compute-runtime/runtime/memory_manager/memory_manager.cpp

390 lines
15 KiB
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/memory_manager/memory_manager.h"
#include "runtime/command_stream/command_stream_receiver.h"
#include "runtime/event/event.h"
#include "runtime/event/hw_timestamps.h"
#include "runtime/event/perf_counter.h"
#include "runtime/gmm_helper/gmm.h"
#include "runtime/gmm_helper/gmm_helper.h"
#include "runtime/gmm_helper/resource_info.h"
#include "runtime/helpers/aligned_memory.h"
#include "runtime/helpers/basic_math.h"
#include "runtime/helpers/hw_info.h"
#include "runtime/helpers/kernel_commands.h"
#include "runtime/helpers/options.h"
#include "runtime/memory_manager/deferrable_allocation_deletion.h"
#include "runtime/memory_manager/deferred_deleter.h"
#include "runtime/memory_manager/host_ptr_manager.h"
#include "runtime/memory_manager/internal_allocation_storage.h"
#include "runtime/mem_obj/image.h"
#include "runtime/os_interface/os_context.h"
#include "runtime/os_interface/os_interface.h"
#include "runtime/utilities/stackvec.h"
#include <algorithm>
namespace OCLRT {
MemoryManager::MemoryManager(bool enable64kbpages, bool enableLocalMemory, ExecutionEnvironment &executionEnvironment)
: allocator32Bit(nullptr), enable64kbpages(enable64kbpages), localMemorySupported(enableLocalMemory),
executionEnvironment(executionEnvironment), hostPtrManager(std::make_unique<HostPtrManager>()),
multiContextResourceDestructor(std::make_unique<DeferredDeleter>()){};
MemoryManager::~MemoryManager() {
for (auto &engine : registeredEngines) {
engine.osContext->decRefInternal();
}
}
void *MemoryManager::allocateSystemMemory(size_t size, size_t alignment) {
// Establish a minimum alignment of 16bytes.
constexpr size_t minAlignment = 16;
alignment = std::max(alignment, minAlignment);
auto restrictions = getAlignedMallocRestrictions();
void *ptr = nullptr;
ptr = alignedMallocWrapper(size, alignment);
if (restrictions == nullptr) {
return ptr;
} else if (restrictions->minAddress == 0) {
return ptr;
} else {
if (restrictions->minAddress > reinterpret_cast<uintptr_t>(ptr) && ptr != nullptr) {
StackVec<void *, 100> invalidMemVector;
invalidMemVector.push_back(ptr);
do {
ptr = alignedMallocWrapper(size, alignment);
if (restrictions->minAddress > reinterpret_cast<uintptr_t>(ptr) && ptr != nullptr) {
invalidMemVector.push_back(ptr);
} else {
break;
}
} while (1);
for (auto &it : invalidMemVector) {
alignedFreeWrapper(it);
}
}
}
return ptr;
}
GraphicsAllocation *MemoryManager::allocateGraphicsMemoryWithHostPtr(const AllocationData &allocationData) {
if (deferredDeleter) {
deferredDeleter->drain(true);
}
GraphicsAllocation *graphicsAllocation = nullptr;
auto osStorage = hostPtrManager->prepareOsStorageForAllocation(*this, allocationData.size, allocationData.hostPtr);
if (osStorage.fragmentCount > 0) {
graphicsAllocation = createGraphicsAllocation(osStorage, allocationData.size, allocationData.hostPtr);
}
return graphicsAllocation;
}
GraphicsAllocation *MemoryManager::allocateGraphicsMemoryForImageFromHostPtr(const AllocationData &allocationData) {
bool copyRequired = Image::isCopyRequired(*allocationData.imgInfo, allocationData.hostPtr);
if (allocationData.hostPtr && !copyRequired) {
return allocateGraphicsMemoryWithHostPtr(allocationData);
}
return nullptr;
}
void MemoryManager::cleanGraphicsMemoryCreatedFromHostPtr(GraphicsAllocation *graphicsAllocation) {
