486 lines
20 KiB
C++
486 lines
20 KiB
C++
/*
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* Copyright (C) 2017-2019 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "runtime/os_interface/windows/wddm_memory_manager.h"
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#include "runtime/command_stream/command_stream_receiver_hw.h"
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#include "runtime/device/device.h"
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#include "runtime/gmm_helper/gmm.h"
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#include "runtime/gmm_helper/gmm_helper.h"
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#include "runtime/gmm_helper/resource_info.h"
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#include "runtime/helpers/aligned_memory.h"
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#include "runtime/helpers/ptr_math.h"
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#include "runtime/helpers/surface_formats.h"
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#include "runtime/memory_manager/deferrable_deletion.h"
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#include "runtime/memory_manager/deferred_deleter.h"
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#include "runtime/memory_manager/host_ptr_manager.h"
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#include "runtime/os_interface/windows/os_context_win.h"
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#include "runtime/os_interface/windows/wddm/wddm.h"
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#include "runtime/os_interface/windows/wddm_allocation.h"
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#include "runtime/os_interface/windows/wddm_residency_controller.h"
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#include "runtime/platform/platform.h"
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#include <algorithm>
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namespace OCLRT {
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WddmMemoryManager::~WddmMemoryManager() {
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applyCommonCleanup();
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}
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WddmMemoryManager::WddmMemoryManager(bool enable64kbPages, bool enableLocalMemory, Wddm *wddm, ExecutionEnvironment &executionEnvironment) : MemoryManager(enable64kbPages, enableLocalMemory, executionEnvironment) {
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DEBUG_BREAK_IF(wddm == nullptr);
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this->wddm = wddm;
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allocator32Bit = std::unique_ptr<Allocator32bit>(new Allocator32bit(wddm->getExternalHeapBase(), wddm->getExternalHeapSize()));
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asyncDeleterEnabled = DebugManager.flags.EnableDeferredDeleter.get();
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if (asyncDeleterEnabled)
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deferredDeleter = createDeferredDeleter();
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mallocRestrictions.minAddress = wddm->getWddmMinAddress();
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}
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GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryForImageImpl(const AllocationData &allocationData, std::unique_ptr<Gmm> gmm) {
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if (!GmmHelper::allowTiling(*allocationData.imgInfo->imgDesc) && allocationData.imgInfo->mipCount == 0) {
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return allocateGraphicsMemoryWithAlignment(allocationData);
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}
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auto allocation = std::make_unique<WddmAllocation>(allocationData.type, nullptr, allocationData.imgInfo->size, nullptr, MemoryPool::SystemCpuInaccessible, false);
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allocation->gmm = gmm.get();
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if (!createWddmAllocation(allocation.get())) {
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return nullptr;
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}
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gmm.release();
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DebugManager.logAllocation(allocation.get());
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return allocation.release();
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}
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GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemory64kb(AllocationData allocationData) {
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size_t sizeAligned = alignUp(allocationData.size, MemoryConstants::pageSize64k);
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auto wddmAllocation = std::make_unique<WddmAllocation>(allocationData.type, nullptr, sizeAligned, nullptr, MemoryPool::System64KBPages, !!allocationData.flags.multiOsContextCapable);
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auto gmm = new Gmm(nullptr, sizeAligned, false, allocationData.flags.preferRenderCompressed, true, {});
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wddmAllocation->gmm = gmm;
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if (!wddm->createAllocation64k(wddmAllocation.get())) {
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delete gmm;
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return nullptr;
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}
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auto cpuPtr = lockResource(wddmAllocation.get());
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// 64kb map is not needed
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auto status = wddm->mapGpuVirtualAddress(wddmAllocation.get(), cpuPtr);
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DEBUG_BREAK_IF(!status);
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wddmAllocation->setCpuPtrAndGpuAddress(cpuPtr, wddmAllocation->gpuPtr);
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DebugManager.logAllocation(wddmAllocation.get());
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return wddmAllocation.release();
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}
