mirror of https://github.com/intel/gmmlib.git
150 lines
6.3 KiB
C
150 lines
6.3 KiB
C
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/*==============================================================================
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Copyright(c) 2017 Intel Corporation
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Permission is hereby granted, free of charge, to any person obtaining a
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copy of this software and associated documentation files(the "Software"),
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to deal in the Software without restriction, including without limitation
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the rights to use, copy, modify, merge, publish, distribute, sublicense,
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and / or sell copies of the Software, and to permit persons to whom the
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Software is furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included
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in all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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OTHER DEALINGS IN THE SOFTWARE.
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============================================================================*/
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#pragma once
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#ifdef __cplusplus
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#include "GmmMemAllocator.hpp"
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#include "GmmLibInc.h"
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/////////////////////////////////////////////////////////////////////////////////////
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/// @file GmmTextureCalc.h
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/// @brief This file contains the common functions and members for texture calculations
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/// on all GENs/Platforms
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/////////////////////////////////////////////////////////////////////////////////////
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namespace GmmLib
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{
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/////////////////////////////////////////////////////////////////////////
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/// Contains texture calc functions and members that are common across all platform
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/// implementation. This class is inherited by gen specific class so
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/// so clients shouldn't have to ever interact with this class directly.
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/////////////////////////////////////////////////////////////////////////
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class NON_PAGED_SECTION GmmTextureCalc :
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public GmmMemAllocator
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{
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// GMMLIB2_TODO:
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// 1) Change it to protected when all functions are part of the class
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// 2) Mode Gen specific implementation in derived class later.
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private:
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protected:
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/* Function prototypes */
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public:
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/* Constructors */
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// "Creates GmmTextureCalc object based on platform ID"
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static GmmTextureCalc* Create(PLATFORM Platform)
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{
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return new GmmTextureCalc();
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}
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GmmTextureCalc()
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{
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}
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~GmmTextureCalc()
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{
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}
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/* Function prototypes */
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//GmmTextureAlloc.cpp
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GMM_STATUS AllocateTexture(GMM_TEXTURE_INFO *pTexInfo);
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GMM_STATUS __GmmTexFillBlockMem(
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GMM_TEXTURE_INFO *pTexInfo,
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__GMM_BUFFER_TYPE *pRestrictions);
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GMM_STATUS GmmTexFillPitchAndSize(GMM_TEXTURE_INFO *pTexInfo,
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GMM_GFX_SIZE_T WidthBytesPhysical,
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uint32_t Height,
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__GMM_BUFFER_TYPE *pBufferType);
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void GmmTexGetRestrictions(
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GMM_TEXTURE_INFO* pTexInfo,
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__GMM_BUFFER_TYPE* pBuff);
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GMM_STATUS GMM_STDCALL __GmmTexFillPlanar(
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GMM_TEXTURE_INFO *pTexInfo,
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__GMM_BUFFER_TYPE *pRestrictions);
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void __GmmTexFillPlanar_SetTilingBasedOnRequiredAlignment(
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GMM_TEXTURE_INFO *pTexInfo,
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uint32_t YHeight, BOOLEAN YHeightAlignmentNeeded,
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uint32_t VHeight, BOOLEAN VHeightAlignmentNeeded);
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BOOLEAN __GmmTexValidateTexInfo(
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GMM_TEXTURE_INFO *pTexInfo,
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__GMM_BUFFER_TYPE *pRestrictions);
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void __GmmSetTileMode(
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GMM_TEXTURE_INFO* pTexInfo);
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GMM_STATUS __GmmTexSpecialCasePreProcessing(
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GMM_TEXTURE_INFO* pTexInfo);
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//GmmTexture.cpp
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uint32_t __GmmExpandHeight(
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uint32_t Height,
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uint32_t UnitAlignment,
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uint32_t NumSamples);
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uint32_t __GmmExpandWidth(
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uint32_t Width,
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uint32_t UnitAlignment,
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uint32_t NumSamples);
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void __GmmGetElementDimensions(
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GMM_RESOURCE_FORMAT Format,
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uint32_t *pWidth,
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uint32_t *pHeight,
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uint32_t *pDepth);
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void __GmmFillPlanarOffsetAddress(
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GMM_TEXTURE_INFO *pTexInfo);
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void __GmmFindMipTailStartLod(
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GMM_TEXTURE_INFO *pTexInfo);
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// Virtual functions
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// TODO GmmLib2.0 Create derived class of TextureCalc and add virtual functions.
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/*virtual GMM_STATUS GMM_STDCALL __GmmTexFill1D(
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GMM_TEXTURE_INFO *pTexInfo,
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__GMM_BUFFER_TYPE *pRestrictions) = 0;
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virtual GMM_STATUS GMM_STDCALL __GmmTexFill2D(
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GMM_TEXTURE_INFO *pTexInfo,
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__GMM_BUFFER_TYPE *pRestrictions) = 0;
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virtual GMM_STATUS GMM_STDCALL __GmmTexFill3D(
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GMM_TEXTURE_INFO *pTexInfo,
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__GMM_BUFFER_TYPE *pRestrictions) = 0;
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virtual GMM_STATUS GMM_STDCALL __GmmTexFillCube(
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GMM_TEXTURE_INFO *pTexInfo,
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__GMM_BUFFER_TYPE *pRestrictions) = 0;*/
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/* inline functions */
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};
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}
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#endif // #ifdef __cplusplus
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