340 lines
14 KiB
C++
340 lines
14 KiB
C++
/*
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* Copyright (C) 2018-2023 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#include "shared/test/common/mocks/mock_wddm.h"
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#include "shared/source/execution_environment/execution_environment.h"
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#include "shared/source/execution_environment/root_device_environment.h"
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#include "shared/source/helpers/aligned_memory.h"
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#include "shared/source/os_interface/windows/gdi_interface.h"
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#include "shared/source/os_interface/windows/os_environment_win.h"
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#include "shared/source/os_interface/windows/wddm/um_km_data_translator.h"
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#include "shared/source/os_interface/windows/wddm_allocation.h"
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#include "shared/test/common/mock_gdi/mock_gdi.h"
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#include "shared/test/common/mocks/mock_wddm_residency_allocations_container.h"
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#include "shared/test/common/mocks/mock_wddm_residency_logger.h"
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#include "gtest/gtest.h"
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using namespace NEO;
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struct MockHwDeviceId : public HwDeviceIdWddm {
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using HwDeviceIdWddm::osEnvironment;
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};
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WddmMock::WddmMock(RootDeviceEnvironment &rootDeviceEnvironment) : Wddm(std::make_unique<HwDeviceIdWddm>(ADAPTER_HANDLE, LUID{}, 1u, rootDeviceEnvironment.executionEnvironment.osEnvironment.get(), std::make_unique<UmKmDataTranslator>()), rootDeviceEnvironment) {
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if (!rootDeviceEnvironment.executionEnvironment.osEnvironment.get()) {
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rootDeviceEnvironment.executionEnvironment.osEnvironment = std::make_unique<OsEnvironmentWin>();
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}
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static_cast<MockHwDeviceId *>(this->hwDeviceId.get())->osEnvironment = rootDeviceEnvironment.executionEnvironment.osEnvironment.get();
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this->temporaryResources = std::make_unique<MockWddmResidentAllocationsContainer>(this);
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};
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WddmMock::~WddmMock() {
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EXPECT_EQ(0u, reservedAddresses.size());
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}
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bool WddmMock::makeResident(const D3DKMT_HANDLE *handles, uint32_t count, bool cantTrimFurther, uint64_t *numberOfBytesToTrim, size_t totalSize) {
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makeResidentResult.called++;
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makeResidentResult.handleCount = count;
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makeResidentResult.cantTrimFurther = cantTrimFurther;
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makeResidentResult.totalSize = totalSize;
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if (handles) {
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for (size_t i = 0; i < count; i++) {
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makeResidentResult.handlePack.push_back(handles[i]);
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}
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}
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makeResidentParamsPassed.push_back(makeResidentResult);
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if (callBaseMakeResident) {
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return Wddm::makeResident(handles, count, cantTrimFurther, numberOfBytesToTrim, totalSize);
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}
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if (numberOfBytesToTrim != nullptr) {
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*numberOfBytesToTrim = makeResidentNumberOfBytesToTrim;
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}
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if (makeResidentResult.called <= makeResidentResults.size()) {
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return makeResidentResults[makeResidentResult.called - 1];
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}
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return makeResidentStatus;
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}
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bool WddmMock::evict(const D3DKMT_HANDLE *handles, uint32_t num, uint64_t &sizeToTrim, bool evictNeeded) {
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evictResult.called++;
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if (callBaseEvict) {
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evictStatus = Wddm::evict(handles, num, sizeToTrim, evictNeeded);
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}
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return evictStatus;
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}
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NTSTATUS WddmMock::createAllocationsAndMapGpuVa(OsHandleStorage &osHandles) {
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createAllocationsAndMapGpuVaResult.called++;
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if (callBaseCreateAllocationsAndMapGpuVa) {
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createAllocationsAndMapGpuVaStatus = Wddm::createAllocationsAndMapGpuVa(osHandles);
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}
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return createAllocationsAndMapGpuVaStatus;
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}
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bool WddmMock::mapGpuVirtualAddress(WddmAllocation *allocation) {
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D3DGPU_VIRTUAL_ADDRESS minimumAddress = gfxPartition.Standard.Base;
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D3DGPU_VIRTUAL_ADDRESS maximumAddress = gfxPartition.Standard.Limit;
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if (allocation->getAlignedCpuPtr()) {
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minimumAddress = 0u;
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maximumAddress = MemoryConstants::maxSvmAddress;
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}
