compute-runtime/shared/source/program/program_initialization.cpp

55 lines
2.2 KiB
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "program_initialization.h"
#include "compiler_interface/linker.h"
#include "device/device.h"
#include "helpers/string.h"
#include "memory_manager/graphics_allocation.h"
#include "memory_manager/memory_manager.h"
#include "memory_manager/unified_memory_manager.h"
#include "program/program_info.h"
namespace NEO {
GraphicsAllocation *allocateGlobalsSurface(NEO::SVMAllocsManager *const svmAllocManager, NEO::Device &device, size_t size, bool constant, LinkerInput *const linkerInput, const void *const initData) {
bool globalsAreExported = false;
if (linkerInput != nullptr) {
globalsAreExported = constant ? linkerInput->getTraits().exportsGlobalConstants : linkerInput->getTraits().exportsGlobalVariables;
}
if (globalsAreExported && (svmAllocManager != nullptr)) {
NEO::SVMAllocsManager::SvmAllocationProperties svmProps = {};
svmProps.coherent = false;
svmProps.readOnly = constant;
svmProps.hostPtrReadOnly = constant;
auto ptr = svmAllocManager->createSVMAlloc(device.getRootDeviceIndex(), size, svmProps);
DEBUG_BREAK_IF(ptr == nullptr);
if (ptr == nullptr) {
return nullptr;
}
auto svmAlloc = svmAllocManager->getSVMAlloc(ptr);
UNRECOVERABLE_IF(svmAlloc == nullptr);
auto gpuAlloc = svmAlloc->gpuAllocation;
UNRECOVERABLE_IF(gpuAlloc == nullptr);
device.getMemoryManager()->copyMemoryToAllocation(gpuAlloc, initData, static_cast<uint32_t>(size));
return svmAllocManager->getSVMAlloc(ptr)->gpuAllocation;
} else {
auto allocationType = constant ? GraphicsAllocation::AllocationType::CONSTANT_SURFACE : GraphicsAllocation::AllocationType::GLOBAL_SURFACE;
auto gpuAlloc = device.getMemoryManager()->allocateGraphicsMemoryWithProperties({device.getRootDeviceIndex(), size, allocationType});
DEBUG_BREAK_IF(gpuAlloc == nullptr);
if (gpuAlloc == nullptr) {
return nullptr;
}
memcpy_s(gpuAlloc->getUnderlyingBuffer(), gpuAlloc->getUnderlyingBufferSize(), initData, size);
return gpuAlloc;
}
}
} // namespace NEO