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GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryWithAlignment(const AllocationData &allocationData) {
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size_t newAlignment = allocationData.alignment ? alignUp(allocationData.alignment, MemoryConstants::pageSize) : MemoryConstants::pageSize;
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size_t sizeAligned = allocationData.size ? alignUp(allocationData.size, MemoryConstants::pageSize) : MemoryConstants::pageSize;
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void *pSysMem = allocateSystemMemory(sizeAligned, newAlignment);
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Gmm *gmm = nullptr;
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if (pSysMem == nullptr) {
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return nullptr;
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}
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auto wddmAllocation = std::make_unique<WddmAllocation>(allocationData.type, pSysMem, sizeAligned, nullptr, MemoryPool::System4KBPages, allocationData.flags.multiOsContextCapable);
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wddmAllocation->driverAllocatedCpuPointer = pSysMem;
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gmm = new Gmm(pSysMem, sizeAligned, allocationData.flags.uncacheable);
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wddmAllocation->gmm = gmm;
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if (!createWddmAllocation(wddmAllocation.get())) {
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delete gmm;
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freeSystemMemory(pSysMem);
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return nullptr;
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}
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DebugManager.logAllocation(wddmAllocation.get());
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return wddmAllocation.release();
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}
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GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemoryForNonSvmHostPtr(size_t size, void *cpuPtr) {
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auto alignedPtr = alignDown(cpuPtr, MemoryConstants::pageSize);
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auto offsetInPage = ptrDiff(cpuPtr, alignedPtr);
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auto alignedSize = alignSizeWholePage(cpuPtr, size);
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auto wddmAllocation = std::make_unique<WddmAllocation>(GraphicsAllocation::AllocationType::EXTERNAL_HOST_PTR, cpuPtr, size, nullptr, MemoryPool::System4KBPages, false);
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wddmAllocation->allocationOffset = offsetInPage;
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auto gmm = new Gmm(alignedPtr, alignedSize, false);
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wddmAllocation->gmm = gmm;
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if (!createWddmAllocation(wddmAllocation.get())) {
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delete gmm;
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return nullptr;
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}
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DebugManager.logAllocation(wddmAllocation.get());
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return wddmAllocation.release();
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}
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GraphicsAllocation *WddmMemoryManager::allocateGraphicsMemory(const AllocationProperties &properties, const void *ptrArg) {
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void *ptr = const_cast<void *>(ptrArg);
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if (ptr == nullptr) {
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DEBUG_BREAK_IF(true);
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return nullptr;
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}
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if (mallocRestrictions.minAddress > reinterpret_cast<uintptr_t>(ptrArg)) {
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void *reserve = nullptr;
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void *ptrAligned = alignDown(ptr, MemoryConstants::allocationAlignment);
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size_t sizeAligned = alignSizeWholePage(ptr, properties.size);
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size_t offset = ptrDiff(ptr, ptrAligned);
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if (!wddm->reserveValidAddressRange(sizeAligned, reserve)) {
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return nullptr;
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}
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auto allocation = new WddmAllocation(properties.allocationType, ptr, properties.size, reserve, MemoryPool::System4KBPages, false);
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allocation->allocationOffset = offset;
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Gmm *gmm = new Gmm(ptrAligned, sizeAligned, false);
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allocation->gmm = gmm;
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if (createWddmAllocation(allocation)) {
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DebugManager.logAllocation(allocation);
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return allocation;
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}
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freeGraphicsMemory(allocation);
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return nullptr;
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}
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auto allocation = MemoryManager::allocateGraphicsMemory(properties, ptr);
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DebugManager.logAllocation(allocation);
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return allocation;
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}
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GraphicsAllocation *WddmMemoryManager::allocate32BitGraphicsMemoryImpl(const AllocationData &allocationData) {
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Gmm *gmm = nullptr;
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const void *ptrAligned = nullptr;