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return mapGpuVirtualAddress(allocation->getDefaultGmm(), allocation->getDefaultHandle(), minimumAddress, maximumAddress,
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reinterpret_cast<D3DGPU_VIRTUAL_ADDRESS>(allocation->getAlignedCpuPtr()), allocation->getGpuAddressToModify());
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}
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bool WddmMock::mapGpuVirtualAddress(Gmm *gmm, D3DKMT_HANDLE handle, D3DGPU_VIRTUAL_ADDRESS minimumAddress, D3DGPU_VIRTUAL_ADDRESS maximumAddress, D3DGPU_VIRTUAL_ADDRESS preferredAddress, D3DGPU_VIRTUAL_ADDRESS &gpuPtr) {
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mapGpuVirtualAddressResult.called++;
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mapGpuVirtualAddressResult.cpuPtrPassed = reinterpret_cast<void *>(preferredAddress);
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mapGpuVirtualAddressResult.uint64ParamPassed = preferredAddress;
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if (callBaseMapGpuVa) {
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return mapGpuVirtualAddressResult.success = Wddm::mapGpuVirtualAddress(gmm, handle, minimumAddress, maximumAddress, preferredAddress, gpuPtr);
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} else {
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gpuPtr = preferredAddress;
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return mapGpuVaStatus;
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}
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}
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bool WddmMock::freeGpuVirtualAddress(D3DGPU_VIRTUAL_ADDRESS &gpuPtr, uint64_t size) {
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freeGpuVirtualAddressResult.called++;
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freeGpuVirtualAddressResult.uint64ParamPassed = gpuPtr;
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freeGpuVirtualAddressResult.sizePassed = size;
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return freeGpuVirtualAddressResult.success = Wddm::freeGpuVirtualAddress(gpuPtr, size);
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}
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NTSTATUS WddmMock::createAllocation(WddmAllocation *wddmAllocation) {
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if (wddmAllocation) {
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return createAllocation(wddmAllocation->getAlignedCpuPtr(), wddmAllocation->getDefaultGmm(), wddmAllocation->getHandleToModify(0u), wddmAllocation->resourceHandle, wddmAllocation->getSharedHandleToModify());
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}
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return false;
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}
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NTSTATUS WddmMock::createAllocation(const void *alignedCpuPtr, const Gmm *gmm, D3DKMT_HANDLE &outHandle, D3DKMT_HANDLE &outResourceHandle, uint64_t *outSharedHandle) {
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createAllocationResult.called++;
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if (failCreateAllocation) {
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return STATUS_NO_MEMORY;
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}
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if (callBaseDestroyAllocations) {
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createAllocationStatus = Wddm::createAllocation(alignedCpuPtr, gmm, outHandle, outResourceHandle, outSharedHandle);
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createAllocationResult.success = createAllocationStatus == STATUS_SUCCESS;
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} else {
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createAllocationResult.success = true;
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outHandle = ALLOCATION_HANDLE;
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return createAllocationStatus;
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}
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return createAllocationStatus;
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}
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bool WddmMock::createAllocation64k(WddmAllocation *wddmAllocation) {
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if (wddmAllocation) {
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return createAllocation(wddmAllocation->getDefaultGmm(), wddmAllocation->getHandleToModify(0u));
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}
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return false;
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}
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bool WddmMock::createAllocation(const Gmm *gmm, D3DKMT_HANDLE &outHandle) {
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createAllocationResult.called++;
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return createAllocationResult.success = Wddm::createAllocation(gmm, outHandle);
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}
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bool WddmMock::destroyAllocations(const D3DKMT_HANDLE *handles, uint32_t allocationCount, D3DKMT_HANDLE resourceHandle) {
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destroyAllocationResult.called++;
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if (callBaseDestroyAllocations) {
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return destroyAllocationResult.success = Wddm::destroyAllocations(handles, allocationCount, resourceHandle);
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} else {
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return true;
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}
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}
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bool WddmMock::destroyAllocation(WddmAllocation *alloc, OsContextWin *osContext) {
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const D3DKMT_HANDLE *allocationHandles = nullptr;
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uint32_t allocationCount = 0;
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D3DKMT_HANDLE resourceHandle = 0;
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void *reserveAddress = alloc->getReservedAddressPtr();
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if (alloc->peekSharedHandle()) {
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resourceHandle = alloc->resourceHandle;
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} else {
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allocationHandles = &alloc->getHandles()[0];
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allocationCount = static_cast<uint32_t>(alloc->getHandles().size());
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}
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auto success = destroyAllocations(allocationHandles, allocationCount, resourceHandle);
