compute-runtime/shared/source/os_interface/windows/wddm/wddm_interface_extra.cpp

31 lines
1.1 KiB
C++

/*
* Copyright (C) 2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/os_interface/windows/gdi_interface.h"
#include "shared/source/os_interface/windows/wddm/wddm.h"
#include "shared/source/os_interface/windows/wddm/wddm_interface.h"
using namespace NEO;
bool WddmInterface32::createSyncObject(MonitoredFence &monitorFence) {
UNRECOVERABLE_IF(wddm.getGdi()->createNativeFence == nullptr);
NTSTATUS status = STATUS_SUCCESS;
D3DKMT_CREATENATIVEFENCE createNativeFenceObject = {0};
createNativeFenceObject.hDevice = wddm.getDeviceHandle();
createNativeFenceObject.Info.Type = D3DDDI_NATIVEFENCE_TYPE_DEFAULT;
createNativeFenceObject.Info.InitialFenceValue = 0;
status = wddm.getGdi()->createNativeFence(&createNativeFenceObject);
DEBUG_BREAK_IF(STATUS_SUCCESS != status);
monitorFence.fenceHandle = createNativeFenceObject.hSyncObject;
monitorFence.cpuAddress = reinterpret_cast<uint64_t *>(createNativeFenceObject.Info.NativeFenceMapping.CurrentValueCpuVa);
monitorFence.gpuAddress = createNativeFenceObject.Info.NativeFenceMapping.CurrentValueGpuVa;
return status == STATUS_SUCCESS;
}