compute-runtime/runtime/os_interface/windows/gdi_interface.h

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5.7 KiB
C++

/*
* Copyright (c) 2017, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include "runtime/helpers/options.h"
#include "runtime/os_interface/windows/windows_inc.h"
#include "runtime/os_interface/windows/os_library.h"
#include <d3d9types.h>
#include <d3dkmthk.h>
#include <string>
#include "runtime/os_interface/windows/thk_wrapper.h"
namespace OCLRT {
class Gdi {
public:
Gdi();
~Gdi(){};
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENADAPTERFROMHDC *> openAdapterFromHdc;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENADAPTERFROMLUID *> openAdapterFromLuid;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEALLOCATION *> createAllocation;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYALLOCATION *> destroyAllocation;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYALLOCATION2 *> destroyAllocation2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_QUERYADAPTERINFO *> queryAdapterInfo;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_CLOSEADAPTER *> closeAdapter;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEDEVICE *> createDevice;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYDEVICE *> destroyDevice;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_ESCAPE *> escape;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_CREATECONTEXTVIRTUAL *> createContext;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYCONTEXT *> destroyContext;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENRESOURCE *> openResource;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *> openResourceFromNtHandle;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_QUERYRESOURCEINFO *> queryResourceInfo;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *> queryResourceInfoFromNtHandle;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_LOCK *> lock;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UNLOCK *> unlock;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_RENDER *> render;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *> createSynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *> createSynchronizationObject2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *> destroySynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *> signalSynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *> waitForSynchronizationObject;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *> waitForSynchronizationObjectFromCpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *> signalSynchronizationObjectFromCpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *> waitForSynchronizationObjectFromGpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *> signalSynchronizationObjectFromGpu;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEPAGINGQUEUE *> createPagingQueue;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_DESTROYPAGINGQUEUE *> destroyPagingQueue;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_LOCK2 *> lock2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UNLOCK2 *> unlock2;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *> mapGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *> reserveGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *> freeGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *> updateGpuVirtualAddress;
ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SUBMITCOMMAND *> submitCommand;
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_MAKERESIDENT *> makeResident;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_EVICT *> evict;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_REGISTERTRIMNOTIFICATION *> registerTrimNotification;
ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_UNREGISTERTRIMNOTIFICATION *> unregisterTrimNotification;
// For debug purposes
ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_GETDEVICESTATE *> getDeviceState;
bool isInitialized() {
return initialized;
}
protected:
virtual bool getAllProcAddresses();
bool initialized;
private:
OCLRT::Windows::OsLibrary gdiDll;
static const std::string gdiDllName;
static const std::string gdiMockDllName;
};
} // namespace OCLRT