hostPtrManager->releaseHandleStorage(graphicsAllocation->fragmentsStorage);
cleanOsHandles(graphicsAllocation->fragmentsStorage);
}
GraphicsAllocation *MemoryManager::createGraphicsAllocationWithPadding(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding) {
if (!paddingAllocation) {
paddingAllocation = allocateGraphicsMemoryWithProperties({paddingBufferSize, GraphicsAllocation::AllocationType::UNDECIDED});
}
return createPaddedAllocation(inputGraphicsAllocation, sizeWithPadding);
}
GraphicsAllocation *MemoryManager::createPaddedAllocation(GraphicsAllocation *inputGraphicsAllocation, size_t sizeWithPadding) {
return allocateGraphicsMemoryWithProperties({sizeWithPadding, GraphicsAllocation::AllocationType::UNDECIDED});
}
void MemoryManager::freeSystemMemory(void *ptr) {
::alignedFree(ptr);
}
void MemoryManager::setForce32BitAllocations(bool newValue) {
if (newValue && !this->allocator32Bit) {
this->allocator32Bit.reset(new Allocator32bit);
}
force32bitAllocations = newValue;
}
void MemoryManager::applyCommonCleanup() {
if (this->paddingAllocation) {
this->freeGraphicsMemory(this->paddingAllocation);
}
}
void MemoryManager::freeGraphicsMemory(GraphicsAllocation *gfxAllocation) {
if (!gfxAllocation) {
return;
}
if (gfxAllocation->isLocked()) {
unlockResource(gfxAllocation);
}
freeGraphicsMemoryImpl(gfxAllocation);
}
//if not in use destroy in place
//if in use pass to temporary allocation list that is cleaned on blocking calls
void MemoryManager::checkGpuUsageAndDestroyGraphicsAllocations(GraphicsAllocation *gfxAllocation) {
if (gfxAllocation->isUsed()) {
if (gfxAllocation->isUsedByManyOsContexts()) {
multiContextResourceDestructor->deferDeletion(new DeferrableAllocationDeletion{*this, *gfxAllocation});
multiContextResourceDestructor->drain(false);
return;
}
for (auto &engine : getRegisteredEngines()) {
auto osContextId = engine.osContext->getContextId();
auto allocationTaskCount = gfxAllocation->getTaskCount(osContextId);
if (gfxAllocation->isUsedByOsContext(osContextId) &&
allocationTaskCount > *engine.commandStreamReceiver->getTagAddress()) {
engine.commandStreamReceiver->getInternalAllocationStorage()->storeAllocation(std::unique_ptr<GraphicsAllocation>(gfxAllocation),
TEMPORARY_ALLOCATION);
return;
}
}
}
freeGraphicsMemory(gfxAllocation);
}
void MemoryManager::waitForDeletions() {
if (deferredDeleter) {
deferredDeleter->drain(false);
}
deferredDeleter.reset(nullptr);
}
bool MemoryManager::isAsyncDeleterEnabled() const {
return asyncDeleterEnabled;
}
bool MemoryManager::isLocalMemorySupported() const {
return localMemorySupported;
}
bool MemoryManager::isMemoryBudgetExhausted() const {
return false;
}
OsContext *MemoryManager::createAndRegisterOsContext(CommandStreamReceiver *commandStreamReceiver, EngineInstanceT engineType,
uint32_t numSupportedDevices, PreemptionMode preemptionMode) {
auto contextId = ++latestContextId;
auto osContext = new OsContext(executionEnvironment.osInterface.get(), contextId, numSupportedDevices, engineType, preemptionMode);
osContext->incRefInternal();
registeredEngines.emplace_back(commandStreamReceiver, osContext);
return osContext;
}
bool MemoryManager::getAllocationData(AllocationData &allocationData, const AllocationProperties &properties, const DevicesBitfield devicesBitfield,
const void *hostPtr) {
UNRECOVERABLE_IF(hostPtr == nullptr && !properties.flags.allocateMemory);
