Repurpose sampler split workaround

Implement workaround for sample on texture3d. Since the workaround is
similar to the old sampler split workaround that is no longer needed,
the code from the old workaround has been reused for the new one.
This commit is contained in:
David Woo
2021-08-30 19:06:27 +00:00
committed by igcbot
parent 88f093bfa9
commit eab9f0eb3c
4 changed files with 26 additions and 5 deletions

View File

@ -8621,6 +8621,12 @@ typedef struct _WA_TABLE
WA_BUG_TYPE_UNKNOWN,
WA_BUG_PERF_IMPACT_UNKNOWN, WA_COMPONENT_UNKNOWN)
WA_DECLARE(
Wa_14014414195,
"Workaround",
WA_BUG_TYPE_UNKNOWN,
WA_BUG_PERF_IMPACT_UNKNOWN, WA_COMPONENT_UNKNOWN)
} WA_TABLE, *PWA_TABLE;
#ifdef _USC_