64K
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* |____|____|____|____|____________________|__________________|
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* | | | | | | |
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* gfxBase gfxTop
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* 0x0 0xFFF...FFF < 47 bit
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*
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*
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* II. 32-bit builds:
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*
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* 1) 32-bit Full Range SVM gfx layout:
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*
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* SVM H0 H1 H2 H3 STANDARD STANDARD64K
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* |_______|____|____|____|____|________________|______________|
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* | | | | | | | |
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* | gfxBase gfxTop
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* 0x0 0x100000000 gpuAddressSpace
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*/
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uint64_t gfxTop = gpuAddressSpace + 1;
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uint64_t gfxBase = 0x0ull;
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const uint64_t gfxHeap32Size = 4 * MemoryConstants::gigaByte;
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if (is32bit) {
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gfxBase = maxNBitValue(32) + 1;
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heapInit(HeapIndex::HEAP_SVM, 0ull, gfxBase);
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} else {
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auto cpuVirtualAddressSize = CpuInfo::getInstance().getVirtualAddressSize();
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if (cpuVirtualAddressSize == 48 && gpuAddressSpace == maxNBitValue(48)) {
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gfxBase = maxNBitValue(48 - 1) + 1;
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heapInit(HeapIndex::HEAP_SVM, 0ull, gfxBase);
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} else if (gpuAddressSpace == maxNBitValue(47)) {
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if (reservedCpuAddressRange.alignedPtr == nullptr) {
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if (cpuAddressRangeSizeToReserve == 0) {
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return false;
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}
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reservedCpuAddressRange = osMemory->reserveCpuAddressRange(cpuAddressRangeSizeToReserve, GfxPartition::heapGranularity);
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if (reservedCpuAddressRange.originalPtr == nullptr) {
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return false;
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}
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if (!isAligned<GfxPartition::heapGranularity>(reservedCpuAddressRange.alignedPtr)) {
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return false;
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}
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}
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gfxBase = reinterpret_cast<uint64_t>(reservedCpuAddressRange.alignedPtr);
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gfxTop = gfxBase + cpuAddressRangeSizeToReserve;
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heapInit(HeapIndex::HEAP_SVM, 0ull, gpuAddressSpace + 1);
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} else if (gpuAddressSpace < maxNBitValue(47)) {
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gfxBase = 0ull;
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heapInit(HeapIndex::HEAP_SVM, 0ull, 0ull);
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} else {
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if (!initAdditionalRange(cpuVirtualAddressSize, gpuAddressSpace, gfxBase, gfxTop, rootDeviceIndex, numRootDevices)) {
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return false;
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}
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}
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}
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for (auto heap : GfxPartition::heap32Names) {
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if (useExternalFrontWindowPool && HeapAssigner::heapTypeExternalWithFrontWindowPool(heap)) {
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heapInitExternalWithFrontWindow(heap, gfxBase, gfxHeap32Size);
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size_t externalFrontWindowSize = GfxPartition::externalFrontWindowPoolSize;
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heapInitExternalWithFrontWindow(HeapAssigner::mapExternalWindowIndex(heap), heapAllocate(heap, externalFrontWindowSize),
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externalFrontWindowSize);
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} else if (HeapAssigner::isInternalHeap(heap)) {
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heapInitWithFrontWindow(heap, gfxBase, gfxHeap32Size, GfxPartition::internalFrontWindowPoolSize);
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heapInitFrontWindow(HeapAssigner::mapInternalWindowIndex(heap), gfxBase, GfxPartition::internalFrontWindowPoolSize);
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} else {
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heapInit(heap, gfxBase, gfxHeap32Size);
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}
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gfxBase += gfxHeap32Size;
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}
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uint64_t gfxStandardSize = alignDown((gfxTop - gfxBase) >> 1, heapGranularity);
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heapInit(HeapIndex::HEAP_STANDARD, gfxBase, gfxStandardSize);
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gfxBase += gfxStandardSize;
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// Split HEAP_STANDARD64K among root devices
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auto gfxStandard64KBSize = alignDown(gfxStandardSize / numRootDevices, GfxPartition::heapGranularity);
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heapInitWithAllocationAlignment(HeapIndex::HEAP_STANDARD64KB, gfxBase + rootDeviceIndex * gfxStandard64KBSize, gfxStandard64KBSize, 2 * MemoryConstants::megaByte);
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return true;
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}
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} // namespace NEO
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