mirror of https://github.com/intel/gmmlib.git
942 lines
37 KiB
C++
942 lines
37 KiB
C++
/*==============================================================================
|
|
Copyright(c) 2017 Intel Corporation
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a
|
|
copy of this software and associated documentation files(the "Software"),
|
|
to deal in the Software without restriction, including without limitation
|
|
the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
|
and / or sell copies of the Software, and to permit persons to whom the
|
|
Software is furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included
|
|
in all copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
|
|
OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
|
THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
|
OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
|
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
|
OTHER DEALINGS IN THE SOFTWARE.
|
|
============================================================================*/
|
|
|
|
|
|
#include "Internal/Common/GmmLibInc.h"
|
|
#include "Internal/Common/Texture/GmmGen10TextureCalc.h"
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
/// Returns the mip offset of given LOD in Mip Tail
|
|
///
|
|
/// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
|
|
/// MipLevel: given LOD #
|
|
///
|
|
/// @return offset value of LOD in bytes
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
uint32_t GmmLib::GmmGen10TextureCalc::GetMipTailByteOffset(GMM_TEXTURE_INFO *pTexInfo,
|
|
uint32_t MipLevel)
|
|
{
|
|
uint32_t ByteOffset = 0, Slot = 0xff;
|
|
|
|
GMM_DPF_ENTER;
|
|
|
|
// 3D textures follow the Gen9 mip tail format
|
|
if(!pGmmLibContext->GetSkuTable().FtrStandardMipTailFormat || pTexInfo->Type == RESOURCE_3D)
|
|
{
|
|
return GmmGen9TextureCalc::GetMipTailByteOffset(pTexInfo, MipLevel);
|
|
}
|
|
|
|
|
|
if(pTexInfo->Type == RESOURCE_1D)
|
|
{
|
|
Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
|
|
(pTexInfo->Flags.Info.TiledYf ? 4 : 0);
|
|
}
|
|
else if(pTexInfo->Type == RESOURCE_2D || pTexInfo->Type == RESOURCE_CUBE)
|
|
{
|
|
// clang-format off
|
|
Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
|
|
// TileYs
|
|
((pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 16) ? 4 :
|
|
(pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 8) ? 3 :
|
|
(pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 4) ? 2 :
|
|
(pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 2) ? 1 :
|
|
(pTexInfo->Flags.Info.TiledYs ) ? 0 :
|
|
// TileYf
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 16) ? 11:
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 8) ? 10:
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 4) ? 8:
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 2) ? 5:
|
|
(pTexInfo->Flags.Info.TiledYf ) ? 4: 0);
|
|
// clang-format on
|
|
}
|
|
|
|
switch(Slot)
|
|
{
|
|
case 0:
|
|
ByteOffset = GMM_KBYTE(32);
|
|
break;
|
|
case 1:
|
|
ByteOffset = GMM_KBYTE(16);
|
|
break;
|
|
case 2:
|
|
ByteOffset = GMM_KBYTE(8);
|
|
break;
|
|
case 3:
|
|
ByteOffset = GMM_KBYTE(4);
|
|
break;
|
|
case 4:
|
|
ByteOffset = GMM_KBYTE(2);
|
|
break;
|
|
case 5:
|
|
ByteOffset = GMM_BYTES(1536);
|
|
break;
|
|
case 6:
|
|
ByteOffset = GMM_BYTES(1280);
|
|
break;
|
|
case 7:
|
|
ByteOffset = GMM_BYTES(1024);
|
|
break;
|
|
case 8:
|
|
ByteOffset = GMM_BYTES(768);
|
|
break;
|
|
case 9:
|
|
ByteOffset = GMM_BYTES(512);
|
|
break;
|
|
case 10:
|
|
ByteOffset = GMM_BYTES(256);
|
|
break;
|
|
case 11:
|
|
ByteOffset = GMM_BYTES(192);
|
|
break;
|
|
case 12:
|
|
ByteOffset = GMM_BYTES(128);
|
|
break;
|
|
case 13:
|
|
ByteOffset = GMM_BYTES(64);
|
|
break;
|
|
case 14:
|
|
ByteOffset = GMM_BYTES(0);
|
|
break;
|
|
default:
|
|
__GMM_ASSERT(0);
|
|
}
|
|
|
|
GMM_DPF_EXIT;
|
|
|
|
return (ByteOffset);
|
|
}
|
|
|
|
GMM_MIPTAIL_SLOT_OFFSET Gen10MipTailSlotOffset1DSurface[15][5] = GEN10_MIPTAIL_SLOT_OFFSET_1D_SURFACE;
|
|
GMM_MIPTAIL_SLOT_OFFSET Gen10MipTailSlotOffset2DSurface[15][5] = GEN10_MIPTAIL_SLOT_OFFSET_2D_SURFACE;
|
|
GMM_MIPTAIL_SLOT_OFFSET Gen10MipTailSlotOffset3DSurface[15][5] = GEN10_MIPTAIL_SLOT_OFFSET_3D_SURFACE;
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
/// Returns the mip-map offset in geometric OffsetX, Y, Z for a given LOD in Mip Tail.
