283 lines
12 KiB
C++
283 lines
12 KiB
C++
/*
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* Copyright (C) 2018-2020 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "command_stream/aub_subcapture_status.h"
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#include "command_stream/csr_definitions.h"
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#include "command_stream/linear_stream.h"
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#include "command_stream/submissions_aggregator.h"
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#include "command_stream/thread_arbitration_policy.h"
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#include "helpers/aligned_memory.h"
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#include "helpers/blit_commands_helper.h"
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#include "helpers/completion_stamp.h"
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#include "helpers/flat_batch_buffer_helper.h"
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#include "helpers/options.h"
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#include "indirect_heap/indirect_heap.h"
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#include "kernel/grf_config.h"
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#include <cstddef>
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#include <cstdint>
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namespace NEO {
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class AllocationsList;
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class Device;
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class ExecutionEnvironment;
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class ExperimentalCommandBuffer;
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class GmmPageTableMngr;
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class GraphicsAllocation;
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class HostPtrSurface;
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class IndirectHeap;
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class InternalAllocationStorage;
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class LinearStream;
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class MemoryManager;
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class OsContext;
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class OSInterface;
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class ScratchSpaceController;
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struct HwPerfCounter;
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struct HwTimeStamps;
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struct TimestampPacketStorage;
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template <typename T1>
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class TagAllocator;
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enum class DispatchMode {
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DeviceDefault = 0, //default for given device
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ImmediateDispatch, //everything is submitted to the HW immediately
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AdaptiveDispatch, //dispatching is handled to async thread, which combines batch buffers basing on load (not implemented)
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BatchedDispatchWithCounter, //dispatching is batched, after n commands there is implicit flush (not implemented)
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BatchedDispatch // dispatching is batched, explicit clFlush is required
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};
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class CommandStreamReceiver {
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public:
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enum class SamplerCacheFlushState {
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samplerCacheFlushNotRequired,
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samplerCacheFlushBefore, //add sampler cache flush before Walker with redescribed image
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samplerCacheFlushAfter //add sampler cache flush after Walker with redescribed image
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};
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using MutexType = std::recursive_mutex;
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CommandStreamReceiver(ExecutionEnvironment &executionEnvironment, uint32_t rootDeviceIndex);
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virtual ~CommandStreamReceiver();
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virtual bool flush(BatchBuffer &batchBuffer, ResidencyContainer &allocationsForResidency) = 0;
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virtual CompletionStamp flushTask(LinearStream &commandStream, size_t commandStreamStart,
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const IndirectHeap &dsh, const IndirectHeap &ioh, const IndirectHeap &ssh,
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uint32_t taskLevel, DispatchFlags &dispatchFlags, Device &device) = 0;
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virtual bool flushBatchedSubmissions() = 0;
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bool submitBatchBuffer(BatchBuffer &batchBuffer, ResidencyContainer &allocationsForResidency);
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MOCKABLE_VIRTUAL void makeResident(GraphicsAllocation &gfxAllocation);
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virtual void makeNonResident(GraphicsAllocation &gfxAllocation);
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MOCKABLE_VIRTUAL void makeSurfacePackNonResident(ResidencyContainer &allocationsForResidency);
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virtual void processResidency(const ResidencyContainer &allocationsForResidency, uint32_t handleId) {}
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virtual void processEviction();
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void makeResidentHostPtrAllocation(GraphicsAllocation *gfxAllocation);
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void ensureCommandBufferAllocation(LinearStream &commandStream, size_t minimumRequiredSize, size_t additionalAllocationSize);
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MemoryManager *getMemoryManager() const;
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ResidencyContainer &getResidencyAllocations();
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ResidencyContainer &getEvictionAllocations();
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virtual GmmPageTableMngr *createPageTableManager() { return nullptr; }
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bool needsPageTableManager(aub_stream::EngineType engineType) const;
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void waitForTaskCountAndCleanAllocationList(uint32_t requiredTaskCount, uint32_t allocationUsage);
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MOCKABLE_VIRTUAL void waitForTaskCountAndCleanTemporaryAllocationList(uint32_t requiredTaskCount);
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LinearStream &getCS(size_t minRequiredSize = 1024u);
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OSInterface *getOSInterface() const;
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ExecutionEnvironment &peekExecutionEnvironment() const { return executionEnvironment; };
