efee891c83
Changes in code.
2021-11-11 08:35:30 +01:00
a631ab8608
Adding DG2 & PVC workaround files
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For future DG2 & PVC code.
2021-11-10 19:04:33 +01:00
5df06216ef
Use Wa id to guard the WA.
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_OS_DESCRIPTION
2021-10-11 18:43:38 +02:00
9cf1275a3a
Minor fixes
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Minor fixes
2021-09-30 07:54:35 +02:00
8c23cc470c
[Autobackout][FuncReg]Revert of change: f1fed8f34f
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Minor fixes
Fixed newlines at the end of file
2021-09-20 22:19:03 +02:00
f1fed8f34f
Minor fixes
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Fixed newlines at the end of file
2021-09-12 20:42:22 +02:00
eab9f0eb3c
Repurpose sampler split workaround
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Implement workaround for sample on texture3d. Since the workaround is
similar to the old sampler split workaround that is no longer needed,
the code from the old workaround has been reused for the new one.
2021-08-30 23:24:42 +02:00
6b318ae05b
Open source the ALDERLAKE_P
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Open source the ALDERLAKE_P
2021-07-19 22:15:46 +02:00
4aa191ba0a
Internal change
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Internal feature related change.
2021-07-15 00:22:24 +02:00
32d73a59e8
Add support for state save header in debug surface.
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Related-to: DOQG-2073
Signed-off-by: Pranav Tendulkar <pranav.tendulkar@intel.com >
2021-06-23 10:36:32 +02:00
986daacd79
Open-sourcing XeHP SDV
2021-06-22 22:52:36 +02:00
9dc33135d8
update copyright headers in Source/IGC_OpenSourceFiles
2021-05-23 12:48:13 +02:00
a02f446064
Changes in code.
2021-05-20 03:00:04 +02:00
0659a73442
Changes in code.
2021-05-19 20:26:13 +02:00
a8c7e261f2
Added XeHP SDV skuwa files.
2021-04-14 15:38:22 +02:00
21ac69420b
code refactor
2021-04-02 08:52:57 +02:00
59efb78caa
Fix build break on Clang, error: unknown warning group
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'-Wstringop-overflow'. Add ifndef __clang__
2021-03-25 14:24:05 +01:00
9ece1aa127
updated copyright headers in inc - Part 2
2021-03-23 13:48:20 +01:00
2c9ef06cc0
updated copyright headers in inc
2021-03-22 13:16:25 +01:00
9a3379e35a
Added XeHP SDV to platfom enum.
2021-03-19 09:40:18 +01:00
03acf1ac06
Enable Wa_16012061344 for read suppresion issue caused by predictor
2021-03-09 08:24:22 +01:00
be0a486c4c
Changes in code.
2021-02-25 19:42:32 +01:00
a58a44a7fa
Fix build break in Fedora
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Fixes #165
2021-02-24 18:09:34 +01:00
ce84ddcfa2
Enable Wa_16012061344 for read suppresion issue caused by predictor
2021-02-23 18:57:53 +01:00
313c2c8280
[Autobackout][FuncReg]Revert of change: f54723853f
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Enable Wa_16012061344 for read suppresion issue caused by predictor
2021-02-21 02:45:32 +01:00
f54723853f
Enable Wa_16012061344 for read suppresion issue caused by predictor
2021-02-20 19:43:23 +01:00
d6e2d723df
fix "__CONCAT declared as function returning an array"
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see af2add0120
2021-02-18 15:34:58 +01:00
d924e1880f
Code refactor.
2021-02-18 09:00:11 +01:00
08e997bc2d
Intenal Change
2021-02-09 10:18:14 +01:00
7f91dd6b9f
[Autobackout][FuncReg]Revert of change: c24b39d283
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Intenal Change
2021-02-07 09:04:41 +01:00
c24b39d283
Intenal Change
2021-02-05 23:22:21 +01:00
e401d663e3
Internal feature
2021-01-26 22:46:32 +01:00
f85e20d9ed
[Autobackout][FuncReg]Revert of change: 8a2847463e
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N/A
2021-01-12 18:25:13 +01:00
390bac6a53
Internal feature
2021-01-06 20:50:00 +01:00
8a2847463e
N/A
2020-12-30 19:00:07 +01:00
9bf2b491ac
Workaround for sampler feedback bug
2020-12-15 01:49:30 +01:00
bdd20c3387
Open source ROCKETLAKE and ALDERLAKE_S
2020-12-11 17:49:35 +01:00
2040284422
Add workaround for when VS urb length is 0
2020-12-04 07:35:49 +01:00
ea511fc66c
Add method to do sampler splits SIMD8/16 sampler to odd and even subspans ( #44 )
2020-11-05 12:07:45 +00:00
942599404d
Add workaround for static vertex count
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Change-Id: I3e20bbeaff390753960ca549d6cf3c6a6bd276a1
2020-10-20 23:50:13 -07:00
fa1e1b9498
Changes in code.
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Change-Id: Iad6c8379834d4b34bd805f0a35e6be64ffd9c43f
2020-09-22 20:18:06 -07:00
d9e47759b6
Adding another Local Memory flag in the sku table
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Change-Id: I09871ce203db396477426596de5fcc9702f66e31
2020-08-27 20:44:08 -07:00
0ee9c25e68
Add WA to set noMask for all sampler
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Change-Id: I9aa813b80e2489e5ba67f55e4577e881f67f1722
2020-08-17 22:29:14 -07:00
dcac0731cf
additional include guards to avoid re-defintion conflict of LARGE_INTEGER type
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Change-Id: Ib7b64c3b22cdfc9ee7a7af2502ad106676fad3b1
2020-08-17 13:01:08 -07:00
0612851caa
Connect WA table to actual WA...
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Change-Id: I07dbb3a3a0bc839ca34e34698ff8a31e9c95f460
2020-08-06 17:30:46 -07:00
cf458be4ab
Added WA Wa_1409909237
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Change-Id: I782ac4376a30eb0b3d24f77b489ee855176849c7
2020-07-14 00:46:01 -07:00
b48fcf822d
Added support for DG1 platform.
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Change-Id: Iafd0325f3e88cc64689cdf75345afbf33123f670
2020-06-18 08:28:48 -07:00
395cc1d967
It is refactoring.
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1) Changed USC namespace to IGC for all enumerators defined in file ShaderTypesEnum.h.
2) Changed several enum names by removing USC from them.
3) Rest of the files are just follow up.
4) Removed unnecessary comments from file ShaderTypesEnum.h.
Change-Id: I1480368337127c8740203bb9fea675abe84ff1a9
2020-04-03 02:55:48 -07:00
18dc5084ab
move Probe to different location
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Change-Id: Ie4751897a7d9af821f8140436eca3d01e320c89b
2020-04-02 01:05:01 -07:00
887564a9d1
Internal Change
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Change-Id: Ic02c40f2fa24695891bb35678119b310ab936581
2020-03-19 12:17:47 -07:00