|
|
///
|
|
/// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
|
|
/// MipLevel: mip-map level
|
|
/// OffsetX: ptr to Offset in X direction (in bytes)
|
|
/// OffsetY: ptr to Offset in Y direction (in pixels)
|
|
/// OffsetZ: ptr to Offset in Z direction (in pixels)
|
|
///
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
void GmmLib::GmmGen10TextureCalc::GetMipTailGeometryOffset(GMM_TEXTURE_INFO *pTexInfo,
|
|
uint32_t MipLevel,
|
|
uint32_t * OffsetX,
|
|
uint32_t * OffsetY,
|
|
uint32_t * OffsetZ)
|
|
{
|
|
uint32_t ArrayIndex = 0;
|
|
uint32_t Slot = 0;
|
|
|
|
GMM_DPF_ENTER;
|
|
|
|
// 3D textures follow the Gen9 mip tail format
|
|
if(!pGmmLibContext->GetSkuTable().FtrStandardMipTailFormat ||
|
|
pTexInfo->Type == RESOURCE_3D)
|
|
{
|
|
return GmmGen9TextureCalc::GetMipTailGeometryOffset(pTexInfo, MipLevel, OffsetX, OffsetY, OffsetZ);
|
|
}
|
|
|
|
switch(pTexInfo->BitsPerPixel)
|
|
{
|
|
case 128:
|
|
ArrayIndex = 0;
|
|
break;
|
|
case 64:
|
|
ArrayIndex = 1;
|
|
break;
|
|
case 32:
|
|
ArrayIndex = 2;
|
|
break;
|
|
case 16:
|
|
ArrayIndex = 3;
|
|
break;
|
|
case 8:
|
|
ArrayIndex = 4;
|
|
break;
|
|
default:
|
|
__GMM_ASSERT(0);
|
|
break;
|
|
}
|
|
|
|
if(pTexInfo->Type == RESOURCE_1D)
|
|
{
|
|
Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
|
|
(pTexInfo->Flags.Info.TiledYf ? 4 : 0);
|
|
|
|
*OffsetX = Gen10MipTailSlotOffset1DSurface[Slot][ArrayIndex].X * pTexInfo->BitsPerPixel / 8;
|
|
*OffsetY = Gen10MipTailSlotOffset1DSurface[Slot][ArrayIndex].Y;
|
|
*OffsetZ = Gen10MipTailSlotOffset1DSurface[Slot][ArrayIndex].Z;
|
|
}
|
|
else if(pTexInfo->Type == RESOURCE_2D || pTexInfo->Type == RESOURCE_CUBE)
|
|
{
|
|
// clang-format off
|
|
Slot = MipLevel - pTexInfo->Alignment.MipTailStartLod +
|
|
// TileYs
|
|
((pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 16) ? 4 :
|
|
(pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 8) ? 3 :
|
|
(pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 4) ? 2 :
|
|
(pTexInfo->Flags.Info.TiledYs && pTexInfo->MSAA.NumSamples == 2) ? 1 :
|
|
(pTexInfo->Flags.Info.TiledYs) ? 0 :
|
|
// TileYf
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 16) ? 11 :
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 8) ? 10 :
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 4) ? 8 :
|
|
(pTexInfo->Flags.Info.TiledYf && pTexInfo->MSAA.NumSamples == 2) ? 5 :
|
|
(pTexInfo->Flags.Info.TiledYf) ? 4 : 0);
|
|
// clang-format on
|
|
|
|
*OffsetX = Gen10MipTailSlotOffset2DSurface[Slot][ArrayIndex].X * pTexInfo->BitsPerPixel / 8;
|
|
*OffsetY = Gen10MipTailSlotOffset2DSurface[Slot][ArrayIndex].Y;
|
|
*OffsetZ = Gen10MipTailSlotOffset2DSurface[Slot][ArrayIndex].Z;
|
|
}
|
|
|
|
GMM_DPF_EXIT;
|
|
return;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
/// Returns the aligned block height of the 3D surface on Gen9
|
|
///
|
|
/// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
|
|
/// BlockHeight:
|
|
/// ExpandedArraySize: adjusted array size for MSAA, cube faces, etc.
|
|
///
|
|
/// @return BlockHeight
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
uint32_t GmmLib::GmmGen10TextureCalc::GetAligned3DBlockHeight(GMM_TEXTURE_INFO *pTexInfo,
|
|
uint32_t BlockHeight,
|
|
uint32_t ExpandedArraySize)
|
|
{
|
|
uint32_t DAlign, CompressHeight, CompressWidth, CompressDepth;
|
|
GMM_DPF_ENTER;
|
|
|
|
__GMM_ASSERTPTR(pTexInfo, 0);
|
|
|
|
const GMM_PLATFORM_INFO *pPlatform = GMM_OVERRIDE_PLATFORM_INFO(pTexInfo, pGmmLibContext);
|
|
|
|
DAlign = pTexInfo->Alignment.DAlign;
|
|
|
|
GetCompressionBlockDimensions(pTexInfo->Format, &CompressWidth, &CompressHeight, &CompressDepth);
|
|
|
|
if(pTexInfo->Type == RESOURCE_3D)
|
|
{
|
|
ExpandedArraySize = GFX_ALIGN_NP2(ExpandedArraySize, DAlign) / CompressDepth;
|
|
|
|
if(!pTexInfo->Flags.Info.Linear)
|
|
{
|
|
BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight);
|
|
}
|
|
}
|
|
|
|
GMM_DPF_EXIT;
|
|
|
|
return BlockHeight;
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
/// Allocates the 2D mip layout for surface state programming.