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size_t sizeAligned = allocationData.size;
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void *pSysMem = nullptr;
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size_t offset = 0;
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if (allocationData.hostPtr) {
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ptrAligned = alignDown(allocationData.hostPtr, MemoryConstants::allocationAlignment);
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sizeAligned = alignSizeWholePage(allocationData.hostPtr, sizeAligned);
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offset = ptrDiff(allocationData.hostPtr, ptrAligned);
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} else {
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sizeAligned = alignUp(sizeAligned, MemoryConstants::allocationAlignment);
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pSysMem = allocateSystemMemory(sizeAligned, MemoryConstants::allocationAlignment);
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if (pSysMem == nullptr) {
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return nullptr;
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}
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ptrAligned = pSysMem;
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}
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auto wddmAllocation = std::make_unique<WddmAllocation>(allocationData.type, const_cast<void *>(ptrAligned), sizeAligned, nullptr,
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MemoryPool::System4KBPagesWith32BitGpuAddressing, false);
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wddmAllocation->driverAllocatedCpuPointer = pSysMem;
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wddmAllocation->is32BitAllocation = true;
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wddmAllocation->allocationOffset = offset;
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wddmAllocation->setAllocationType(allocationData.type);
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gmm = new Gmm(ptrAligned, sizeAligned, false);
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wddmAllocation->gmm = gmm;
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if (!createWddmAllocation(wddmAllocation.get())) {
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delete gmm;
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freeSystemMemory(pSysMem);
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return nullptr;
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}
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wddmAllocation->is32BitAllocation = true;
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auto baseAddress = useInternal32BitAllocator(allocationData.type) ? getInternalHeapBaseAddress() : allocator32Bit->getBase();
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wddmAllocation->gpuBaseAddress = GmmHelper::canonize(baseAddress);
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DebugManager.logAllocation(wddmAllocation.get());
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return wddmAllocation.release();
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}
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GraphicsAllocation *WddmMemoryManager::createAllocationFromHandle(osHandle handle, bool requireSpecificBitness, bool ntHandle) {
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auto allocation = std::make_unique<WddmAllocation>(GraphicsAllocation::AllocationType::UNDECIDED, nullptr, 0, handle, MemoryPool::SystemCpuInaccessible, false);
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bool status = ntHandle ? wddm->openNTHandle((HANDLE)((UINT_PTR)handle), allocation.get())
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: wddm->openSharedHandle(handle, allocation.get());
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if (!status) {
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return nullptr;
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}
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// Shared objects are passed without size
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size_t size = allocation->gmm->gmmResourceInfo->getSizeAllocation();
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allocation->setSize(size);
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void *ptr = nullptr;
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if (is32bit) {
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if (!wddm->reserveValidAddressRange(size, ptr)) {
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return nullptr;
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}
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allocation->setReservedAddress(ptr);
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} else if (requireSpecificBitness && this->force32bitAllocations) {
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allocation->is32BitAllocation = true;
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allocation->gpuBaseAddress = GmmHelper::canonize(allocator32Bit->getBase());
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}
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status = wddm->mapGpuVirtualAddress(allocation.get(), ptr);
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DEBUG_BREAK_IF(!status);
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allocation->setGpuAddress(allocation->gpuPtr);
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DebugManager.logAllocation(allocation.get());
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return allocation.release();
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}
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GraphicsAllocation *WddmMemoryManager::createGraphicsAllocationFromSharedHandle(osHandle handle, bool requireSpecificBitness) {
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return createAllocationFromHandle(handle, requireSpecificBitness, false);
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}
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GraphicsAllocation *WddmMemoryManager::createGraphicsAllocationFromNTHandle(void *handle) {
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return createAllocationFromHandle((osHandle)((UINT_PTR)handle), false, true);
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}