bool allow64KbPages = false;
bool allow32Bit = false;
bool forcePin = properties.flags.forcePin;
bool uncacheable = properties.flags.uncacheable;
bool mustBeZeroCopy = false;
bool multiOsContextCapable = properties.flags.multiOsContextCapable;
switch (properties.allocationType) {
case GraphicsAllocation::AllocationType::BUFFER:
case GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY:
case GraphicsAllocation::AllocationType::BUFFER_COMPRESSED:
case GraphicsAllocation::AllocationType::PIPE:
case GraphicsAllocation::AllocationType::SCRATCH_SURFACE:
case GraphicsAllocation::AllocationType::PRIVATE_SURFACE:
case GraphicsAllocation::AllocationType::PRINTF_SURFACE:
case GraphicsAllocation::AllocationType::CONSTANT_SURFACE:
case GraphicsAllocation::AllocationType::GLOBAL_SURFACE:
allow64KbPages = true;
allow32Bit = true;
break;
default:
break;
}
switch (properties.allocationType) {
case GraphicsAllocation::AllocationType::SVM:
allow64KbPages = true;
break;
default:
break;
}
switch (properties.allocationType) {
case GraphicsAllocation::AllocationType::BUFFER:
case GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY:
case GraphicsAllocation::AllocationType::BUFFER_COMPRESSED:
forcePin = true;
break;
default:
break;
}
switch (properties.allocationType) {
case GraphicsAllocation::AllocationType::BUFFER_HOST_MEMORY:
case GraphicsAllocation::AllocationType::PIPE:
case GraphicsAllocation::AllocationType::PRINTF_SURFACE:
case GraphicsAllocation::AllocationType::CONSTANT_SURFACE:
case GraphicsAllocation::AllocationType::GLOBAL_SURFACE:
case GraphicsAllocation::AllocationType::SVM:
mustBeZeroCopy = true;
break;
default:
break;
}
switch (properties.allocationType) {
case GraphicsAllocation::AllocationType::UNDECIDED:
case GraphicsAllocation::AllocationType::FILL_PATTERN:
case GraphicsAllocation::AllocationType::PROFILING_TAG_BUFFER:
allocationData.flags.useSystemMemory = true;
break;
default:
break;
}
allocationData.flags.requiresCpuAccess = GraphicsAllocation::isCpuAccessRequired(properties.allocationType);
allocationData.flags.mustBeZeroCopy = mustBeZeroCopy;
allocationData.flags.allocateMemory = properties.flags.allocateMemory;
allocationData.flags.allow32Bit = allow32Bit;
allocationData.flags.allow64kbPages = allow64KbPages;
allocationData.flags.forcePin = forcePin;
allocationData.flags.uncacheable = uncacheable;
allocationData.flags.flushL3 = properties.flags.flushL3RequiredForRead | properties.flags.flushL3RequiredForWrite;
allocationData.flags.preferRenderCompressed = GraphicsAllocation::AllocationType::BUFFER_COMPRESSED == properties.allocationType;
allocationData.flags.multiOsContextCapable = multiOsContextCapable;
if (allocationData.flags.mustBeZeroCopy) {
allocationData.flags.useSystemMemory = true;
}
allocationData.hostPtr = hostPtr;
allocationData.size = properties.size;
allocationData.type = properties.allocationType;
allocationData.devicesBitfield = devicesBitfield;
allocationData.alignment = properties.alignment ? properties.alignment : MemoryConstants::preferredAlignment;
allocationData.imgInfo = properties.imgInfo;
if (allocationData.flags.allocateMemory) {
allocationData.hostPtr = nullptr;
}
return true;
}
GraphicsAllocation *MemoryManager::allocateGraphicsMemoryInPreferredPool(AllocationProperties properties, DevicesBitfield devicesBitfield, const void *hostPtr) {
AllocationData allocationData;