|
|
///
|
|
/// @param[in] pTexInfo: ptr to ::GMM_TEXTURE_INFO,
|
|
/// @param[in] pRestrictions: ptr to surface alignment and size restrictions
|
|
///
|
|
/// @return ::GMM_STATUS
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
GMM_STATUS GMM_STDCALL GmmLib::GmmGen10TextureCalc::FillTex2D(GMM_TEXTURE_INFO * pTexInfo,
|
|
__GMM_BUFFER_TYPE *pRestrictions)
|
|
{
|
|
uint32_t Width, Height, BitsPerPixel;
|
|
uint32_t HAlign, VAlign, DAlign, CompressHeight, CompressWidth, CompressDepth;
|
|
uint32_t AlignedWidth, BlockHeight, ExpandedArraySize, Pitch;
|
|
uint8_t Compress = 0;
|
|
GMM_STATUS Status;
|
|
|
|
GMM_DPF_ENTER;
|
|
|
|
__GMM_ASSERTPTR(pTexInfo, GMM_ERROR);
|
|
__GMM_ASSERTPTR(pRestrictions, GMM_ERROR);
|
|
|
|
const GMM_PLATFORM_INFO *pPlatform = GMM_OVERRIDE_PLATFORM_INFO(pTexInfo, pGmmLibContext);
|
|
|
|
BitsPerPixel = pTexInfo->BitsPerPixel;
|
|
if(pTexInfo->Flags.Gpu.CCS && pTexInfo->Flags.Gpu.__NonMsaaTileYCcs)
|
|
{
|
|
// Aux Surfaces are 8bpp.
|
|
BitsPerPixel = 8;
|
|
}
|
|
|
|
Height = pTexInfo->BaseHeight;
|
|
Width = GFX_ULONG_CAST(pTexInfo->BaseWidth);
|
|
|
|
pTexInfo->MSAA.NumSamples = GFX_MAX(pTexInfo->MSAA.NumSamples, 1);
|
|
|
|
if(pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs)
|
|
{
|
|
FindMipTailStartLod(pTexInfo);
|
|
}
|
|
|
|
ExpandedArraySize =
|
|
GFX_MAX(pTexInfo->ArraySize, 1) *
|
|
((pTexInfo->Type == RESOURCE_CUBE) ? 6 : 1) * // Cubemaps simply 6-element, 2D arrays.
|
|
((pTexInfo->Type == RESOURCE_3D) ? pTexInfo->Depth : 1) * // 3D's simply 2D arrays.
|
|
((pTexInfo->Flags.Gpu.Depth || pTexInfo->Flags.Gpu.SeparateStencil ||
|
|
(pTexInfo->Flags.Info.TiledYs || pTexInfo->Flags.Info.TiledYf)) ? // MSAA Ys samples are NOT stored as array planes.
|
|
1 :
|
|
pTexInfo->MSAA.NumSamples); // MSAA (non-Depth/Stencil) RT samples stored as array planes.
|
|
|
|
if(pTexInfo->Flags.Info.TiledYs || pTexInfo->Flags.Info.TiledYf)
|
|
{
|
|
ExpandedArraySize = GFX_CEIL_DIV(ExpandedArraySize, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileDepth);
|
|
}
|
|
|
|
//
|
|
// Check for color separation
|
|
//
|
|
if(pTexInfo->Flags.Gpu.ColorSeparation || pTexInfo->Flags.Gpu.ColorSeparationRGBX)
|
|
{
|
|
bool csRestrictionsMet = (((ExpandedArraySize <= 2) &&
|
|
(ExpandedArraySize == pTexInfo->ArraySize) &&
|
|
((pTexInfo->Format == GMM_FORMAT_R8G8B8A8_UNORM) ||
|
|
(pTexInfo->Format == GMM_FORMAT_R8G8B8A8_UNORM_SRGB) ||
|
|
(pTexInfo->Format == GMM_FORMAT_B8G8R8A8_UNORM) ||
|
|
(pTexInfo->Format == GMM_FORMAT_B8G8R8A8_UNORM_SRGB) ||
|
|
(pTexInfo->Format == GMM_FORMAT_B8G8R8X8_UNORM) ||
|
|
(pTexInfo->Format == GMM_FORMAT_B8G8R8X8_UNORM_SRGB)) &&
|
|
((pTexInfo->Flags.Gpu.ColorSeparation && (Width % 16) == 0) ||
|
|
(pTexInfo->Flags.Gpu.ColorSeparationRGBX && (Width % 12) == 0))));
|
|
|
|
if(csRestrictionsMet)
|
|
{
|
|
ExpandedArraySize = GMM_COLOR_SEPARATION_ARRAY_SIZE;
|
|
}
|
|
else
|
|
{
|
|
pTexInfo->Flags.Gpu.ColorSeparation = false;
|
|
pTexInfo->Flags.Gpu.ColorSeparationRGBX = false;
|
|
}
|
|
}
|
|
|
|
HAlign = pTexInfo->Alignment.HAlign;
|
|
VAlign = pTexInfo->Alignment.VAlign;
|
|
DAlign = pTexInfo->Alignment.DAlign;
|
|
GetCompressionBlockDimensions(pTexInfo->Format, &CompressWidth, &CompressHeight, &CompressDepth);
|
|
|
|
Compress = GmmIsCompressed(pGmmLibContext, pTexInfo->Format);
|
|
|
|
/////////////////////////////////
|
|
// Calculate Block Surface Height
|
|
/////////////////////////////////
|
|
|
|
if(ExpandedArraySize > 1)
|
|
{
|
|
uint32_t Alignment = VAlign;
|
|
if((pTexInfo->Type == RESOURCE_3D && !pTexInfo->Flags.Info.Linear) ||
|
|
(pTexInfo->Flags.Gpu.S3dDx && pGmmLibContext->GetSkuTable().FtrDisplayEngineS3d) ||
|
|
(pTexInfo->Flags.Wa.MediaPipeUsage))
|
|
{
|
|
Alignment = pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight;
|
|
//Gmm uses TileY for Stencil allocations, having half TileW height (TileY width compensates)
|
|
if(pTexInfo->Flags.Gpu.SeparateStencil && pTexInfo->Flags.Info.TiledW)
|
|
{
|
|
Alignment *= 2;
|
|
}
|
|
}
|
|
|
|
// Calculate the overall Block height...Mip0Height + Max(Mip1Height, Sum of Mip2Height..MipnHeight)
|
|
BlockHeight = Get2DMipMapTotalHeight(pTexInfo);
|
|
BlockHeight = GFX_ALIGN_NP2(BlockHeight, Alignment);
|
|
|
|
// GMM internally uses QPitch as the logical distance between slices, but translates
|
|
// as appropriate to service client queries in GmmResGetQPitch.