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void WddmMemoryManager::addAllocationToHostPtrManager(GraphicsAllocation *gfxAllocation) {
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WddmAllocation *wddmMemory = static_cast<WddmAllocation *>(gfxAllocation);
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FragmentStorage fragment = {};
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fragment.driverAllocation = true;
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fragment.fragmentCpuPointer = gfxAllocation->getUnderlyingBuffer();
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fragment.fragmentSize = alignUp(gfxAllocation->getUnderlyingBufferSize(), MemoryConstants::pageSize);
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fragment.osInternalStorage = new OsHandle();
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fragment.osInternalStorage->gpuPtr = gfxAllocation->getGpuAddress();
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fragment.osInternalStorage->handle = wddmMemory->handle;
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fragment.osInternalStorage->gmm = gfxAllocation->gmm;
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fragment.residency = &wddmMemory->getResidencyData();
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hostPtrManager->storeFragment(fragment);
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}
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void WddmMemoryManager::removeAllocationFromHostPtrManager(GraphicsAllocation *gfxAllocation) {
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auto buffer = gfxAllocation->getUnderlyingBuffer();
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auto fragment = hostPtrManager->getFragment(buffer);
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if (fragment && fragment->driverAllocation) {
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OsHandle *osStorageToRelease = fragment->osInternalStorage;
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if (hostPtrManager->releaseHostPtr(buffer)) {
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delete osStorageToRelease;
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}
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}
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}
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void *WddmMemoryManager::lockResourceImpl(GraphicsAllocation &graphicsAllocation) {
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return wddm->lockResource(static_cast<WddmAllocation &>(graphicsAllocation));
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}
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void WddmMemoryManager::unlockResourceImpl(GraphicsAllocation &graphicsAllocation) {
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auto &wddmAllocation = static_cast<WddmAllocation &>(graphicsAllocation);
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wddm->unlockResource(wddmAllocation);
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if (wddmAllocation.needsMakeResidentBeforeLock) {
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auto evictionStatus = wddm->evictTemporaryResource(wddmAllocation);
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DEBUG_BREAK_IF(evictionStatus == EvictionStatus::FAILED);
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}
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}
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void WddmMemoryManager::freeGraphicsMemoryImpl(GraphicsAllocation *gfxAllocation) {
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WddmAllocation *input = static_cast<WddmAllocation *>(gfxAllocation);
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DEBUG_BREAK_IF(!validateAllocation(input));
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for (auto &engine : this->registeredEngines) {
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auto &residencyController = engine.osContext->get()->getResidencyController();
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auto lock = residencyController.acquireLock();
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residencyController.removeFromTrimCandidateListIfUsed(input, true);
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}
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DEBUG_BREAK_IF(DebugManager.flags.CreateMultipleDevices.get() == 0 &&
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gfxAllocation->isUsed() && this->executionEnvironment.commandStreamReceivers.size() > 0 &&
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this->getDefaultCommandStreamReceiver(0) && this->getDefaultCommandStreamReceiver(0)->getTagAddress() &&
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gfxAllocation->getTaskCount(defaultEngineIndex) > *this->getDefaultCommandStreamReceiver(0)->getTagAddress());
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if (input->gmm) {
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if (input->gmm->isRenderCompressed && wddm->getPageTableManager()) {
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auto status = wddm->updateAuxTable(input->gpuPtr, input->gmm, false);
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DEBUG_BREAK_IF(!status);
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}
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delete input->gmm;
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}
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if (input->peekSharedHandle() == false &&
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input->driverAllocatedCpuPointer == nullptr &&
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input->fragmentsStorage.fragmentCount > 0) {
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cleanGraphicsMemoryCreatedFromHostPtr(gfxAllocation);
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} else {
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D3DKMT_HANDLE *allocationHandles = nullptr;
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uint32_t allocationCount = 0;
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D3DKMT_HANDLE resourceHandle = 0;
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if (input->peekSharedHandle()) {
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resourceHandle = input->resourceHandle;
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} else {
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allocationHandles = &input->handle;
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allocationCount = 1;
