compute-runtime/runtime/mem_obj/buffer_bdw_plus.inl

17 lines
317 B
C++

/*
* Copyright (C) 2017-2019 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "runtime/mem_obj/buffer_base.inl"
namespace NEO {
template <typename GfxFamily>
void BufferHw<GfxFamily>::appendBufferState(void *memory, Context *context, GraphicsAllocation *gfxAllocation) {
}
} // namespace NEO