|
|
pTexInfo->Alignment.QPitch = BlockHeight;
|
|
|
|
if(Compress)
|
|
{
|
|
BlockHeight = GFX_CEIL_DIV(BlockHeight, CompressHeight);
|
|
|
|
BlockHeight = GetAligned3DBlockHeight(pTexInfo, BlockHeight, ExpandedArraySize);
|
|
}
|
|
else if(pTexInfo->Flags.Gpu.SeparateStencil && pTexInfo->Flags.Info.TiledW)
|
|
{
|
|
BlockHeight /= 2;
|
|
}
|
|
else if(pTexInfo->Flags.Gpu.CCS && pTexInfo->Flags.Gpu.__NonMsaaTileYCcs)
|
|
{
|
|
BlockHeight /= 16;
|
|
}
|
|
|
|
BlockHeight *= ExpandedArraySize;
|
|
}
|
|
else
|
|
{
|
|
pTexInfo->Alignment.QPitch = 0;
|
|
|
|
BlockHeight = Get2DMipMapHeight(pTexInfo);
|
|
}
|
|
|
|
///////////////////////////////////
|
|
// Calculate Pitch
|
|
///////////////////////////////////
|
|
|
|
AlignedWidth = __GMM_EXPAND_WIDTH(this, Width, HAlign, pTexInfo);
|
|
|
|
// For Non - planar surfaces, the alignment is done on the entire height of the allocation
|
|
if(pGmmLibContext->GetWaTable().WaAlignYUVResourceToLCU &&
|
|
GmmIsYUVFormatLCUAligned(pTexInfo->Format))
|
|
{
|
|
AlignedWidth = GFX_ALIGN(AlignedWidth, GMM_SCANLINES(GMM_MAX_LCU_SIZE));
|
|
}
|
|
|
|
// Calculate special pitch case of small dimensions where LOD1 + LOD2 widths
|
|
// are greater than LOD0. e.g. dimensions 4x4 and MinPitch == 1
|
|
if((pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs) &&
|
|
(pTexInfo->Alignment.MipTailStartLod < 2))
|
|
{
|
|
// Do nothing -- all mips are in LOD0/LOD1, which is already width aligned.
|
|
}
|
|
else if(pTexInfo->MaxLod >= 2)
|
|
{
|
|
uint32_t AlignedWidthLod1, AlignedWidthLod2;
|
|
|
|
AlignedWidthLod1 = __GMM_EXPAND_WIDTH(this, Width >> 1, HAlign, pTexInfo);
|
|
AlignedWidthLod2 = __GMM_EXPAND_WIDTH(this, Width >> 2, HAlign, pTexInfo);
|
|
|
|
AlignedWidth = GFX_MAX(AlignedWidth, AlignedWidthLod1 + AlignedWidthLod2);
|
|
}
|
|
|
|
if(Compress)
|
|
{
|
|
AlignedWidth = GFX_CEIL_DIV(AlignedWidth, CompressWidth);
|
|
}
|
|
else if(pTexInfo->Flags.Gpu.SeparateStencil && pTexInfo->Flags.Info.TiledW)
|
|
{
|
|
AlignedWidth *= 2;
|
|
}
|
|
else if(pTexInfo->Flags.Gpu.CCS && pTexInfo->Flags.Gpu.__NonMsaaTileYCcs)
|
|
{
|
|
switch(pTexInfo->BitsPerPixel)
|
|
{
|
|
case 32:
|
|
AlignedWidth /= 8;
|
|
break;
|
|
case 64:
|
|
AlignedWidth /= 4;
|
|
break;
|
|
case 128:
|
|
AlignedWidth /= 2;
|
|
break;
|
|
default:
|
|
__GMM_ASSERT(0);
|
|
}
|
|
}
|
|
else if(pTexInfo->Flags.Gpu.ColorSeparation)
|
|
{
|
|
AlignedWidth *= pTexInfo->ArraySize;
|
|
__GMM_ASSERT(0 == (AlignedWidth % GMM_COLOR_SEPARATION_WIDTH_DIVISION));
|
|
AlignedWidth /= GMM_COLOR_SEPARATION_WIDTH_DIVISION;
|
|
}
|
|
else if(pTexInfo->Flags.Gpu.ColorSeparationRGBX)
|
|
{
|
|
AlignedWidth *= pTexInfo->ArraySize;
|
|
__GMM_ASSERT(0 == (AlignedWidth % GMM_COLOR_SEPARATION_RGBX_WIDTH_DIVISION));
|
|
AlignedWidth /= GMM_COLOR_SEPARATION_RGBX_WIDTH_DIVISION;
|
|
}
|
|
|
|
// Default pitch
|
|
Pitch = AlignedWidth * BitsPerPixel >> 3;
|
|
|
|
// Make sure the pitch satisfy linear min pitch requirment
|
|
Pitch = GFX_MAX(Pitch, pRestrictions->MinPitch);
|
|
|
|
// Make sure pitch satisfy alignment restriction
|
|
Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment);
|
|
|
|
////////////////////
|
|
// Adjust for Tiling
|
|
////////////////////
|
|
|
|
if(GMM_IS_TILED(pPlatform->TileInfo[pTexInfo->TileMode]))
|
|
{
|
|
Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileWidth);
|
|
BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight);
|
|
}
|
|
|
|
GMM_ASSERTDPF(pTexInfo->Flags.Info.LayoutBelow || !pTexInfo->Flags.Info.LayoutRight, "MIPLAYOUT_RIGHT not supported after Gen6!");
|
|
pTexInfo->Flags.Info.LayoutBelow = 1;
|
|
pTexInfo->Flags.Info.LayoutRight = 0;
