99 lines
5.7 KiB
C++
99 lines
5.7 KiB
C++
/*
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* Copyright (c) 2017, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "runtime/helpers/options.h"
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#include "runtime/os_interface/windows/windows_inc.h"
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#include "runtime/os_interface/windows/os_library.h"
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#include <d3d9types.h>
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#include <d3dkmthk.h>
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#include <string>
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#include "runtime/os_interface/windows/thk_wrapper.h"
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namespace OCLRT {
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class Gdi {
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public:
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Gdi();
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~Gdi(){};
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENADAPTERFROMHDC *> openAdapterFromHdc;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENADAPTERFROMLUID *> openAdapterFromLuid;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEALLOCATION *> createAllocation;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYALLOCATION *> destroyAllocation;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYALLOCATION2 *> destroyAllocation2;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_QUERYADAPTERINFO *> queryAdapterInfo;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_CLOSEADAPTER *> closeAdapter;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEDEVICE *> createDevice;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYDEVICE *> destroyDevice;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_ESCAPE *> escape;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_CREATECONTEXTVIRTUAL *> createContext;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYCONTEXT *> destroyContext;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENRESOURCE *> openResource;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_OPENRESOURCEFROMNTHANDLE *> openResourceFromNtHandle;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_QUERYRESOURCEINFO *> queryResourceInfo;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_QUERYRESOURCEINFOFROMNTHANDLE *> queryResourceInfoFromNtHandle;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_LOCK *> lock;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UNLOCK *> unlock;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_RENDER *> render;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT *> createSynchronizationObject;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATESYNCHRONIZATIONOBJECT2 *> createSynchronizationObject2;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_DESTROYSYNCHRONIZATIONOBJECT *> destroySynchronizationObject;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECT *> signalSynchronizationObject;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_WAITFORSYNCHRONIZATIONOBJECT *> waitForSynchronizationObject;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMCPU *> waitForSynchronizationObjectFromCpu;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMCPU *> signalSynchronizationObjectFromCpu;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_WAITFORSYNCHRONIZATIONOBJECTFROMGPU *> waitForSynchronizationObjectFromGpu;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SIGNALSYNCHRONIZATIONOBJECTFROMGPU *> signalSynchronizationObjectFromGpu;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_CREATEPAGINGQUEUE *> createPagingQueue;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_DESTROYPAGINGQUEUE *> destroyPagingQueue;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_LOCK2 *> lock2;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UNLOCK2 *> unlock2;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_MAPGPUVIRTUALADDRESS *> mapGpuVirtualAddress;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_RESERVEGPUVIRTUALADDRESS *> reserveGpuVirtualAddress;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_FREEGPUVIRTUALADDRESS *> freeGpuVirtualAddress;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_UPDATEGPUVIRTUALADDRESS *> updateGpuVirtualAddress;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN CONST D3DKMT_SUBMITCOMMAND *> submitCommand;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DDDI_MAKERESIDENT *> makeResident;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_EVICT *> evict;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_REGISTERTRIMNOTIFICATION *> registerTrimNotification;
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ThkWrapper<OCL_RUNTIME_PROFILING, IN D3DKMT_UNREGISTERTRIMNOTIFICATION *> unregisterTrimNotification;
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// For debug purposes
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ThkWrapper<OCL_RUNTIME_PROFILING, IN OUT D3DKMT_GETDEVICESTATE *> getDeviceState;
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bool isInitialized() {
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return initialized;
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}
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protected:
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virtual bool getAllProcAddresses();
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bool initialized;
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private:
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OCLRT::Windows::OsLibrary gdiDll;
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static const std::string gdiDllName;
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static const std::string gdiMockDllName;
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};
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} // namespace OCLRT
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