getAllocationData(allocationData, properties, devicesBitfield, hostPtr);
AllocationStatus status = AllocationStatus::Error;
GraphicsAllocation *allocation = allocateGraphicsMemoryInDevicePool(allocationData, status);
if (!allocation && status == AllocationStatus::RetryInNonDevicePool) {
allocation = allocateGraphicsMemory(allocationData);
}
if (allocation) {
allocation->setAllocationType(properties.allocationType);
}
DebugManager.logAllocation(allocation);
return allocation;
}
GraphicsAllocation *MemoryManager::allocateGraphicsMemory(const AllocationData &allocationData) {
if (allocationData.type == GraphicsAllocation::AllocationType::IMAGE || allocationData.type == GraphicsAllocation::AllocationType::SHARED_RESOURCE_COPY) {
UNRECOVERABLE_IF(allocationData.imgInfo == nullptr);
return allocateGraphicsMemoryForImage(allocationData);
}
if (useInternal32BitAllocator(allocationData.type) ||
(force32bitAllocations && allocationData.flags.allow32Bit && is64bit)) {
return allocate32BitGraphicsMemoryImpl(allocationData);
}
if (allocationData.hostPtr) {
return allocateGraphicsMemoryWithHostPtr(allocationData);
}
if (peek64kbPagesEnabled() && allocationData.flags.allow64kbPages) {
return allocateGraphicsMemory64kb(allocationData);
}
return allocateGraphicsMemoryWithAlignment(allocationData);
}
GraphicsAllocation *MemoryManager::allocateGraphicsMemoryForImage(const AllocationData &allocationData) {
auto gmm = std::make_unique<Gmm>(*allocationData.imgInfo);
// AllocationData needs to be reconfigured for System Memory paths
AllocationData allocationDataWithSize = allocationData;
allocationDataWithSize.size = allocationData.imgInfo->size;
auto hostPtrAllocation = allocateGraphicsMemoryForImageFromHostPtr(allocationDataWithSize);
if (hostPtrAllocation) {
hostPtrAllocation->gmm = gmm.release();
return hostPtrAllocation;
}
return allocateGraphicsMemoryForImageImpl(allocationDataWithSize, std::move(gmm));
}
EngineControlContainer &MemoryManager::getRegisteredEngines() {
return registeredEngines;
}
CommandStreamReceiver *MemoryManager::getDefaultCommandStreamReceiver(uint32_t deviceId) const {
return executionEnvironment.commandStreamReceivers[deviceId][defaultEngineIndex].get();
}
void *MemoryManager::lockResource(GraphicsAllocation *graphicsAllocation) {
if (!graphicsAllocation) {
return nullptr;
}
if (graphicsAllocation->isLocked()) {
return graphicsAllocation->getLockedPtr();
}
auto retVal = lockResourceImpl(*graphicsAllocation);
graphicsAllocation->lock(retVal);
return retVal;
}
void MemoryManager::unlockResource(GraphicsAllocation *graphicsAllocation) {
if (!graphicsAllocation) {
return;
}
DEBUG_BREAK_IF(!graphicsAllocation->isLocked());
unlockResourceImpl(*graphicsAllocation);
graphicsAllocation->unlock();
}
HeapIndex MemoryManager::selectHeap(const GraphicsAllocation *allocation, const void *ptr, const HardwareInfo &hwInfo) {
if (allocation) {
if (useInternal32BitAllocator(allocation->getAllocationType())) {
return internalHeapIndex;
} else if (allocation->is32BitAllocation) {
return HeapIndex::HEAP_EXTERNAL;
}
}
if (hwInfo.capabilityTable.gpuAddressSpace == MemoryConstants::max48BitAddress) {
if (ptr) {
return HeapIndex::HEAP_SVM;
}
if (allocation && allocation->gmm->gmmResourceInfo->is64KBPageSuitable()) {
return HeapIndex::HEAP_STANDARD64KB;
}
return HeapIndex::HEAP_STANDARD;
}
return HeapIndex::HEAP_LIMITED;
}
} // namespace OCLRT