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MOCKABLE_VIRTUAL void setTagAllocation(GraphicsAllocation *allocation);
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GraphicsAllocation *getTagAllocation() const {
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return tagAllocation;
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}
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volatile uint32_t *getTagAddress() const { return tagAddress; }
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virtual bool waitForFlushStamp(FlushStamp &flushStampToWait) { return true; };
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uint32_t peekTaskCount() const { return taskCount; }
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uint32_t peekTaskLevel() const { return taskLevel; }
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FlushStamp obtainCurrentFlushStamp() const;
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uint32_t peekLatestSentTaskCount() const { return latestSentTaskCount; }
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uint32_t peekLatestFlushedTaskCount() const { return latestFlushedTaskCount; }
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void enableNTo1SubmissionModel() { this->nTo1SubmissionModelEnabled = true; }
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bool isNTo1SubmissionModelEnabled() const { return this->nTo1SubmissionModelEnabled; }
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void overrideDispatchPolicy(DispatchMode overrideValue) { this->dispatchMode = overrideValue; }
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void setMediaVFEStateDirty(bool dirty) { mediaVfeStateDirty = dirty; }
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void setRequiredScratchSizes(uint32_t newRequiredScratchSize, uint32_t newRequiredPrivateScratchSize);
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GraphicsAllocation *getScratchAllocation();
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GraphicsAllocation *getDebugSurfaceAllocation() const { return debugSurface; }
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GraphicsAllocation *allocateDebugSurface(size_t size);
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GraphicsAllocation *getPreemptionAllocation() const { return preemptionAllocation; }
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void requestStallingPipeControlOnNextFlush() { stallingPipeControlOnNextFlushRequired = true; }
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bool isStallingPipeControlOnNextFlushRequired() const { return stallingPipeControlOnNextFlushRequired; }
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virtual void waitForTaskCountWithKmdNotifyFallback(uint32_t taskCountToWait, FlushStamp flushStampToWait, bool useQuickKmdSleep, bool forcePowerSavingMode) = 0;
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MOCKABLE_VIRTUAL bool waitForCompletionWithTimeout(bool enableTimeout, int64_t timeoutMicroseconds, uint32_t taskCountToWait);
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virtual void downloadAllocation(GraphicsAllocation &gfxAllocation){};
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void setSamplerCacheFlushRequired(SamplerCacheFlushState value) { this->samplerCacheFlushRequired = value; }
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FlatBatchBufferHelper &getFlatBatchBufferHelper() const { return *flatBatchBufferHelper; }
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void overwriteFlatBatchBufferHelper(FlatBatchBufferHelper *newHelper) { flatBatchBufferHelper.reset(newHelper); }
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MOCKABLE_VIRTUAL void initProgrammingFlags();
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virtual AubSubCaptureStatus checkAndActivateAubSubCapture(const MultiDispatchInfo &dispatchInfo);
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void programForAubSubCapture(bool wasActiveInPreviousEnqueue, bool isActive);
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virtual void addAubComment(const char *comment);
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IndirectHeap &getIndirectHeap(IndirectHeap::Type heapType, size_t minRequiredSize);
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void allocateHeapMemory(IndirectHeap::Type heapType, size_t minRequiredSize, IndirectHeap *&indirectHeap);
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void releaseIndirectHeap(IndirectHeap::Type heapType);
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virtual enum CommandStreamReceiverType getType() = 0;
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void setExperimentalCmdBuffer(std::unique_ptr<ExperimentalCommandBuffer> &&cmdBuffer);
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bool initializeTagAllocation();
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MOCKABLE_VIRTUAL bool createGlobalFenceAllocation();
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MOCKABLE_VIRTUAL bool createPreemptionAllocation();
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MOCKABLE_VIRTUAL bool createPerDssBackedBuffer(Device &device);
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MOCKABLE_VIRTUAL std::unique_lock<MutexType> obtainUniqueOwnership();
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bool peekTimestampPacketWriteEnabled() const { return timestampPacketWriteEnabled; }
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size_t defaultSshSize;
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AllocationsList &getTemporaryAllocations();
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AllocationsList &getAllocationsForReuse();
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InternalAllocationStorage *getInternalAllocationStorage() const { return internalAllocationStorage.get(); }
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MOCKABLE_VIRTUAL bool createAllocationForHostSurface(HostPtrSurface &surface, bool requiresL3Flush);
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virtual size_t getPreferredTagPoolSize() const;
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virtual void setupContext(OsContext &osContext) { this->osContext = &osContext; }
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OsContext &getOsContext() const { return *osContext; }
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TagAllocator<HwTimeStamps> *getEventTsAllocator();
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TagAllocator<HwPerfCounter> *getEventPerfCountAllocator(const uint32_t tagSize);
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TagAllocator<TimestampPacketStorage> *getTimestampPacketAllocator();
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virtual int32_t expectMemory(const void *gfxAddress, const void *srcAddress, size_t length, uint32_t compareOperation);
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virtual bool isMultiOsContextCapable() const = 0;
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void setLatestSentTaskCount(uint32_t latestSentTaskCount) {
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this->latestSentTaskCount = latestSentTaskCount;
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}
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virtual uint32_t blitBuffer(const BlitPropertiesContainer &blitPropertiesContainer, bool blocking) = 0;
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ScratchSpaceController *getScratchSpaceController() const {