|
|
|
|
// If a texture is YUV packed, 96, or 48 bpp then one row plus 16 bytes of
|
|
// padding needs to be added. Since this will create a none pitch aligned
|
|
// surface the padding is aligned to the next row
|
|
if(GmmIsYUVPacked(pTexInfo->Format) ||
|
|
(pTexInfo->BitsPerPixel == GMM_BITS(96)) ||
|
|
(pTexInfo->BitsPerPixel == GMM_BITS(48)))
|
|
{
|
|
BlockHeight += GMM_SCANLINES(1) + GFX_CEIL_DIV(GMM_BYTES(16), Pitch);
|
|
}
|
|
|
|
// For Non-planar surfaces, the alignment is done on the entire height of the allocation
|
|
if(pGmmLibContext->GetWaTable().WaAlignYUVResourceToLCU &&
|
|
GmmIsYUVFormatLCUAligned(pTexInfo->Format) &&
|
|
!GmmIsPlanar(pTexInfo->Format))
|
|
{
|
|
BlockHeight = GFX_ALIGN(BlockHeight, GMM_SCANLINES(GMM_MAX_LCU_SIZE));
|
|
}
|
|
|
|
// Align height to even row to cover for HW over-fetch
|
|
BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW);
|
|
|
|
if((Status = // <-- Note assignment.
|
|
FillTexPitchAndSize(
|
|
pTexInfo, Pitch, BlockHeight, pRestrictions)) == GMM_SUCCESS)
|
|
{
|
|
Fill2DTexOffsetAddress(pTexInfo);
|
|
}
|
|
|
|
GMM_DPF_EXIT;
|
|
|
|
return (Status);
|
|
}
|
|
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
/// This function will Setup a planar surface allocation.
|
|
///
|
|
/// @param[in] pTexInfo: Reference to ::GMM_TEXTURE_INFO
|
|
/// @param[in] pRestrictions: Reference to surface alignment and size restrictions.
|
|
///
|
|
/// @return ::GMM_STATUS
|
|
/////////////////////////////////////////////////////////////////////////////////////
|
|
GMM_STATUS GMM_STDCALL GmmLib::GmmGen10TextureCalc::FillTexPlanar(GMM_TEXTURE_INFO * pTexInfo,
|
|
__GMM_BUFFER_TYPE *pRestrictions)
|
|
{
|
|
uint32_t WidthBytesPhysical, Height, YHeight, VHeight;
|
|
uint32_t AdjustedVHeight = 0;
|
|
GMM_STATUS Status;
|
|
bool UVPacked = false;
|
|
|
|
GMM_DPF_ENTER;
|
|
|
|
__GMM_ASSERTPTR(pTexInfo, GMM_ERROR);
|
|
__GMM_ASSERTPTR(pRestrictions, GMM_ERROR);
|
|
__GMM_ASSERT(!pTexInfo->Flags.Info.TiledW);
|
|
pTexInfo->TileMode = TILE_NONE;
|
|
|
|
const GMM_PLATFORM_INFO *pPlatform = GMM_OVERRIDE_PLATFORM_INFO(pTexInfo, pGmmLibContext);
|
|
|
|
WidthBytesPhysical = GFX_ULONG_CAST(pTexInfo->BaseWidth) * pTexInfo->BitsPerPixel >> 3;
|
|
Height = VHeight = 0;
|
|
|
|
YHeight = pTexInfo->BaseHeight;
|
|
|
|
switch(pTexInfo->Format)
|
|
{
|
|
case GMM_FORMAT_IMC1: // IMC1 = IMC3 with Swapped U/V
|
|
case GMM_FORMAT_IMC3:
|
|
case GMM_FORMAT_MFX_JPEG_YUV420: // Same as IMC3.
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// UUUU
|
|
// UUUU
|
|
// VVVV
|
|
// VVVV
|
|
case GMM_FORMAT_MFX_JPEG_YUV422V: // Similar to IMC3 but U/V are full width.
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// UUUUUUUU
|
|
// UUUUUUUU
|
|
// VVVVVVVV
|
|
// VVVVVVVV
|
|
{
|
|
VHeight = GFX_ALIGN(GFX_CEIL_DIV(YHeight, 2), GMM_IMCx_PLANE_ROW_ALIGNMENT);
|
|
|
|
YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
|
|
|
|
Height = YHeight + 2 * VHeight; // One VHeight for V and one for U.
|
|
|
|
pTexInfo->OffsetInfo.Plane.NoOfPlanes = 3;
|
|
|
|
break;
|
|
}
|
|
case GMM_FORMAT_MFX_JPEG_YUV411R_TYPE: //Similar to IMC3 but U/V are quarther height and full width.
|
|
//YYYYYYYY
|
|
//YYYYYYYY
|
|
//YYYYYYYY
|
|
//YYYYYYYY
|
|
//UUUUUUUU
|
|
//VVVVVVVV
|
|
{
|
|
VHeight = GFX_ALIGN(GFX_CEIL_DIV(YHeight, 4), GMM_IMCx_PLANE_ROW_ALIGNMENT);
|
|
|
|
YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
|
|
|
|
Height = YHeight + 2 * VHeight;
|
|
|
|
pTexInfo->OffsetInfo.Plane.NoOfPlanes = 3;
|
|
|
|
break;
|
|
}
|
|
case GMM_FORMAT_MFX_JPEG_YUV411: // Similar to IMC3 but U/V are quarter width and full height.
