compute-runtime/shared/source/gen12lp/command_encoder_gen12lp.cpp

53 lines
1.9 KiB
C++

/*
* Copyright (C) 2020 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/command_container/command_encoder.h"
#include "shared/source/command_container/command_encoder.inl"
#include "shared/source/command_container/command_encoder_base.inl"
#include "shared/source/gen12lp/hw_cmds_base.h"
#include "shared/source/gen12lp/reg_configs.h"
namespace NEO {
using Family = TGLLPFamily;
template <>
void EncodeStates<Family>::adjustStateComputeMode(CommandContainer &container) {
auto stateComputeModeCmd = Family::cmdInitStateComputeMode;
using STATE_COMPUTE_MODE = typename Family::STATE_COMPUTE_MODE;
using FORCE_NON_COHERENT = typename Family::STATE_COMPUTE_MODE::FORCE_NON_COHERENT;
stateComputeModeCmd.setForceNonCoherent(FORCE_NON_COHERENT::FORCE_NON_COHERENT_FORCE_GPU_NON_COHERENT);
stateComputeModeCmd.setMaskBits(Family::stateComputeModeForceNonCoherentMask);
// Commit our commands to the commandStream
auto buffer = container.getCommandStream()->getSpace(sizeof(stateComputeModeCmd));
*(decltype(stateComputeModeCmd) *)buffer = stateComputeModeCmd;
}
template <>
size_t EncodeStates<Family>::getAdjustStateComputeModeSize() {
return sizeof(typename Family::STATE_COMPUTE_MODE);
}
template struct EncodeDispatchKernel<Family>;
template struct EncodeStates<Family>;
template struct EncodeMath<Family>;
template struct EncodeMathMMIO<Family>;
template struct EncodeIndirectParams<Family>;
template struct EncodeSetMMIO<Family>;
template struct EncodeL3State<Family>;
template struct EncodeMediaInterfaceDescriptorLoad<Family>;
template struct EncodeStateBaseAddress<Family>;
template struct EncodeStoreMMIO<Family>;
template struct EncodeSurfaceState<Family>;
template struct EncodeAtomic<Family>;
template struct EncodeSempahore<Family>;
template struct EncodeBatchBufferStartOrEnd<Family>;
template struct EncodeMiFlushDW<Family>;
} // namespace NEO