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return scratchSpaceController.get();
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}
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void registerInstructionCacheFlush() {
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auto mutex = obtainUniqueOwnership();
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requiresInstructionCacheFlush = true;
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}
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bool isLocalMemoryEnabled() const { return localMemoryEnabled; }
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uint32_t getRootDeviceIndex() { return rootDeviceIndex; }
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virtual bool initDirectSubmission(Device &device, OsContext &osContext) {
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return true;
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}
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virtual bool isDirectSubmissionEnabled() const {
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return false;
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}
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protected:
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void cleanupResources();
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std::unique_ptr<FlushStampTracker> flushStamp;
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std::unique_ptr<SubmissionAggregator> submissionAggregator;
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std::unique_ptr<FlatBatchBufferHelper> flatBatchBufferHelper;
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std::unique_ptr<ExperimentalCommandBuffer> experimentalCmdBuffer;
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std::unique_ptr<InternalAllocationStorage> internalAllocationStorage;
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std::unique_ptr<KmdNotifyHelper> kmdNotifyHelper;
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std::unique_ptr<ScratchSpaceController> scratchSpaceController;
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std::unique_ptr<TagAllocator<HwTimeStamps>> profilingTimeStampAllocator;
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std::unique_ptr<TagAllocator<HwPerfCounter>> perfCounterAllocator;
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std::unique_ptr<TagAllocator<TimestampPacketStorage>> timestampPacketAllocator;
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ResidencyContainer residencyAllocations;
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ResidencyContainer evictionAllocations;
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MutexType ownershipMutex;
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ExecutionEnvironment &executionEnvironment;
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LinearStream commandStream;
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volatile uint32_t *tagAddress = nullptr;
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GraphicsAllocation *tagAllocation = nullptr;
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GraphicsAllocation *globalFenceAllocation = nullptr;
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GraphicsAllocation *preemptionAllocation = nullptr;
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GraphicsAllocation *debugSurface = nullptr;
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GraphicsAllocation *perDssBackedBuffer = nullptr;
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IndirectHeap *indirectHeap[IndirectHeap::NUM_TYPES];
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// current taskLevel. Used for determining if a PIPE_CONTROL is needed.
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std::atomic<uint32_t> taskLevel{0};
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std::atomic<uint32_t> latestSentTaskCount{0};
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std::atomic<uint32_t> latestFlushedTaskCount{0};
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OsContext *osContext = nullptr;
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DispatchMode dispatchMode = DispatchMode::ImmediateDispatch;
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SamplerCacheFlushState samplerCacheFlushRequired = SamplerCacheFlushState::samplerCacheFlushNotRequired;
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PreemptionMode lastPreemptionMode = PreemptionMode::Initial;
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uint64_t totalMemoryUsed = 0u;
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// taskCount - # of tasks submitted
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uint32_t taskCount = 0;
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uint32_t lastSentL3Config = 0;
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uint32_t latestSentStatelessMocsConfig = 0;
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uint32_t lastSentNumGrfRequired = GrfConfig::DefaultGrfNumber;
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uint32_t requiredThreadArbitrationPolicy = ThreadArbitrationPolicy::RoundRobin;
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uint32_t lastSentThreadArbitrationPolicy = ThreadArbitrationPolicy::NotPresent;
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uint64_t lastSentSliceCount = QueueSliceCount::defaultSliceCount;
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uint32_t requiredScratchSize = 0;
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uint32_t requiredPrivateScratchSize = 0;
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const uint32_t rootDeviceIndex;
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int8_t lastSentCoherencyRequest = -1;
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int8_t lastMediaSamplerConfig = -1;
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bool isPreambleSent = false;
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bool isStateSipSent = false;
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bool isEnginePrologueSent = false;
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bool GSBAFor32BitProgrammed = false;
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bool bindingTableBaseAddressRequired = false;
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bool mediaVfeStateDirty = true;
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bool lastVmeSubslicesConfig = false;
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bool stallingPipeControlOnNextFlushRequired = false;
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bool timestampPacketWriteEnabled = false;
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bool nTo1SubmissionModelEnabled = false;
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bool lastSpecialPipelineSelectMode = false;
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bool requiresInstructionCacheFlush = false;
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bool localMemoryEnabled = false;
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bool pageTableManagerInitialized = false;
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};
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typedef CommandStreamReceiver *(*CommandStreamReceiverCreateFunc)(bool withAubDump, ExecutionEnvironment &executionEnvironment, uint32_t rootDeviceIndex);
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} // namespace NEO
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