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// UU
|
|
// UU
|
|
// UU
|
|
// UU
|
|
// VV
|
|
// VV
|
|
// VV
|
|
// VV
|
|
case GMM_FORMAT_MFX_JPEG_YUV422H: // Similar to IMC3 but U/V are full height.
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// UUUU
|
|
// UUUU
|
|
// UUUU
|
|
// UUUU
|
|
// VVVV
|
|
// VVVV
|
|
// VVVV
|
|
// VVVV
|
|
case GMM_FORMAT_BGRP:
|
|
case GMM_FORMAT_RGBP:
|
|
case GMM_FORMAT_MFX_JPEG_YUV444: // Similar to IMC3 but U/V are full size.
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// UUUUUUUU
|
|
// UUUUUUUU
|
|
// UUUUUUUU
|
|
// UUUUUUUU
|
|
// VVVVVVVV
|
|
// VVVVVVVV
|
|
// VVVVVVVV
|
|
// VVVVVVVV
|
|
{
|
|
YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
|
|
VHeight = YHeight;
|
|
|
|
Height = YHeight + 2 * VHeight;
|
|
|
|
pTexInfo->OffsetInfo.Plane.NoOfPlanes = 3;
|
|
|
|
break;
|
|
}
|
|
case GMM_FORMAT_IMC2: // IMC2 = IMC4 with Swapped U/V
|
|
case GMM_FORMAT_IMC4:
|
|
{
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// UUUUVVVV
|
|
// UUUUVVVV
|
|
|
|
YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT);
|
|
VHeight = GFX_CEIL_DIV(YHeight, 2);
|
|
|
|
WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, 2); // If odd YWidth, pitch bumps-up to fit rounded-up U/V planes.
|
|
|
|
Height = YHeight + VHeight;
|
|
|
|
// With SURFACE_STATE.XOffset support, the U-V interface has
|
|
// much lighter restrictions--which will be naturally met by
|
|
// surface pitch restrictions (i.e. dividing an IMC2/4 pitch
|
|
// by 2--to get the U/V interface--will always produce a safe
|
|
// XOffset value).
|
|
|
|
// Not technically UV packed but sizing works out the same
|
|
// if the resource is std swizzled
|
|
UVPacked = true;
|
|
pTexInfo->OffsetInfo.Plane.NoOfPlanes = 2;
|
|
|
|
break;
|
|
}
|
|
case GMM_FORMAT_NV12:
|
|
case GMM_FORMAT_NV21:
|
|
case GMM_FORMAT_NV11:
|
|
case GMM_FORMAT_P010:
|
|
case GMM_FORMAT_P012:
|
|
case GMM_FORMAT_P016:
|
|
case GMM_FORMAT_P208:
|
|
case GMM_FORMAT_P216:
|
|
{
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// [UV-Packing]
|
|
|
|
if((pTexInfo->Format == GMM_FORMAT_NV12) ||
|
|
(pTexInfo->Format == GMM_FORMAT_NV21) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P010) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P012) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P016))
|
|
{
|
|
VHeight = GFX_CEIL_DIV(YHeight, 2); // U/V plane half of Y
|
|
Height = YHeight + VHeight;
|
|
}
|
|
else
|
|
{
|
|
VHeight = YHeight; // U/V plane is same as Y
|
|
Height = YHeight + VHeight;
|
|
}
|
|
|
|
if((pTexInfo->Format == GMM_FORMAT_NV12) ||
|
|
(pTexInfo->Format == GMM_FORMAT_NV21) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P010) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P012) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P016) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P208) ||
|
|
(pTexInfo->Format == GMM_FORMAT_P216))
|
|
{
|
|
WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, 2); // If odd YWidth, pitch bumps-up to fit rounded-up U/V planes.
|
|
}
|
|
else //if(pTexInfo->Format == GMM_FORMAT_NV11)
|
|
{
|
|
// Tiling not supported, since YPitch != UVPitch...
|
|
pTexInfo->Flags.Info.TiledY = 0;
|
|
pTexInfo->Flags.Info.TiledYf = 0;
|
|
pTexInfo->Flags.Info.TiledYs = 0;
|
|
pTexInfo->Flags.Info.TiledX = 0;
|
|
pTexInfo->Flags.Info.Linear = 1;
|
|
}
|
|
|
|
UVPacked = true;
|
|
pTexInfo->OffsetInfo.Plane.NoOfPlanes = 2;
|
|
break;
|
|
}
|
|
case GMM_FORMAT_I420: // IYUV & I420: are identical to YV12 except,
|
|
case GMM_FORMAT_IYUV: // U & V pl.s are reversed.
|
|
case GMM_FORMAT_YV12:
|
|
case GMM_FORMAT_YVU9:
|
|
{
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// YYYYYYYY
|
|
// VVVVVV.. <-- V and U planes follow the Y plane, as linear
|
|
// ..UUUUUU arrays--without respect to pitch.
