compute-runtime/level_zero/tools/source/debug/windows/debug_session.h

55 lines
2.0 KiB
C++

/*
* Copyright (C) 2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include "shared/source/os_interface/windows/wddm/wddm.h"
#include "level_zero/core/source/device/device.h"
#include "level_zero/tools/source/debug/debug_session.h"
#include "level_zero/tools/source/debug/debug_session_imp.h"
#include "KmEscape.h"
namespace L0 {
struct DebugSessionWindows : DebugSessionImp {
DebugSessionWindows(const zet_debug_config_t &config, Device *device) : DebugSessionImp(config, device), processId(config.pid) {}
ze_result_t initialize() override;
bool closeConnection() override;
ze_result_t readEvent(uint64_t timeout, zet_debug_event_t *event) override;
ze_result_t readMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, void *buffer) override;
ze_result_t writeMemory(ze_device_thread_t thread, const zet_debug_memory_space_desc_t *desc, size_t size, const void *buffer) override;
ze_result_t acknowledgeEvent(const zet_debug_event_t *event) override;
static ze_result_t translateEscapeReturnStatusToZeResult(uint32_t escapeErrorStatus);
protected:
ze_result_t resumeImp(std::vector<ze_device_thread_t> threads, uint32_t deviceIndex) override;
ze_result_t interruptImp(uint32_t deviceIndex) override;
ze_result_t readGpuMemory(uint64_t memoryHandle, char *output, size_t size, uint64_t gpuVa) override;
ze_result_t writeGpuMemory(uint64_t memoryHandle, const char *input, size_t size, uint64_t gpuVa) override;
ze_result_t readSbaBuffer(EuThread::ThreadId, SbaTrackedAddresses &sbaBuffer) override;
void enqueueApiEvent(zet_debug_event_t &debugEvent) override;
bool readSystemRoutineIdent(EuThread *thread, uint64_t vmHandle, SIP::sr_ident &srMagic) override;
bool readModuleDebugArea() override;
void startAsyncThread() override;
NTSTATUS runEscape(KM_ESCAPE_INFO &escapeInfo);
NEO::Wddm *wddm = nullptr;
uint32_t processId = 0;
uint64_t debugHandle = 0;
};
} // namespace L0