compute-runtime/shared/source/debugger/debugger.h

66 lines
1.6 KiB
C++

/*
* Copyright (C) 2020-2025 Intel Corporation
*
* SPDX-License-Identifier: MIT
*
*/
#pragma once
#include <cstdint>
#include <memory>
namespace NEO {
struct HardwareInfo;
class LinearStream;
class IndirectHeap;
struct DebugData;
class GraphicsAllocation;
struct RootDeviceEnvironment;
class Debugger {
public:
struct SbaAddresses {
constexpr static size_t trackedAddressCount = 6;
uint64_t generalStateBaseAddress = 0;
uint64_t surfaceStateBaseAddress = 0;
uint64_t dynamicStateBaseAddress = 0;
uint64_t indirectObjectBaseAddress = 0;
uint64_t instructionBaseAddress = 0;
uint64_t bindlessSurfaceStateBaseAddress = 0;
uint64_t bindlessSamplerStateBaseAddress = 0;
};
virtual ~Debugger() = default;
virtual void captureStateBaseAddress(NEO::LinearStream &cmdStream, SbaAddresses sba, bool useFirstLevelBB) = 0;
virtual size_t getSbaTrackingCommandsSize(size_t trackedAddressCount) = 0;
void *getDebugSurfaceReservedSurfaceState(IndirectHeap &ssh);
inline static bool isDebugEnabled(bool internalUsage) {
return !internalUsage;
}
};
enum class DebuggingMode : uint32_t {
disabled,
online,
offline
};
inline DebuggingMode getDebuggingMode(uint32_t programDebugging) {
switch (programDebugging) {
case 1: {
return DebuggingMode::online;
}
case 2: {
return DebuggingMode::offline;
}
case 0:
default: {
return DebuggingMode::disabled;
}
}
}
static_assert(std::is_standard_layout<Debugger::SbaAddresses>::value);
} // namespace NEO