|
|
|
|
uint32_t YSize, UVSize, YVSizeRShift;
|
|
uint32_t YSizeForUVPurposes, YSizeForUVPurposesDimensionalAlignment;
|
|
|
|
YSize = WidthBytesPhysical * YHeight;
|
|
|
|
// YVU9 has one U/V pixel for each 4x4 Y block.
|
|
// The others have one U/V pixel for each 2x2 Y block.
|
|
|
|
// YVU9 has a Y:V size ratio of 16 (4x4 --> 1).
|
|
// The others have a ratio of 4 (2x2 --> 1).
|
|
YVSizeRShift = (pTexInfo->Format != GMM_FORMAT_YVU9) ? 2 : 4;
|
|
|
|
// If a Y plane isn't fully-aligned to its Y-->U/V block size, the
|
|
// extra/unaligned Y pixels still need corresponding U/V pixels--So
|
|
// for the purpose of computing the UVSize, we must consider a
|
|
// dimensionally "rounded-up" YSize. (E.g. a 13x5 YVU9 Y plane would
|
|
// require 4x2 U/V planes--the same UVSize as a fully-aligned 16x8 Y.)
|
|
YSizeForUVPurposesDimensionalAlignment = (pTexInfo->Format != GMM_FORMAT_YVU9) ? 2 : 4;
|
|
YSizeForUVPurposes =
|
|
GFX_ALIGN(WidthBytesPhysical, YSizeForUVPurposesDimensionalAlignment) *
|
|
GFX_ALIGN(YHeight, YSizeForUVPurposesDimensionalAlignment);
|
|
|
|
UVSize = 2 * // <-- U + V
|
|
(YSizeForUVPurposes >> YVSizeRShift);
|
|
|
|
Height = GFX_CEIL_DIV(YSize + UVSize, WidthBytesPhysical);
|
|
|
|
// Tiling not supported, since YPitch != UVPitch...
|
|
pTexInfo->Flags.Info.TiledY = 0;
|
|
pTexInfo->Flags.Info.TiledYf = 0;
|
|
pTexInfo->Flags.Info.TiledYs = 0;
|
|
pTexInfo->Flags.Info.TiledX = 0;
|
|
pTexInfo->Flags.Info.Linear = 1;
|
|
|
|
pTexInfo->OffsetInfo.Plane.NoOfPlanes = 1;
|
|
break;
|
|
}
|
|
default:
|
|
{
|
|
GMM_ASSERTDPF(0, "Unexpected format");
|
|
return GMM_ERROR;
|
|
}
|
|
}
|
|
|
|
// Align Height to even row to avoid hang if HW over-fetch
|
|
Height = GFX_ALIGN(Height, __GMM_EVEN_ROW);
|
|
|
|
SetTileMode(pTexInfo);
|
|
|
|
// MMC is not supported for linear formats.
|
|
if(pTexInfo->Flags.Gpu.MMC)
|
|
{
|
|
if(!(pTexInfo->Flags.Info.TiledY || pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs))
|
|
{
|
|
pTexInfo->Flags.Gpu.MMC = 0;
|
|
}
|
|
}
|
|
|
|
// Legacy Planar "Linear Video" Restrictions...
|
|
if(pTexInfo->Flags.Info.Linear && !pTexInfo->Flags.Wa.NoLegacyPlanarLinearVideoRestrictions)
|
|
{
|
|
pRestrictions->LockPitchAlignment = GFX_MAX(pRestrictions->LockPitchAlignment, GMM_BYTES(64));
|
|
pRestrictions->MinPitch = GFX_MAX(pRestrictions->MinPitch, GMM_BYTES(64));
|
|
pRestrictions->PitchAlignment = GFX_MAX(pRestrictions->PitchAlignment, GMM_BYTES(64));
|
|
pRestrictions->RenderPitchAlignment = GFX_MAX(pRestrictions->RenderPitchAlignment, GMM_BYTES(64));
|
|
}
|
|
|
|
// Multiply overall pitch alignment for surfaces whose U/V planes have a
|
|
// pitch down-scaled from that of Y--Since the U/V pitches must meet the
|
|
// original restriction, the Y pitch must meet a scaled-up multiple.
|
|
if((pTexInfo->Format == GMM_FORMAT_I420) ||
|
|
(pTexInfo->Format == GMM_FORMAT_IYUV) ||
|
|
(pTexInfo->Format == GMM_FORMAT_NV11) ||
|
|
(pTexInfo->Format == GMM_FORMAT_YV12) ||
|
|
(pTexInfo->Format == GMM_FORMAT_YVU9))
|
|
{
|
|
uint32_t LShift =
|
|
(pTexInfo->Format != GMM_FORMAT_YVU9) ?
|
|
1 : // UVPitch = 1/2 YPitch
|
|
2; // UVPitch = 1/4 YPitch
|
|
|
|
pRestrictions->LockPitchAlignment <<= LShift;
|
|
pRestrictions->MinPitch <<= LShift;
|
|
pRestrictions->PitchAlignment <<= LShift;
|
|
pRestrictions->RenderPitchAlignment <<= LShift;
|
|
}
|
|
|
|
AdjustedVHeight = VHeight;
|
|
// In case of Planar surfaces, only the last Plane has to be aligned to 64 for LCU access
|
|
if(pGmmLibContext->GetWaTable().WaAlignYUVResourceToLCU && GmmIsYUVFormatLCUAligned(pTexInfo->Format) && VHeight > 0)
|
|
{
|
|
AdjustedVHeight = GFX_ALIGN(VHeight, GMM_SCANLINES(GMM_MAX_LCU_SIZE));
|
|
Height += AdjustedVHeight - VHeight;
|
|
}
|
|
|
|
// For Tiled Planar surfaces, the planes must be tile-boundary aligned.