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::alignedFree(alloc->getDriverAllocatedCpuPtr());
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releaseReservedAddress(reserveAddress);
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return success;
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}
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bool WddmMock::openSharedHandle(D3DKMT_HANDLE handle, WddmAllocation *alloc) {
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if (failOpenSharedHandle) {
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return false;
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} else {
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return Wddm::openSharedHandle(handle, alloc);
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}
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}
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bool WddmMock::createContext(OsContextWin &osContext) {
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createContextResult.called++;
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return createContextResult.success = Wddm::createContext(osContext);
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}
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void WddmMock::applyAdditionalContextFlags(CREATECONTEXT_PVTDATA &privateData, OsContextWin &osContext) {
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applyAdditionalContextFlagsResult.called++;
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Wddm::applyAdditionalContextFlags(privateData, osContext);
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}
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bool WddmMock::destroyContext(D3DKMT_HANDLE context) {
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destroyContextResult.called++;
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return destroyContextResult.success = Wddm::destroyContext(context);
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}
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bool WddmMock::queryAdapterInfo() {
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queryAdapterInfoResult.called++;
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return queryAdapterInfoResult.success = Wddm::queryAdapterInfo();
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}
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bool WddmMock::submit(uint64_t commandBuffer, size_t size, void *commandHeader, WddmSubmitArguments &submitArguments) {
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submitResult.called++;
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submitResult.commandBufferSubmitted = commandBuffer;
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submitResult.size = size;
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submitResult.commandHeaderSubmitted = commandHeader;
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submitResult.submitArgs = submitArguments;
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return submitResult.success = Wddm::submit(commandBuffer, size, commandHeader, submitArguments);
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}
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bool WddmMock::waitOnGPU(D3DKMT_HANDLE context) {
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waitOnGPUResult.called++;
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return waitOnGPUResult.success = Wddm::waitOnGPU(context);
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}
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void *WddmMock::lockResource(const D3DKMT_HANDLE &handle, bool applyMakeResidentPriorToLock, size_t size) {
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lockResult.called++;
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auto ptr = Wddm::lockResource(handle, applyMakeResidentPriorToLock, size);
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lockResult.success = ptr != nullptr;
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lockResult.uint64ParamPassed = applyMakeResidentPriorToLock;
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return ptr;
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}
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void WddmMock::unlockResource(const D3DKMT_HANDLE &handle) {
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unlockResult.called++;
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unlockResult.success = true;
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Wddm::unlockResource(handle);
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}
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void WddmMock::kmDafLock(D3DKMT_HANDLE handle) {
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kmDafLockResult.called++;
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kmDafLockResult.success = true;
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kmDafLockResult.lockedAllocations.push_back(handle);
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Wddm::kmDafLock(handle);
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}
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bool WddmMock::isKmDafEnabled() const {
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return kmDafEnabled;
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}
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void WddmMock::setKmDafEnabled(bool state) {
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kmDafEnabled = state;
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}
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void WddmMock::setHwContextId(unsigned long hwContextId) {
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this->hwContextId = hwContextId;
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}
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void WddmMock::resetGdi(Gdi *gdi) {
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static_cast<OsEnvironmentWin *>(this->rootDeviceEnvironment.executionEnvironment.osEnvironment.get())->gdi.reset(gdi);
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}
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void WddmMock::setHeap32(uint64_t base, uint64_t size) {
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gfxPartition.Heap32[3].Base = base;
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gfxPartition.Heap32[3].Limit = base + size;
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}
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GMM_GFX_PARTITIONING *WddmMock::getGfxPartitionPtr() {
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return &gfxPartition;
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}
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bool WddmMock::waitFromCpu(uint64_t lastFenceValue, const MonitoredFence &monitoredFence, bool busyWait) {
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waitFromCpuResult.called++;
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waitFromCpuResult.uint64ParamPassed = lastFenceValue;