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}
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auto status = tryDeferDeletions(allocationHandles, allocationCount, resourceHandle);
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DEBUG_BREAK_IF(!status);
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alignedFreeWrapper(input->driverAllocatedCpuPointer);
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}
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wddm->releaseReservedAddress(input->getReservedAddress());
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delete gfxAllocation;
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}
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bool WddmMemoryManager::tryDeferDeletions(D3DKMT_HANDLE *handles, uint32_t allocationCount, D3DKMT_HANDLE resourceHandle) {
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bool status = true;
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if (deferredDeleter) {
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deferredDeleter->deferDeletion(DeferrableDeletion::create(wddm, handles, allocationCount, resourceHandle));
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} else {
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status = wddm->destroyAllocations(handles, allocationCount, resourceHandle);
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}
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return status;
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}
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bool WddmMemoryManager::isMemoryBudgetExhausted() const {
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for (auto &engine : this->registeredEngines) {
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if (engine.osContext->get()->getResidencyController().isMemoryBudgetExhausted()) {
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return true;
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}
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}
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return false;
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}
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bool WddmMemoryManager::validateAllocation(WddmAllocation *alloc) {
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if (alloc == nullptr)
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return false;
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auto size = alloc->getUnderlyingBufferSize();
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if (alloc->getGpuAddress() == 0u || size == 0 || (alloc->handle == 0 && alloc->fragmentsStorage.fragmentCount == 0))
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return false;
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return true;
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}
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MemoryManager::AllocationStatus WddmMemoryManager::populateOsHandles(OsHandleStorage &handleStorage) {
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uint32_t allocatedFragmentIndexes[maxFragmentsCount];
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uint32_t allocatedFragmentsCounter = 0;
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for (unsigned int i = 0; i < maxFragmentsCount; i++) {
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// If no fragment is present it means it already exists.
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if (!handleStorage.fragmentStorageData[i].osHandleStorage && handleStorage.fragmentStorageData[i].cpuPtr) {
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handleStorage.fragmentStorageData[i].osHandleStorage = new OsHandle();
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handleStorage.fragmentStorageData[i].residency = new ResidencyData();
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handleStorage.fragmentStorageData[i].osHandleStorage->gmm = new Gmm(handleStorage.fragmentStorageData[i].cpuPtr, handleStorage.fragmentStorageData[i].fragmentSize, false);
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allocatedFragmentIndexes[allocatedFragmentsCounter] = i;
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allocatedFragmentsCounter++;
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}
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}
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NTSTATUS result = wddm->createAllocationsAndMapGpuVa(handleStorage);
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if (result == STATUS_GRAPHICS_NO_VIDEO_MEMORY) {
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return AllocationStatus::InvalidHostPointer;
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}
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for (uint32_t i = 0; i < allocatedFragmentsCounter; i++) {
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hostPtrManager->storeFragment(handleStorage.fragmentStorageData[allocatedFragmentIndexes[i]]);
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}
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return AllocationStatus::Success;
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}
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void WddmMemoryManager::cleanOsHandles(OsHandleStorage &handleStorage) {
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D3DKMT_HANDLE handles[maxFragmentsCount] = {0};
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auto allocationCount = 0;
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for (unsigned int i = 0; i < maxFragmentsCount; i++) {
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if (handleStorage.fragmentStorageData[i].freeTheFragment) {
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handles[allocationCount++] = handleStorage.fragmentStorageData[i].osHandleStorage->handle;
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std::fill_n(handleStorage.fragmentStorageData[i].residency->resident, maxOsContextCount, false);
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}
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}
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bool success = tryDeferDeletions(handles, allocationCount, 0);
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for (unsigned int i = 0; i < maxFragmentsCount; i++) {
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if (handleStorage.fragmentStorageData[i].freeTheFragment) {
