compute-runtime/shared/source/program/sync_buffer_handler.cpp

42 lines
1.4 KiB
C++

/*
* Copyright (C) 2019-2022 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/program/sync_buffer_handler.h"
#include "shared/source/command_stream/command_stream_receiver.h"
#include "shared/source/memory_manager/graphics_allocation.h"
#include "shared/source/memory_manager/memory_manager.h"
namespace NEO {
SyncBufferHandler::~SyncBufferHandler() {
memoryManager.checkGpuUsageAndDestroyGraphicsAllocations(graphicsAllocation);
};
SyncBufferHandler::SyncBufferHandler(Device &device)
: device(device), memoryManager(*device.getMemoryManager()) {
allocateNewBuffer();
}
void SyncBufferHandler::makeResident(CommandStreamReceiver &csr) {
csr.makeResident(*graphicsAllocation);
}
void SyncBufferHandler::allocateNewBuffer() {
AllocationProperties allocationProperties{device.getRootDeviceIndex(), true, bufferSize,
AllocationType::LINEAR_STREAM,
(device.getNumGenericSubDevices() > 1u), /* multiOsContextCapable */
false, device.getDeviceBitfield()};
graphicsAllocation = memoryManager.allocateGraphicsMemoryWithProperties(allocationProperties);
UNRECOVERABLE_IF(graphicsAllocation == nullptr);
auto cpuPointer = graphicsAllocation->getUnderlyingBuffer();
std::memset(cpuPointer, 0, bufferSize);
}
} // namespace NEO