compute-runtime/runtime/utilities/numeric.h

106 lines
3.2 KiB
C++

/*
* Copyright (c) 2018, Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
#pragma once
#include <cstdint>
namespace OCLRT {
template <uint8_t NumBits>
struct StorageType;
template <>
struct StorageType<8> {
using Type = uint8_t;
};
template <>
struct StorageType<16> {
using Type = uint16_t;
};
template <>
struct StorageType<32> {
using Type = uint32_t;
};
template <>
struct StorageType<64> {
using Type = uint64_t;
};
template <uint8_t NumBits>
struct StorageType {
using Type = typename StorageType<NumBits + 1>::Type;
};
template <uint8_t NumBits>
using StorageTypeT = typename StorageType<NumBits>::Type;
template <uint8_t IntegerBits, uint8_t FractionalBits, uint8_t TotalBits = IntegerBits + FractionalBits>
struct UnsignedFixedPointValue {
UnsignedFixedPointValue(float v) {
fromFloatingPoint(v);
}
StorageTypeT<TotalBits> &getRawAccess() {
return storage;
}
static constexpr float getMaxRepresentableFloat() {
return getMaxRepresentableFloatingPointValue<float>();
}
float asFloat() {
return asFloatPointType<float>();
}
protected:
template <typename FloatingType>
static constexpr FloatingType getMaxRepresentableFloatingPointValue() {
return static_cast<FloatingType>(
static_cast<FloatingType>((1U << IntegerBits) - 1) + (static_cast<FloatingType>((1U << FractionalBits) - 1) / (1U << FractionalBits)));
}
template <typename FloatingType>
void fromFloatingPoint(FloatingType val) {
auto maxFloatVal = getMaxRepresentableFloatingPointValue<FloatingType>();
// clamp to [0, maxFloatVal]
val = (val < FloatingType{0}) ? FloatingType{0} : val;
val = (val > maxFloatVal) ? maxFloatVal : val;
// scale to fixed point representation
this->storage = static_cast<StorageTypeT<TotalBits>>(val * (1U << FractionalBits));
}
template <typename FloatingType>
FloatingType asFloatPointType() {
return static_cast<FloatingType>(storage) / (1U << FractionalBits);
}
StorageTypeT<TotalBits> storage = 0;
};
using FixedU4D8 = UnsignedFixedPointValue<4, 8>;
} // namespace OCLRT