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if (success) {
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handleStorage.fragmentStorageData[i].osHandleStorage->handle = 0;
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}
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delete handleStorage.fragmentStorageData[i].osHandleStorage->gmm;
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delete handleStorage.fragmentStorageData[i].osHandleStorage;
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delete handleStorage.fragmentStorageData[i].residency;
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}
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}
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}
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void WddmMemoryManager::obtainGpuAddressFromFragments(WddmAllocation *allocation, OsHandleStorage &handleStorage) {
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if (this->force32bitAllocations && (handleStorage.fragmentCount > 0)) {
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auto hostPtr = allocation->getUnderlyingBuffer();
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auto fragment = hostPtrManager->getFragment(hostPtr);
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if (fragment && fragment->driverAllocation) {
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auto gpuPtr = handleStorage.fragmentStorageData[0].osHandleStorage->gpuPtr;
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for (uint32_t i = 1; i < handleStorage.fragmentCount; i++) {
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if (handleStorage.fragmentStorageData[i].osHandleStorage->gpuPtr < gpuPtr) {
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gpuPtr = handleStorage.fragmentStorageData[i].osHandleStorage->gpuPtr;
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}
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}
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allocation->allocationOffset = reinterpret_cast<uint64_t>(hostPtr) & MemoryConstants::pageMask;
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allocation->setGpuAddress(gpuPtr);
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}
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}
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}
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GraphicsAllocation *WddmMemoryManager::createGraphicsAllocation(OsHandleStorage &handleStorage, const AllocationData &allocationData) {
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auto allocation = new WddmAllocation(allocationData.type, const_cast<void *>(allocationData.hostPtr), allocationData.size, nullptr, MemoryPool::System4KBPages, false);
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allocation->fragmentsStorage = handleStorage;
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obtainGpuAddressFromFragments(allocation, handleStorage);
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return allocation;
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}
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uint64_t WddmMemoryManager::getSystemSharedMemory() {
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return wddm->getSystemSharedMemory();
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}
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uint64_t WddmMemoryManager::getMaxApplicationAddress() {
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return wddm->getMaxApplicationAddress();
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}
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uint64_t WddmMemoryManager::getInternalHeapBaseAddress() {
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return wddm->getGfxPartition().Heap32[static_cast<uint32_t>(internalHeapIndex)].Base;
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}
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bool WddmMemoryManager::mapAuxGpuVA(GraphicsAllocation *graphicsAllocation) {
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return wddm->updateAuxTable(graphicsAllocation->getGpuAddress(), graphicsAllocation->gmm, true);
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}
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AlignedMallocRestrictions *WddmMemoryManager::getAlignedMallocRestrictions() {
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return &mallocRestrictions;
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}
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bool WddmMemoryManager::createWddmAllocation(WddmAllocation *allocation) {
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auto wddmSuccess = wddm->createAllocation(allocation);
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if (wddmSuccess == STATUS_GRAPHICS_NO_VIDEO_MEMORY && deferredDeleter) {
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deferredDeleter->drain(true);
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wddmSuccess = wddm->createAllocation(allocation);
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}
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if (wddmSuccess == STATUS_SUCCESS) {
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bool mapSuccess = wddm->mapGpuVirtualAddress(allocation, allocation->getAlignedCpuPtr());
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if (!mapSuccess && deferredDeleter) {
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deferredDeleter->drain(true);
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mapSuccess = wddm->mapGpuVirtualAddress(allocation, allocation->getAlignedCpuPtr());
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}
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if (!mapSuccess) {
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wddm->destroyAllocations(&allocation->handle, 1, allocation->resourceHandle);
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wddmSuccess = STATUS_UNSUCCESSFUL;
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}
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allocation->setGpuAddress(allocation->gpuPtr);
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}
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return (wddmSuccess == STATUS_SUCCESS);
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}
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} // namespace OCLRT
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