compute-runtime/shared/source/direct_submission/direct_submission_controlle...

140 lines
4.9 KiB
C++

/*
* Copyright (C) 2019-2023 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#include "shared/source/direct_submission/direct_submission_controller.h"
#include "shared/source/command_stream/command_stream_receiver.h"
#include "shared/source/debug_settings/debug_settings_manager.h"
#include "shared/source/os_interface/os_context.h"
#include "shared/source/os_interface/os_thread.h"
#include <chrono>
#include <thread>
namespace NEO {
DirectSubmissionController::DirectSubmissionController() {
if (debugManager.flags.DirectSubmissionControllerTimeout.get() != -1) {
timeout = std::chrono::microseconds{debugManager.flags.DirectSubmissionControllerTimeout.get()};
}
if (debugManager.flags.DirectSubmissionControllerDivisor.get() != -1) {
timeoutDivisor = debugManager.flags.DirectSubmissionControllerDivisor.get();
}
if (debugManager.flags.DirectSubmissionControllerMaxTimeout.get() != -1) {
maxTimeout = std::chrono::microseconds{debugManager.flags.DirectSubmissionControllerMaxTimeout.get()};
}
directSubmissionControllingThread = Thread::create(controlDirectSubmissionsState, reinterpret_cast<void *>(this));
};
DirectSubmissionController::~DirectSubmissionController() {
keepControlling.store(false);
if (directSubmissionControllingThread) {
directSubmissionControllingThread->join();
directSubmissionControllingThread.reset();
}
}
void DirectSubmissionController::registerDirectSubmission(CommandStreamReceiver *csr) {
std::lock_guard<std::mutex> lock(directSubmissionsMutex);
directSubmissions.insert(std::make_pair(csr, DirectSubmissionState{}));
this->adjustTimeout(csr);
}
void DirectSubmissionController::unregisterDirectSubmission(CommandStreamReceiver *csr) {
std::lock_guard<std::mutex> lock(directSubmissionsMutex);
directSubmissions.erase(csr);
}
void DirectSubmissionController::startControlling() {
this->runControlling.store(true);
}
void *DirectSubmissionController::controlDirectSubmissionsState(void *self) {
auto controller = reinterpret_cast<DirectSubmissionController *>(self);
while (!controller->runControlling.load()) {
if (!controller->keepControlling.load()) {
return nullptr;
}
controller->sleep();
}
while (true) {
if (!controller->keepControlling.load()) {
return nullptr;
}
controller->sleep();
controller->checkNewSubmissions();
}
}
void DirectSubmissionController::checkNewSubmissions() {
std::lock_guard<std::mutex> lock(this->directSubmissionsMutex);
bool shouldRecalculateTimeout = false;
for (auto &directSubmission : this->directSubmissions) {
auto csr = directSubmission.first;
auto &state = directSubmission.second;
auto taskCount = csr->peekTaskCount();
if (taskCount == state.taskCount) {
if (state.isStopped) {
continue;
} else {
auto lock = csr->obtainUniqueOwnership();
csr->stopDirectSubmission(false);
state.isStopped = true;
shouldRecalculateTimeout = true;
}
} else {
state.isStopped = false;
state.taskCount = taskCount;
}
}
if (shouldRecalculateTimeout) {
this->recalculateTimeout();
}
}
void DirectSubmissionController::sleep() {
std::this_thread::sleep_for(std::chrono::microseconds(this->timeout));
}
SteadyClock::time_point DirectSubmissionController::getCpuTimestamp() {
return SteadyClock::now();
}
void DirectSubmissionController::adjustTimeout(CommandStreamReceiver *csr) {
if (EngineHelpers::isCcs(csr->getOsContext().getEngineType())) {
for (size_t subDeviceIndex = 0u; subDeviceIndex < csr->getOsContext().getDeviceBitfield().size(); ++subDeviceIndex) {
if (csr->getOsContext().getDeviceBitfield().test(subDeviceIndex)) {
++this->ccsCount[subDeviceIndex];
}
}
auto curentMaxCcsCount = std::max_element(this->ccsCount.begin(), this->ccsCount.end());
if (*curentMaxCcsCount > this->maxCcsCount) {
this->maxCcsCount = *curentMaxCcsCount;
this->timeout /= this->timeoutDivisor;
}
}
}
void DirectSubmissionController::recalculateTimeout() {
const auto now = this->getCpuTimestamp();
const auto timeSinceLastTerminate = std::chrono::duration_cast<std::chrono::microseconds>(now - this->lastTerminateCpuTimestamp);
DEBUG_BREAK_IF(timeSinceLastTerminate.count() < 0);
if (timeSinceLastTerminate.count() > this->timeout.count() &&
timeSinceLastTerminate.count() <= this->maxTimeout.count()) {
const auto newTimeout = std::chrono::duration_cast<std::chrono::microseconds>(timeSinceLastTerminate * 1.5);
this->timeout = newTimeout.count() < this->maxTimeout.count() ? newTimeout : this->maxTimeout;
}
this->lastTerminateCpuTimestamp = now;
}
} // namespace NEO