compute-runtime/shared/source/built_ins/builtins_binary.cmake

85 lines
2.5 KiB
CMake

#
# Copyright (C) 2018-2025 Intel Corporation
#
# SPDX-License-Identifier: MIT
#
list(APPEND ADDRESSING_MODES
"stateless"
"bindful"
"bindless"
"heapless"
)
set(GENERATED_BUILTINS
"copy_buffer_rect"
"copy_buffer_to_buffer"
"copy_kernel_timestamps"
"fill_buffer"
)
set(GENERATED_BUILTINS_AUX_TRANSLATION
"aux_translation"
)
set(GENERATED_BUILTINS_IMAGES
"copy_buffer_to_image3d"
"copy_image3d_to_buffer"
"copy_image_to_image1d"
"copy_image_to_image2d"
"copy_image_to_image3d"
"fill_image1d"
"fill_image2d"
"fill_image3d"
"fill_image1d_buffer"
)
set(GENERATED_BUILTINS_IMAGES_STATELESS
"copy_buffer_to_image3d_stateless"
"copy_image3d_to_buffer_stateless"
)
set(GENERATED_BUILTINS_STATELESS
"copy_buffer_to_buffer_stateless"
"copy_buffer_rect_stateless"
"fill_buffer_stateless"
)
foreach(MODE ${ADDRESSING_MODES})
string(TOUPPER ${MODE} MODE_UPPER_CASE)
add_library(${BUILTINS_BINARIES_${MODE_UPPER_CASE}_LIB_NAME} OBJECT EXCLUDE_FROM_ALL builtins_binary.cmake)
target_compile_definitions(${BUILTINS_BINARIES_${MODE_UPPER_CASE}_LIB_NAME} PUBLIC MOCKABLE_VIRTUAL=)
endforeach()
# Add builtins sources
add_subdirectory(registry)
# Generate builtins cpps
if(COMPILE_BUILT_INS)
add_subdirectory(kernels)
endif()
foreach(MODE ${ADDRESSING_MODES})
string(TOUPPER ${MODE} MODE_UPPER_CASE)
get_property(GENERATED_BUILTINS_CPPS_${MODE} GLOBAL PROPERTY GENERATED_BUILTINS_CPPS_${MODE})
source_group("generated files\\${CORE_TYPE_LOWER}" FILES GENERATED_BUILTINS_CPPS_${MODE})
if(COMPILE_BUILT_INS)
target_sources(${BUILTINS_BINARIES_${MODE_UPPER_CASE}_LIB_NAME} PUBLIC ${GENERATED_BUILTINS_CPPS_${MODE}})
set_source_files_properties(${GENERATED_BUILTINS_CPPS_${MODE}} PROPERTIES GENERATED TRUE)
endif()
set_target_properties(${BUILTINS_BINARIES_${MODE_UPPER_CASE}_LIB_NAME} PROPERTIES LINKER_LANGUAGE CXX)
set_target_properties(${BUILTINS_BINARIES_${MODE_UPPER_CASE}_LIB_NAME} PROPERTIES POSITION_INDEPENDENT_CODE ON)
set_target_properties(${BUILTINS_BINARIES_${MODE_UPPER_CASE}_LIB_NAME} PROPERTIES FOLDER "${SHARED_SOURCE_PROJECTS_FOLDER}/${SHARED_BUILTINS_PROJECTS_FOLDER}")
target_include_directories(${BUILTINS_BINARIES_${MODE_UPPER_CASE}_LIB_NAME} PRIVATE
${ENGINE_NODE_DIR}
${KHRONOS_HEADERS_DIR}
${KHRONOS_GL_HEADERS_DIR}
${NEO__GMM_INCLUDE_DIR}
${NEO__IGC_INCLUDE_DIR}
)
endforeach()