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waitFromCpuResult.monitoredFence = &monitoredFence;
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if (callBaseWaitFromCpu) {
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return waitFromCpuResult.success = Wddm::waitFromCpu(lastFenceValue, monitoredFence, busyWait);
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}
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return waitFromCpuResult.success = true;
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}
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void *WddmMock::virtualAlloc(void *inPtr, size_t size, bool topDownHint) {
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void *address = Wddm::virtualAlloc(inPtr, size, topDownHint);
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virtualAllocAddress = reinterpret_cast<uintptr_t>(address);
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return address;
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}
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void WddmMock::virtualFree(void *ptr, size_t size) {
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Wddm::virtualFree(ptr, size);
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}
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void WddmMock::releaseReservedAddress(void *reservedAddress) {
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releaseReservedAddressResult.called++;
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if (reservedAddress != nullptr) {
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std::unordered_multiset<void *>::iterator it;
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it = reservedAddresses.find(reservedAddress);
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EXPECT_NE(reservedAddresses.end(), it);
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reservedAddresses.erase(it);
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}
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Wddm::releaseReservedAddress(reservedAddress);
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}
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bool WddmMock::reserveValidAddressRange(size_t size, void *&reservedMem) {
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reserveValidAddressRangeResult.called++;
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bool ret = Wddm::reserveValidAddressRange(size, reservedMem);
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if (reservedMem != nullptr) {
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std::unordered_multiset<void *>::iterator it;
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it = reservedAddresses.find(reservedMem);
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reservedAddresses.insert(reservedMem);
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}
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return ret;
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}
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VOID *WddmMock::registerTrimCallback(PFND3DKMT_TRIMNOTIFICATIONCALLBACK callback, WddmResidencyController &residencyController) {
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registerTrimCallbackResult.called++;
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return Wddm::registerTrimCallback(callback, residencyController);
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}
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NTSTATUS WddmMock::reserveGpuVirtualAddress(D3DGPU_VIRTUAL_ADDRESS baseAddress, D3DGPU_VIRTUAL_ADDRESS minimumAddress, D3DGPU_VIRTUAL_ADDRESS maximumAddress, D3DGPU_SIZE_T size, D3DGPU_VIRTUAL_ADDRESS *reservedAddress) {
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reserveGpuVirtualAddressResult.called++;
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if (failReserveGpuVirtualAddress) {
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D3DGPU_VIRTUAL_ADDRESS nullAddress = {};
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*reservedAddress = nullAddress;
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return STATUS_INVALID_PARAMETER;
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}
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return Wddm::reserveGpuVirtualAddress(baseAddress, minimumAddress, maximumAddress, size, reservedAddress);
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}
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uint64_t *WddmMock::getPagingFenceAddress() {
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if (NEO::wddmResidencyLoggingAvailable) {
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getPagingFenceAddressResult.called++;
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}
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mockPagingFence++;
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return &mockPagingFence;
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}
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void WddmMock::waitOnPagingFenceFromCpu() {
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waitOnPagingFenceFromCpuResult.called++;
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Wddm::waitOnPagingFenceFromCpu();
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}
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void WddmMock::createPagingFenceLogger() {
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if (callBaseCreatePagingLogger) {
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Wddm::createPagingFenceLogger();
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} else {
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if (DebugManager.flags.WddmResidencyLogger.get()) {
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residencyLogger = std::make_unique<MockWddmResidencyLogger>(device, pagingFenceAddress, DebugManager.flags.WddmResidencyLoggerOutputDirectory.get());
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}
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}
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}
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bool WddmMock::setAllocationPriority(const D3DKMT_HANDLE *handles, uint32_t allocationCount, uint32_t priority) {
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if (callBaseSetAllocationPriority) {
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auto status = Wddm::setAllocationPriority(handles, allocationCount, priority);
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setAllocationPriorityResult.success = status;
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setAllocationPriorityResult.called++;
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setAllocationPriorityResult.uint64ParamPassed = priority;
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return status;
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}
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return setAllocationPriorityResult.success;
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} |