150 lines
5.7 KiB
C++
150 lines
5.7 KiB
C++
/*
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* Copyright (C) 2019-2021 Intel Corporation
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*
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* SPDX-License-Identifier: MIT
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*
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*/
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#pragma once
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#include "shared/source/helpers/constants.h"
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#include "shared/source/helpers/heap_assigner.h"
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#include "shared/source/os_interface/os_memory.h"
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#include "shared/source/utilities/heap_allocator.h"
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#include <array>
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#include <map>
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namespace NEO {
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enum class HeapIndex : uint32_t {
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HEAP_INTERNAL_DEVICE_MEMORY = 0u,
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HEAP_INTERNAL = 1u,
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HEAP_EXTERNAL_DEVICE_MEMORY = 2u,
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HEAP_EXTERNAL = 3u,
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HEAP_STANDARD,
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HEAP_STANDARD64KB,
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HEAP_STANDARD2MB,
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HEAP_SVM,
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HEAP_EXTENDED,
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HEAP_EXTERNAL_FRONT_WINDOW,
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HEAP_EXTERNAL_DEVICE_FRONT_WINDOW,
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HEAP_INTERNAL_FRONT_WINDOW,
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HEAP_INTERNAL_DEVICE_FRONT_WINDOW,
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// Please put new heap indexes above this line
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TOTAL_HEAPS
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};
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class GfxPartition {
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public:
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GfxPartition(OSMemory::ReservedCpuAddressRange &sharedReservedCpuAddressRange);
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MOCKABLE_VIRTUAL ~GfxPartition();
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bool init(uint64_t gpuAddressSpace, size_t cpuAddressRangeSizeToReserve, uint32_t rootDeviceIndex, size_t numRootDevices) {
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return init(gpuAddressSpace, cpuAddressRangeSizeToReserve, rootDeviceIndex, numRootDevices, false);
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}
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MOCKABLE_VIRTUAL bool init(uint64_t gpuAddressSpace, size_t cpuAddressRangeSizeToReserve, uint32_t rootDeviceIndex, size_t numRootDevices, bool useExternalFrontWindowPool);
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void heapInit(HeapIndex heapIndex, uint64_t base, uint64_t size) {
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getHeap(heapIndex).init(base, size, MemoryConstants::pageSize);
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}
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void heapInitWithAllocationAlignment(HeapIndex heapIndex, uint64_t base, uint64_t size, size_t allocationAlignment) {
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getHeap(heapIndex).init(base, size, allocationAlignment);
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}
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void heapInitExternalWithFrontWindow(HeapIndex heapIndex, uint64_t base, uint64_t size) {
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getHeap(heapIndex).initExternalWithFrontWindow(base, size);
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}
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void heapInitWithFrontWindow(HeapIndex heapIndex, uint64_t base, uint64_t size, uint64_t frontWindowSize) {
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getHeap(heapIndex).initWithFrontWindow(base, size, frontWindowSize);
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}
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void heapInitFrontWindow(HeapIndex heapIndex, uint64_t base, uint64_t size) {
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getHeap(heapIndex).initFrontWindow(base, size);
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}
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MOCKABLE_VIRTUAL uint64_t heapAllocate(HeapIndex heapIndex, size_t &size) {
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return getHeap(heapIndex).allocate(size);
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}
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MOCKABLE_VIRTUAL void heapFree(HeapIndex heapIndex, uint64_t ptr, size_t size) {
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getHeap(heapIndex).free(ptr, size);
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}
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MOCKABLE_VIRTUAL void freeGpuAddressRange(uint64_t ptr, size_t size);
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uint64_t getHeapBase(HeapIndex heapIndex) {
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return getHeap(heapIndex).getBase();
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}
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uint64_t getHeapLimit(HeapIndex heapIndex) {
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return getHeap(heapIndex).getLimit();
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}
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uint64_t getHeapMinimalAddress(HeapIndex heapIndex) {
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if (heapIndex == HeapIndex::HEAP_SVM ||
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heapIndex == HeapIndex::HEAP_EXTERNAL_DEVICE_FRONT_WINDOW ||
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heapIndex == HeapIndex::HEAP_EXTERNAL_FRONT_WINDOW ||
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heapIndex == HeapIndex::HEAP_INTERNAL_DEVICE_FRONT_WINDOW ||
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heapIndex == HeapIndex::HEAP_INTERNAL_FRONT_WINDOW) {
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return getHeapBase(heapIndex);
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} else {
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if ((heapIndex == HeapIndex::HEAP_EXTERNAL ||
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heapIndex == HeapIndex::HEAP_EXTERNAL_DEVICE_MEMORY) &&
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(getHeapLimit(HeapAssigner::mapExternalWindowIndex(heapIndex)) != 0)) {
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return getHeapBase(heapIndex) + GfxPartition::externalFrontWindowPoolSize;
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} else if (heapIndex == HeapIndex::HEAP_INTERNAL ||
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heapIndex == HeapIndex::HEAP_INTERNAL_DEVICE_MEMORY) {
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return getHeapBase(heapIndex) + GfxPartition::internalFrontWindowPoolSize;
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} else if (heapIndex == HeapIndex::HEAP_STANDARD2MB) {
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return getHeapBase(heapIndex) + GfxPartition::heapGranularity2MB;
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}
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return getHeapBase(heapIndex) + GfxPartition::heapGranularity;
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}
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}
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bool isLimitedRange() { return getHeap(HeapIndex::HEAP_SVM).getSize() == 0ull; }
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static constexpr uint64_t heapGranularity = MemoryConstants::pageSize64k;
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static constexpr uint64_t heapGranularity2MB = 2 * MemoryConstants::megaByte;
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static constexpr size_t externalFrontWindowPoolSize = 16 * MemoryConstants::megaByte;
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static constexpr size_t internalFrontWindowPoolSize = 1 * MemoryConstants::megaByte;
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static const std::array<HeapIndex, 4> heap32Names;
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static const std::array<HeapIndex, 8> heapNonSvmNames;
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protected:
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bool initAdditionalRange(uint32_t cpuAddressWidth, uint64_t gpuAddressSpace, uint64_t &gfxBase, uint64_t &gfxTop, uint32_t rootDeviceIndex, size_t numRootDevices);
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class Heap {
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public:
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Heap() = default;
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void init(uint64_t base, uint64_t size, size_t allocationAlignment);
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void initExternalWithFrontWindow(uint64_t base, uint64_t size);
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void initWithFrontWindow(uint64_t base, uint64_t size, uint64_t frontWindowSize);
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void initFrontWindow(uint64_t base, uint64_t size);
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uint64_t getBase() const { return base; }
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uint64_t getSize() const { return size; }
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uint64_t getLimit() const { return size ? base + size - 1 : 0; }
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uint64_t allocate(size_t &size) { return alloc->allocate(size); }
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void free(uint64_t ptr, size_t size) { alloc->free(ptr, size); }
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protected:
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uint64_t base = 0, size = 0;
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std::unique_ptr<HeapAllocator> alloc;
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};
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Heap &getHeap(HeapIndex heapIndex) {
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return heaps[static_cast<uint32_t>(heapIndex)];
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}
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std::array<Heap, static_cast<uint32_t>(HeapIndex::TOTAL_HEAPS)> heaps;
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OSMemory::ReservedCpuAddressRange &reservedCpuAddressRange;
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std::unique_ptr<OSMemory> osMemory;
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};
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} // namespace NEO
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