110 lines
4.0 KiB
C++
110 lines
4.0 KiB
C++
/*
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* Copyright (c) 2017 - 2018, Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*/
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#pragma once
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#include "unit_tests/fixtures/buffer_fixture.h"
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#include "unit_tests/fixtures/device_fixture.h"
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#include "unit_tests/fixtures/image_fixture.h"
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#include "unit_tests/command_stream/command_stream_fixture.h"
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#include "unit_tests/command_queue/command_queue_fixture.h"
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#include "unit_tests/indirect_heap/indirect_heap_fixture.h"
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#include "unit_tests/helpers/hw_parse.h"
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namespace OCLRT {
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struct CommandDeviceFixture : public DeviceFixture,
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public CommandQueueHwFixture {
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using CommandQueueHwFixture::SetUp;
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void SetUp(cl_command_queue_properties cmdQueueProperties = 0) {
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DeviceFixture::SetUp();
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CommandQueueHwFixture::SetUp(pDevice, cmdQueueProperties);
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}
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void TearDown() {
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CommandQueueHwFixture::TearDown();
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DeviceFixture::TearDown();
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}
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};
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struct CommandEnqueueBaseFixture : CommandDeviceFixture,
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public IndirectHeapFixture,
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public HardwareParse {
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using IndirectHeapFixture::SetUp;
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void SetUp(cl_command_queue_properties cmdQueueProperties = 0) {
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CommandDeviceFixture::SetUp(cmdQueueProperties);
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IndirectHeapFixture::SetUp(pCmdQ);
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HardwareParse::SetUp();
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}
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void TearDown() {
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HardwareParse::TearDown();
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IndirectHeapFixture::TearDown();
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CommandDeviceFixture::TearDown();
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}
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};
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struct CommandEnqueueFixture : public CommandEnqueueBaseFixture,
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public CommandStreamFixture {
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void SetUp(cl_command_queue_properties cmdQueueProperties = 0) {
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CommandEnqueueBaseFixture::SetUp(cmdQueueProperties);
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CommandStreamFixture::SetUp(pCmdQ);
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}
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void TearDown() {
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CommandEnqueueBaseFixture::TearDown();
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CommandStreamFixture::TearDown();
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}
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};
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struct NegativeFailAllocationCommandEnqueueBaseFixture : public CommandEnqueueBaseFixture {
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void SetUp() override {
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CommandEnqueueBaseFixture::SetUp();
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failMemManager.reset(new FailMemoryManager());
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BufferDefaults::context = context;
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Image2dDefaults::context = context;
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buffer.reset(BufferHelper<>::create());
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image.reset(ImageHelper<Image2dDefaults>::create());
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ptr = static_cast<void *>(array);
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oldMemManager = pDevice->getMemoryManager();
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pDevice->getCommandStreamReceiver().setMemoryManager(failMemManager.get());
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}
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void TearDown() override {
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pDevice->getCommandStreamReceiver().setMemoryManager(oldMemManager);
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buffer.reset(nullptr);
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image.reset(nullptr);
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BufferDefaults::context = nullptr;
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Image2dDefaults::context = nullptr;
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CommandEnqueueBaseFixture::TearDown();
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}
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std::unique_ptr<Buffer> buffer;
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std::unique_ptr<Image> image;
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std::unique_ptr<FailMemoryManager> failMemManager;
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char array[MemoryConstants::cacheLineSize];
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void *ptr;
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MemoryManager *oldMemManager;
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};
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} // namespace OCLRT
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