|
|
// Actual alignment is handled in FillPlanarOffsetAddress, but height
|
|
// and width must be adjusted for correct size calculation
|
|
if(GMM_IS_TILED(pPlatform->TileInfo[pTexInfo->TileMode]))
|
|
{
|
|
uint32_t TileHeight = pGmmLibContext->GetPlatformInfo().TileInfo[pTexInfo->TileMode].LogicalTileHeight;
|
|
uint32_t TileWidth = pGmmLibContext->GetPlatformInfo().TileInfo[pTexInfo->TileMode].LogicalTileWidth;
|
|
|
|
pTexInfo->OffsetInfo.Plane.IsTileAlignedPlanes = true;
|
|
|
|
//for separate U and V planes, use U plane unaligned and V plane aligned
|
|
Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) :
|
|
(GFX_ALIGN(VHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight)));
|
|
|
|
if(pTexInfo->Format == GMM_FORMAT_IMC2 || // IMC2, IMC4 needs even tile columns
|
|
pTexInfo->Format == GMM_FORMAT_IMC4)
|
|
{
|
|
// If the U & V planes are side-by-side then the surface pitch must be
|
|
// padded out so that U and V planes will being on a tile boundary.
|
|
// This means that an odd Y plane width must be padded out
|
|
// with an additional tile. Even widths do not need padding
|
|
uint32_t TileCols = GFX_CEIL_DIV(WidthBytesPhysical, TileWidth);
|
|
if(TileCols % 2)
|
|
{
|
|
WidthBytesPhysical = (TileCols + 1) * TileWidth;
|
|
}
|
|
}
|
|
|
|
if(pTexInfo->Flags.Info.TiledYs || pTexInfo->Flags.Info.TiledYf)
|
|
{
|
|
pTexInfo->Flags.Info.RedecribedPlanes = true;
|
|
}
|
|
}
|
|
|
|
// Vary wide planar tiled planar formats do not support MMC pre gen11. All formats do not support
|
|
//Special case LKF MMC compressed surfaces
|
|
if(pTexInfo->Flags.Gpu.MMC &&
|
|
pTexInfo->Flags.Gpu.UnifiedAuxSurface &&
|
|
pTexInfo->Flags.Info.TiledY)
|
|
{
|
|
uint32_t TileHeight = pGmmLibContext->GetPlatformInfo().TileInfo[pTexInfo->TileMode].LogicalTileHeight;
|
|
|
|
Height = GFX_ALIGN(YHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight);
|
|
}
|
|
|
|
// Vary wide planar tiled planar formats do not support MMC pre gen11. All formats do not support
|
|
// MMC above 16k bytes wide, while Yf NV12 does not support above 8k - 128 bytes.
|
|
if((GFX_GET_CURRENT_RENDERCORE(pPlatform->Platform) <= IGFX_GEN10_CORE) &&
|
|
(pTexInfo->Flags.Info.TiledY || pTexInfo->Flags.Info.TiledYf || pTexInfo->Flags.Info.TiledYs))
|
|
{
|
|
if(((pTexInfo->BaseWidth * pTexInfo->BitsPerPixel / 8) >= GMM_KBYTE(16)) ||
|
|
(pTexInfo->Format == GMM_FORMAT_NV12 && pTexInfo->Flags.Info.TiledYf &&
|
|
(pTexInfo->BaseWidth * pTexInfo->BitsPerPixel / 8) >= (GMM_KBYTE(8) - 128)))
|
|
{
|
|
pTexInfo->Flags.Gpu.MMC = 0;
|
|
}
|
|
}
|
|
|
|
if(pTexInfo->Flags.Info.RedecribedPlanes)
|
|
{
|
|
if(false == RedescribeTexturePlanes(pTexInfo, &WidthBytesPhysical))
|
|
{
|
|
__GMM_ASSERT(false);
|
|
}
|
|
}
|
|
|
|
if((Status = // <-- Note assignment.
|
|
FillTexPitchAndSize(
|
|
pTexInfo, WidthBytesPhysical, Height, pRestrictions)) == GMM_SUCCESS)
|
|
{
|
|
FillPlanarOffsetAddress(pTexInfo);
|
|
}
|
|
|
|
// Planar & hybrid 2D arrays supported in DX11.1+ spec but not HW. Memory layout
|
|
// is defined by SW requirements; Y plane must be 4KB aligned.
|
|
if(pTexInfo->ArraySize > 1)
|
|
{
|
|
GMM_GFX_SIZE_T ElementSizeBytes = pTexInfo->Size;
|
|
int64_t LargeSize;
|
|
|
|
// Size should always be page aligned.
|
|
__GMM_ASSERT((pTexInfo->Size % PAGE_SIZE) == 0);
|
|
|
|
if((LargeSize = (int64_t)ElementSizeBytes * pTexInfo->ArraySize) <= pPlatform->SurfaceMaxSize)
|
|
{
|
|
pTexInfo->OffsetInfo.Plane.ArrayQPitch = ElementSizeBytes;
|
|
pTexInfo->Size = LargeSize;
|
|
}
|
|
else
|
|
{
|
|
GMM_ASSERTDPF(0, "Surface too large!");
|
|
Status = GMM_ERROR;
|
|
}
|
|
}
|
|
|
|
GMM_DPF_EXIT;
|
|
return (Status);
|
|
} // FillTexPlanar
|